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  #551  
Old 10-05-2025, 03:09 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Cecily [You must be logged in to view images. Log in or Register.]
I don't get what you're saying. A Vulak Axe would work just as well in Splitpaw with no clickies needed either.
Your sarcasm doesn't hurt my argument, or help yours.

Thanks for showing you cannot rebut my arguments!
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  #552  
Old 10-05-2025, 03:21 PM
Cecily Cecily is offline
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I've known a lot of ogre roleplayers over the years. What your interpretation of an ogre wiseman lacks in humor it makes up with authenticity.
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  #553  
Old 10-05-2025, 04:10 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Cecily [You must be logged in to view images. Log in or Register.]
I've known a lot of ogre roleplayers over the years. What your interpretation of an ogre wiseman lacks in humor it makes up with authenticity.
Thank you for continuing to prove that you cannot rebut my arguments. Insults, sarcasm, and fallacies are all you have left.

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Originally Posted by Cecily [You must be logged in to view images. Log in or Register.]
If you don't have mana recovery, those cheap spells will eventually tank your mana and the recovery is bad.
You agree with me that even cheap spells eventually drain your mana. I showed that you can use your snare clickie (Tolan Gloves, Woven Bark Earring, or Woushi Shield) to save mana. Spending zero mana is a great way to save it:

https://www.project1999.com/forums/s...&postcount=428

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Originally Posted by Cecily [You must be logged in to view images. Log in or Register.]
So you suggest spending 8 seconds on an incoming mob to get agro similar to 10 mana? Yeah that sounds awful. Stop giving advice.
When you suggested 4 second cast times were too long (the 8 seconds Cecily is referencing is two clicks of a 4 second cast time clickie), I showed you that I can consistently use 5 second and 7 second clickies to save mana, while also maintaining my HP:

https://www.project1999.com/forums/s...&postcount=543

The interesting thing about your two comments is they contradict themselves. On the one hand you say cheap spells drain your mana, while simultaneously scoff at saving mana by not spending it.

Hopefully one day you will decide to move past your pride and try new things. You might just end up lasting longer than 86 minutes before needing a med break in XP groups.
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  #554  
Old 10-05-2025, 04:22 PM
Ephirith Ephirith is offline
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DSM in 2025, favoring sustained output over max mana:

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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Let me ask you a question. Do you always meditate back to full mana before starting a new encounter, or do you sometimes start a new encounter under 100% mana?

If you generally start a new encounter at say 2000/2400 mana, you are not using 400 of your max mana that is from gear in each of those encounters.

Max mana is good when you are starting an encounter at max mana, let's say a solo artist challenge. You can cast more spells in a short period before OOM.

This is true across all classes. You don't need 3 60 Rangers to understand this.

On my SK I don't wait until 100% mana to start fighting a new mob in a group when I am tanking and/or pulling.
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Fixing the group's issues is more efficient than stacking max mana.
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Max mana should be a lower priority for sure. When trying to maximize kills per hour, you generally aren't meditating to full mana before the next kill, so extra max mana is often unused.

DSM in 2023, favoring max mana over sustained output:


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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
I think you may have forgotten we are talking about SKs.

SKs don't need to worry about gating mobs, they have fear and snare. This can be used in both solo and group scenarios. Both of these spells use mana (INT), and Iksars do not have access to Blood Ember Clickies. Preventing a mob from gating completely is much more effective than slightly faster kill speeds. If you are doing a solo challenge mob that is immune to fear, that is one of the situations where the INT comes in handy! You are going to be using your full mana bar for that kind of fight, including the +20 INT from starting stats.

In a raid you have full access to buffs, which means you are STR capped anyway. You are getting +135 STR from Maniacal Strength and Focus of Spirit, which means you only need 120 STR before buffs. You simply need +40 STR from your gear on an Iksar SK if you put your starting stats into INT. I would be amazed if a level 60 melee class had less than +40 STR from gear. Please do not try and use the argument that asking for Maniacal strength is some kind of burden on Shamans lol. I have raid buffed for years, and never had an issue with buffing people with DEX and STR in addition to FoS and STA.

You are massively overestimating the small benefits you are getting from +20 STR via starting stats. Please stop telling people they are getting massive gains. This is simply false. I have provided plenty of counter evidence thus far, which you have yet to refute.
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Using your analogy, INT is constantly having a 16 gallon tank. STR is having a small 1 gallon attachment to your 15 gallon tank that occasionally falls off.

Would you prefer a 16 gallon tank, or a 15 gallon tank with a 1 gallon attachment that sometimes falls off?

When you are stat capped, you get nothing.
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
INT is always helping.
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
I have shown that there are going to be a lot of scenarios in which a 4-5% DPS boost is not going to give you any more kills per hour.
Blah blah blah

Yes I remember this thread because it was where I finally got triggered and butthurt enough to put him on ignore on my old account.

