![]() |
|
#11
|
|||
|
It works extremely simply, I don't know why everyone is pumping out paragraphs to explain it.
The "Penalty" is more experience you have to gain to level. Level 1 Warrior needs 1000 exp to level to 2. Level 1 Paladin needs 1400 exp to level to 2. When grouped, the person who needs more total exp to level up, gains a bigger percentage per kill. This means whoever is the highest level in a group will usually take the most experience. If they have a "penalty" they will take even more. EDIT: So ultimately when you are grouping, you want to be the highest level, and have have a "penalty" to get the most experience per kill. If you are the lowest level, and have a "bonus" (Warrior Rogue and Halflings) you actually get a tiny amount of experience.
__________________
When are we gonna allow two-boxing?
When are we gonna have cats on the moon? | ||
|
Last edited by Dirtnap; 07-11-2013 at 04:43 PM..
|
|
||
|
|