Project 1999

Go Back   Project 1999 > Server Issues > Bugs

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 10-27-2013, 02:19 AM
quido quido is offline
Planar Protector

quido's Avatar

Join Date: Oct 2009
Posts: 5,519
Default Blue Server PvP Code

It would be really nice to see the changes from the red server improving PvP mechanics (resists, durations, etc etc) imported to the blue server. As most people know, the PvP code existing on the blue server is some old iteration of PvP code that has since been completely revamped and then tweaked on the red server (a work in progress).

The main issue is resist caps and levels - compared to even the previous patch of red with the 95% instead of 98% cap, PvP on the blue server is screwy. I tested a bunch of stuff yesterday and at 160 magic resist, most devastating MR-based effects (like root, snare) landed with ridiculous frequency.

Given Alecta's awesome and continued work on adjusting PvP mechanics, I think merging the red fixes with the blue server would be really enjoyable for we "Purples" (you see how clever I am) and would stand as a great justice in the pursuit of classic!
__________________
Jack <Yael Graduates> - Server First Erudite
Bush <Toxic>
Jeremy <TMO> - Patron Saint of Blue
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 03:30 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.