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#11
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the reason that the duration was "random" between 0 and 12 seconds is because of how the tick mechanics work on an EQ server
let's say you get a proc the instant after the server ticks, and your proc is lucky and is 2 ticks, you'd get the full 12 second duration before both server ticks happen let's say you get a proc the moment just before the server ticks, and it's a 1 tick proc, that's when you'd see the 0-1 second "instantaneous" stun a proc that's 1 tick and happens 2 seconds after the server tick would yield a 4 second stun, et cetera at least, i'm pretty sure that's how it's supposed to work | ||
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