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  #141  
Old 03-08-2013, 02:11 PM
heartbrand heartbrand is offline
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What makes EQ so special and its high replay value is the ability to twink which is all but gone in all other MMORPGs with level locked items and wow ezmode exp. The exp nerf has killed the desire of many of us to roll new twinks.
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  #142  
Old 03-08-2013, 02:15 PM
Dullah Dullah is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
What do you think about a grouping bonus for lvl 1-50 only?
I personally think the +25% bonus should only be converted into a grouping bonus. Its bad to reward solo exp when so many classes require a group.

Not sure why there would only be a grouping bonus 1-50 and not until 60.
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  #143  
Old 03-08-2013, 02:29 PM
Handpartytowel Handpartytowel is offline
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Quote:
Originally Posted by Dullah [You must be logged in to view images. Log in or Register.]
I personally think the +25% bonus should only be converted into a grouping bonus. Its bad to reward solo exp when so many classes require a group.

Not sure why there would only be a grouping bonus 1-50 and not until 60.
as a wizard, aka awesome at solo leveling class, i would fully support giving up a general xp bonus for a large grouping bonus.

i am convinced that it is actually worse to group on this server than to solo. that is, if i kill 10 mobs solo i will get significantly more xp than if my group of 6 kills 60 mobs. this is dumb.
  #144  
Old 03-08-2013, 02:40 PM
Biaxil Biaxil is offline
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Quote:
Originally Posted by mizin [You must be logged in to view images. Log in or Register.]
Only a true "hopeless dork" is gonna say something like "say that in person and you wouldn't be able to respawn". You're a loser. - Confirmed.
Like I totally didn't see this one coming.
  #145  
Old 03-08-2013, 03:01 PM
Nirgon Nirgon is offline
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Quote:
Originally Posted by Dullah [You must be logged in to view images. Log in or Register.]
Not sure why there would only be a grouping bonus 1-50 and not until 60.
The population is top heavy when it comes to levels. 51 is about when I think its OK to pull in a healer, enchanter or tank for common groups (seb disco, Necro/Guardian, easier HS wings) in Kunark dungeons. This gets them to the point where they are able to play with the rest of the active population.

A grouping bonus 1-50 along with a 4 level pvp range would make it a much nicer place to come to for new people. If the pop breaks 300 or so, we can talk about turning it down.

Or just stealth change xp / do nothing :P.
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