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#11
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#12
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![]() Thanks for all the replies! I'm not expecting any kind of change regarding this, after all it is classic EQ. It was just always something that bothered me about playing a non caster. It was a tradeoff I suppose cause I enjoyed being a melee class and not sitting through the fights. A monk or sk might actually be the ideal class for me since it would be melee and I can FD to avoid a lot of deaths. Currently playing a Necromancer though so I could solo and play casually 30 minutes here and there.
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#13
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If you can invis/hide you're more flexible.. you can bind in kos cities more easily. There're some places outside cities you can bind too. | |||
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#14
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#15
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![]() casters=low health, low ac. melees=high ac, high health. rogues can hide/sneak, and monks can feign death. naturally melees will die less, thus less corpse runs. sooo, casters get to bind wherever they want and melees have to plan out where they need to be bound.
it's risk vs reward, if melees could bind in guk/solb then noone would want casters ;p 6 naked monks could zerg all of the content without a healer. who would want that? ;x | ||
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#16
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Last edited by Bubbles; 11-18-2009 at 09:55 PM..
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#17
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![]() pull the door open , bubbles!
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