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  #511  
Old 10-03-2025, 04:44 PM
bcbrown bcbrown is online now
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Originally Posted by Goregasmic [You must be logged in to view images. Log in or Register.]
Maybe it is just me but at that point I'd just throw on an earring of woven bark and leave it there if I'm gonna use it a lot... and just eat the extra 0,5 cast time.
Earring of woven bark is great! Got semi-decent stats too until you get to no-drop earrings.
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  #512  
Old 10-03-2025, 04:44 PM
Cecily Cecily is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Have you ever had a dream that, that, um, that you had, uh, that you had to, you could, you do, you wit, you wa, you could do so, you do you could, you want, you wanted him to do you so much you could do anything?
I don't think I ever said anything about taking breaks earlier.
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  #513  
Old 10-03-2025, 04:46 PM
Danth Danth is offline
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I'll defer to Cecily saying the click actually does get used for burrowers. Figured a mana bar would outlast the burrower even brute-forcing the snare, barring some truly foul RNG luck, since you're basically shooting otherwise, but you'd know better than I do.
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  #514  
Old 10-03-2025, 04:47 PM
Cecily Cecily is offline
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Very important to make the distinction between snare and ensnare in that case, too, because 3 mins is nothing on an iceburrower. Only Wuoshi shield makes sense to click.
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  #515  
Old 10-03-2025, 04:49 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Cecily [You must be logged in to view images. Log in or Register.]
I don't think I ever said anything about taking breaks earlier.
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Originally Posted by Cecily [You must be logged in to view images. Log in or Register.]
Using suboptimal clickies in fear of a break over an hour away is not good advice. Thank you.
You talked about breaks right there. If the group breaks earlier than 86 minutes, you didn't need the extra mana. If your group is going for like 4 hours straight, spending less mana means more time to play before a break.
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  #516  
Old 10-03-2025, 04:51 PM
Cecily Cecily is offline
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Sure.
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  #517  
Old 10-03-2025, 04:53 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Cecily [You must be logged in to view images. Log in or Register.]
Sure.
Indeed. Using clickies I can group tank longer than 86 minutes straight on a smaller mana pool. This assumes no trains or emergencies of course. But ill be at high mana in those scenarios, as I am not spending much.
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  #518  
Old 10-03-2025, 04:55 PM
Cecily Cecily is offline
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Absolutely.
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  #519  
Old 10-03-2025, 04:57 PM
Jimjam Jimjam is online now
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Originally Posted by bcbrown [You must be logged in to view images. Log in or Register.]
Lol, no. Maybe if you played a ranger you'd understand why they're worthless.
I think pretty much everyone who has played a ranger has tried them on account of KC being a bit of a ranger's paradise and the gloves dropping like candy at LC. Maybe we are unfairly harsh on them as they aren't particularly good in KC, which paints a bad general first experience of them?

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Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
Case in point of the relative difference between classes: Shamwowi linked an ice burrower video. Now replace the shadowknight with a ranger. Ranger doesn't have a pet to care about, so if he's solo'ing he doesn't care at all about aggro. He lands 1 ensnare, that lasts a long flippin time so he only has to re-apply it a relative handful of times through a fight. Otherwise it's move-shoot-move-shoot. His mana bar's fine, gloves or no gloves. Totally different tactics, and the snare gloves which are handy for the shadowknight in that situation, collect dust in the ranger's bag.

Kiting for someone else? Ranger would probably rather flame lick--shoot. Still a lot of aggro, and more damage too. Least I would in his place. Mana bar will gradually go down but it'll outlast the burrower.

More likely to use the things in a chain-pulling exp group with no mana regen where the ranger happens to be the tank. Flame lick takes awhile to run you out, but it eventually will, and some exp groups will complain even at one stoppage per hour. Even then it's not THAT likely, kind of a contrived scenario that most ranger players will probably never experience, so I don't really disagree with the folks dismissing the snare click as fluff. It's there, use it if you need it, but you probably won't need it on that class and bag space isn't endless. Frankly I don't use the things all that often on my shadowknight.
I think my iceburrower solo on my ranger was one of the times that I actually did appreciate tolan's gloves (can't remember if I actually used them, but definitely remember thinking of them). ICs are very resistant to magic and ensnare is expensive - loads of snares were useful. Cecily kindly calculated how much time I spent summoning arrows (and I had to take breaks midfight to replenish supplies as I used so many - I got to burn trueshot twice).

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Originally Posted by Naethyn [You must be logged in to view images. Log in or Register.]
I wear https://wiki.project1999.com/Ring_of_Relkententinar because it’s ranger only not because of stats.
Me too, I love your style Big Natty!
Last edited by Jimjam; 10-03-2025 at 05:05 PM..
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  #520  
Old 10-03-2025, 05:06 PM
Cecily Cecily is offline
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The reason I suspect you didn't use them is because how wildly magic resistant the worms are. It generally takes mins to land it and snare is only 3 min duration. I really like ensnare for them simply because it gives you a lil breathing room, but it's a pain in the ass to stick.
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