He's at it again!

Quote:
Originally Posted by Vexenu [You must be logged in to view images. Log in or Register.]
+20 STR to smash your keyboard and ensure that you don't waste time replying to DSM threads.
+20 STA to have the endurance required to keep up with DSM threads
+20 DEX to type replies more quickly in DSM threads
+20 INT to come up with stronger arguments in DSM threads
+20 WIS to understand from the get-go that you shouldn't even bother responding to DSM threads
+20 CHA to post better memes and gifs in DSM threads
Typical DSM M.O, pick some absurd, reductionist position that completely misses the forest for the trees and plant your feet for 60 pages. The positions don't even have to be logically consistent with each other across threads! I thought about doing a Clear argues with Clear but it's too much effort.

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Last edited by Ephirith; 10-05-2025 at 04:39 PM..
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  #555  
Old 10-05-2025, 04:28 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Ephirith [You must be logged in to view images. Log in or Register.]
DSM in 2025, favoring sustained output over max mana:



DSM in 2023, favoring max mana over sustained output:







Yes I remember this thread because it was where I finally got triggered and butthurt enough to put him on ignore on my old account.

He's at it again!



Typical DSM M.O, pick some absurd position that completely misses the forest for the trees and plant your feet for 60 pages. The positions don't even have to be logically consistent with each other across threads! I thought about doing a Clear argues with Clear but it's too much effort
You should actually read these posts instead of simply posting them and claiming a non-existant victory. It makes you look really bad lol. You haven't improved at reading comprension or context it seems.
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  #556  
Old 10-05-2025, 04:41 PM
Cecily Cecily is offline
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After some testing, I can say with some authority that clickies are absolutely required to not kill Tserrina. Here's proof:

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  #557  
Old 10-05-2025, 04:42 PM
Ephirith Ephirith is offline
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Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
You should actually read these posts instead of simply posting them and claiming a non-existant victory. It makes you look really bad lol. You haven't improved at reading comprension or context it seems.
Thank you for continuing to prove that you cannot rebut my arguments. Insults, sarcasm, and fallacies are all you have left.
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  #558  
Old 10-05-2025, 04:50 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Cecily [You must be logged in to view images. Log in or Register.]
After some testing, I can say with some authority that clickies are absolutely required to not kill Tserrina. Here's proof:

[You must be logged in to view images. Log in or Register.]
Great! Nobody has claimed you need clickies to kill her. Nor did anybody claim you need clickies to kill mobs in Howling Stones.

The specific word here is "need". You can certainly play less efficiently and kill less mobs per hour by ignoring clickies when they make sense. Nobody is stopping you.

I also stated in this very thread max mana can be useful for killing more difficult mobs. You are comparing mana sustain in XPing scenarios (solo and group) to killing the boss mob of a dungeon. Perhaps you don't understand the difference?
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  #559  
Old 10-05-2025, 04:54 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Ephirith [You must be logged in to view images. Log in or Register.]
Thank you for continuing to prove that you cannot rebut my arguments. Insults, sarcasm, and fallacies are all you have left.
The difference here is people can just read my quotes and see you are wrong.

As a simple example, you quoted a thread about starting stats. Suggesting you put 20 points into INT as your starting stats doesn't mean I am saying max mana is better than sustain in a solo/group XP session. These are two different discussions.
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  #560  
Old 10-05-2025, 05:02 PM
bcbrown bcbrown is offline
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Quote:
Originally Posted by Goregasmic [You must be logged in to view images. Log in or Register.]
Yeah, my daily drivers are sarnak earring of station and sarnak pearly bauble. Figured I could switch the earring of station for a woven bark with imperceptible downsides. I also have a pair of HGLs but I'm not sure I'm cool with the -30ac, although I can see it working out in some situations. I'll swap one for earring of living thunder eventually but I just blew all my money on a fungi.
Yeah I'd definitely give the woven bark a spin over the earring of station. Statwise it's probably close to a wash depending on other gear, but the clicky is convenient. Living thunder certainly looks nice, but the see invis part is kinda a waste until you outgrow helm of the tracker. Speaking of which, if you don't have one and want one I can hook you up with a MQ for that.

This whole discussion actually has me considering whether I've outgrown my earring of woven bark. It was a hand-me-down from my druid, where I got it while leveling in chardok as a tip from befriending and buffing a necro farmer with regrowth over a couple weeks. It's been great to have, but the mana savings aren't significant and the clicky cast time is annoying. I'm curious what you or any of the other rangers in this thread would suggest for a replacement. I'll trade you the woven bark for that bauble straight up [You must be logged in to view images. Log in or Register.]
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