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  #411  
Old 10-02-2025, 02:04 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
Here, I'll try to break it down in a way you can understand.

When I say "the guy behind THJ is a douche", a normal rational/logical argument against it is to say something like "no, he's not a douche: he helps orphans learn to read" (or some other argument that's pertinent to what I said).

If you don't have a rational/logical argument to make, you'll instead say something like "the guy behind THJ isn't a douche, and America is awesome!" Now, I didn't say anything at all about America, but by throwing that in you make it sound like I did, and like you're rebutting the point (I didn't make).

Can I explain some more things slowly for you in bad analogies about THJ? Since that's just about all that you post about these days.
Now Loramin is bringing off-topic nonsense about a different server (THJ) into a thread about P99 melee classes.

It would be a lot easier if he just read people's posts as-is, and admitted when he was wrong.

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Originally Posted by kjs86z2 [You must be logged in to view images. Log in or Register.]
im just saying cecily dying on the mana hill is pretty godamn dumb...and the only mana-ish stat that would ever be decent on ranger is FT

and hes being a little bitch about it to boot
Dying on that hill is silly, I agree.
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  #412  
Old 10-02-2025, 02:09 PM
loramin loramin is offline
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  #413  
Old 10-02-2025, 02:18 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
I'm the one who can't read
The funny thing is I am the one who said Loramin can't read, not Shovelquest. Pretty sure Loramin is still reading my posts, and just pretends to have me on ignore[You must be logged in to view images. Log in or Register.]
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  #414  
Old 10-02-2025, 02:53 PM
Cecily Cecily is offline
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Originally Posted by kjs86z2 [You must be logged in to view images. Log in or Register.]
im just saying cecily dying on the mana hill is pretty godamn dumb...and the only mana-ish stat that would ever be decent on ranger is FT

and hes being a little bitch about it to boot
Rangers get two three FT items in this timeline and they're all FT1 and one of them is a shield and another is the Coldain Prayer Shawl. What was your point again? That rangers should get the Eye of Cazic Thule for mana related reasons? Yes, I agree. I also appreciate a larger raw mana pool as the best way for increased sustain because rangers 1) don't get time to sit and 2) are the worst class at meditate besides bard. Thanks for joining DSM on weighing on stuff you have experience to talk about.

I've leveled 3 rangers to 60. You are an obnoxious edge lord who is a raider min/maxer like most peanut-brained MMO players these days. You have played zero rangers.
Last edited by Cecily; 10-02-2025 at 03:21 PM..
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  #415  
Old 10-02-2025, 02:58 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Cecily [You must be logged in to view images. Log in or Register.]
Thanks for joining DSM on weighing on stuff you have experience to talk about.
We do indeed have the experience to discuss these issues!

If this was a typo, and you are saying we don't have experience, please explain how Max Mana, Mana Regen, and Flowing Thought work differently on a Ranger compared to other classes.
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  #416  
Old 10-02-2025, 03:11 PM
Cecily Cecily is offline
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It's literally all in the post, and that's actually sarcasm. But since you can't read:

1. Limited FT itemization, FT1 is ranger cap. FT is good.
2. Meditation skill is the lowest* on ranger out of all classes that can meditate. This means that med breaks are slower for them.
3. Having a larger mana pool increases uptime and is directly proportional to how many heals and other spells (regen/DS) you can cast to further extend that uptime. I like actively playing more than I like recovery.

So in a very common situation where you're the tank in an exp group on a ranger, your role is to spit flame licks and root CC. Tanks don't get time to sit. Rangers meditate poorly. Longer uptime before break is good.

Let me know if there's any big words or concepts you need explained.
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  #417  
Old 10-02-2025, 03:22 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Cecily [You must be logged in to view images. Log in or Register.]
It's literally all in the post, and that's actually sarcasm. But since you can't read:

1. Limited FT itemization, FT1 is ranger cap. FT is good.
2. Meditation skill is the lowest* on ranger out of all classes that can meditate. This means that med breaks are slower for them.
3. Having a larger mana pool increases uptime and is directly proportional to how many heals and other spells (regen/DS) you can cast to further extend that uptime. I like actively playing more than I like recovery.

So in a very common situation where you're the tank in an exp group on a ranger, your role is to spit flame licks and root CC. Tanks don't get time to sit. Rangers meditate poorly. Longer uptime before break is good.

Let me know if there's any big words or concepts you need explained.
Let me ask you a question. Do you always meditate back to full mana before starting a new encounter, or do you sometimes start a new encounter under 100% mana?

If you generally start a new encounter at say 2000/2400 mana, you are not using 400 of your max mana that is from gear in each of those encounters.

Max mana is good when you are starting an encounter at max mana, let's say a solo artist challenge. You can cast more spells in a short period before OOM.

This is true across all classes. You don't need 3 60 Rangers to understand this.

On my SK I don't wait until 100% mana to start fighting a new mob in a group when I am tanking and/or pulling.
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  #418  
Old 10-02-2025, 03:27 PM
Cecily Cecily is offline
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That's a great question and if you had any reading comprehension I assume you would already know whether or not I med to full every encounter. You're the second person to bring up solo artist challenges and that's fundamentally not what the class is about. This is a class that chases frogs across Trak's Teeth. I posted Hektor's excellent solo video because I think it's cool, but it's not where the class shines at all.

Let me know if you have any relevant questions I haven't already answered.
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  #419  
Old 10-02-2025, 03:32 PM
Snaggles Snaggles is offline
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Yea, basically your utility spells which are frequently casted are so low mana it’s effectively moot. Even using Enveloping Roots (80m) instead of grasping, ensnare (35m) instead of snare, and flame lick (10m) you will hardly ever struggle, certainly not with POTG or C2. There is a middle root which is like 60m, 1.5m max duration, and a slower cast time if needed.

The spells that cost mana are going to be the ones that bankrupt you. SoN for 20+ rogues, CoTP for everyone who seldom asks after in a full group, or Calefaction if trying to KS fairies on island 1 of Sky.

Greater healing might be the best argument for a mana dump while around a corner waiting for a heal…but it’s a bad hp/mana conversion and is rather horrid for in-fight use. Compared a 1.5 sec pally HoT or a chunky Drain Soul. To each their own but I’ve always priorized Mana/Wis just above AC, both of which are below SV Disease and poison…
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  #420  
Old 10-02-2025, 03:37 PM
kjs86z2 kjs86z2 is offline
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Quote:
Originally Posted by Cecily [You must be logged in to view images. Log in or Register.]
It's literally all in the post, and that's actually sarcasm. But since you can't read:

1. Limited FT itemization, FT1 is ranger cap. FT is good.
2. Meditation skill is the lowest* on ranger out of all classes that can meditate. This means that med breaks are slower for them.
3. Having a larger mana pool increases uptime and is directly proportional to how many heals and other spells (regen/DS) you can cast to further extend that uptime. I like actively playing more than I like recovery.

So in a very common situation where you're the tank in an exp group on a ranger, your role is to spit flame licks and root CC. Tanks don't get time to sit. Rangers meditate poorly. Longer uptime before break is good.

Let me know if there's any big words or concepts you need explained.
for all that experience leveling rangers you didnt get very good at it did ya

the only thing a bigger mana pool does is make for longer med breaks...so if you're into that sort of thing, great...but you aren't gonna kill more mobs per hour having more mana
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