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#38
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One more thing and I think this is the best way to tell that mobs leash was in general very short:
FACT: When Kunark released, the range of call for help was erroneously GREATER than the range of lazy aggro. This meant that if you had mobs (Seb for example) staggered in pairs and you attacked the first pair, the second pair further down would get the call for help and aggro on you but would not add because you were still out of their lazy aggro. FACT: Sony stated that this was working as intended. FACT: In 2001 Sony patched out the bug, patch notes clearly show this, stating that the call for help was too large and that's why people were getting the auto-pulling problem. Auto-pulling was basically where you sat down somewhere and started pulling mobs x and y, a mob z not far away but outside lazy aggro range would get the call for help and start broadcasting its own call for help. When your original mobs x and y repopped, they would catch mob z's call for help and bee line onto your party meaning you didn't have to pull at all. | ||
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