Quote:
Originally Posted by Silent
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Indeed, Now it appears I won't be the only monk beating away on casters trying to channel 6 second nukes with epic fist/SoS combo. And I will finally be able to joust other monks using my IFS, As it stands I was only ever able to joust a few monks occasionally when I had more then enough hp/discs/mend to withstand a tstaff proc and to say the least, IFS hit for way more damage and was a lot better hands down(until i was tstaffed then obviously all the damage they lost vs better weapon they made up for and more).
Was witness to nothxu trying to tstaff proc disc solsek and fail, epic times.
thanks @ devs/gms, Hopefuilly some range check on aoes or something can be next. Personally I think golem wands and gate pots are fine, If anything add a 1-3 second cast time on wands at very extreme. Gate pots on the other hand, Why change them to cast time? Everytime someone blows one they are wasting one more they have, So what if they killed someone and was able to escape in a poof before you could take revenge. Personally I like them for getting out of messy encounters pvp and pve only when they are very very needed(ie leaving a corpse in hate/fear you know wont be CR'd for day or two minimum)
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I am fine with gate pots being instant. If someone wants to run away then so be it. Also I can understand if you get left behind somewhere by going ld or something you might need to get out quick and need the instant cast time. I would personally like for them to be lore though so people don't stock up on tons of them.
Golem wands really need to have a cast time though. They are one of the most powerful items in PVP and it comes off a lvl 35 mob which can spawn every 30 min and has a high drop rate. A cast time of 4 seconds seems appropriate. I would also prefer them to be lore as well so people don't just stockpile tons of them.