Project 1999

Go Back   Project 1999 > Red Community > Red Server Chat

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #21  
Old 07-26-2013, 11:29 AM
Elderan Elderan is offline
Planar Protector

Elderan's Avatar

Join Date: Aug 2012
Posts: 1,425
Default

Quote:
Originally Posted by Silent [You must be logged in to view images. Log in or Register.]
Indeed, Now it appears I won't be the only monk beating away on casters trying to channel 6 second nukes with epic fist/SoS combo. And I will finally be able to joust other monks using my IFS, As it stands I was only ever able to joust a few monks occasionally when I had more then enough hp/discs/mend to withstand a tstaff proc and to say the least, IFS hit for way more damage and was a lot better hands down(until i was tstaffed then obviously all the damage they lost vs better weapon they made up for and more).

Was witness to nothxu trying to tstaff proc disc solsek and fail, epic times.

thanks @ devs/gms, Hopefuilly some range check on aoes or something can be next. Personally I think golem wands and gate pots are fine, If anything add a 1-3 second cast time on wands at very extreme. Gate pots on the other hand, Why change them to cast time? Everytime someone blows one they are wasting one more they have, So what if they killed someone and was able to escape in a poof before you could take revenge. Personally I like them for getting out of messy encounters pvp and pve only when they are very very needed(ie leaving a corpse in hate/fear you know wont be CR'd for day or two minimum)
I am fine with gate pots being instant. If someone wants to run away then so be it. Also I can understand if you get left behind somewhere by going ld or something you might need to get out quick and need the instant cast time. I would personally like for them to be lore though so people don't stock up on tons of them.

Golem wands really need to have a cast time though. They are one of the most powerful items in PVP and it comes off a lvl 35 mob which can spawn every 30 min and has a high drop rate. A cast time of 4 seconds seems appropriate. I would also prefer them to be lore as well so people don't just stockpile tons of them.
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 12:54 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.