![]() |
#31
|
|||
|
![]() not usually
always - with the exception of +6 necks | ||
#32
|
||||
|
![]() Quote:
__________________
| |||
#33
|
||||
|
![]() Quote:
The main point being, though: the Enchanter class is stupidly OP when you can remove their best spell and STILL the only class that can even begin to make a case for sniffing their jock is the #2 solo class, which itself is abusing two of the most OP spells in the game (slow and Torpor). | |||
#34
|
||||
|
![]() Quote:
| |||
#35
|
||||
|
![]() Quote:
__________________
| |||
#36
|
||||
|
![]() Quote:
I don’t know why we are giving golf handicaps to classes. Playing this game though, if the target is rootable and stunnable, that is a very mana efficient way for an enchanter to reduce incoming animation damage. The best soloers in the game can easily bypass groups of trash and solo pull named targets. Outside factioning in Chardok, that is the shamans biggest hurdle. Unless you want to burn FD ring clicks and constantly quest Ball of Burlap Yarn’s. | |||
#38
|
||||
|
![]() Quote:
But just thinking of other specific mobs one that comes to mind is the Corrupted Seahorse in Kedge. I've seen Torpor Shamans struggle with it because you have to deal with potential adds and chealers in very tight quarters. If you get 2 adds while attempting, you're probably gonna die. Enchanters can just mez/blur and continue on with the fight. I am not saying it can't be done though, if you feel like making a video on it I won't stop you [You must be logged in to view images. Log in or Register.] | |||
#39
|
|||||
|
![]() Quote:
Quote:
I am genuinely curious if players know of a mob that fits this perfect storm of variables: 1. The mob is in a spot where the Enchanter doesn't have a good target to charm. 2. The mob is in a position that requires the enchanter toolkit to get it solo. 3. The Enchanter and the level 55 Enchanter animation can solo this mob without charming. I like finding new solo challenges to try out, which is why I ask. I understand that the level 55 animation is a good pet. I have quite a bit of experience with the Shaman pet, which is weaker than the level 55 animation. The Shaman pet can tank a Cliff Golem, so I don't doubt the level 55 animation can do some cool stuff. I've just never really seen a crazy solo kill using the animation, I've only heard anecdotes. As for dealing with adds and gaters, I've often been able to deal with these issues on my Shaman without consumables. I am extremely lazy when it comes to consumables. I don't like spending the time farming plat/items for recharges/replacements. So I try to find ways to do the solo kills without them. Here is me soloing King Tranix while the full throne room is popped. Slow+Root did the trick on the adds. Here is an example of me clearing the Gravemaster PH by killing the pathing gater close enough to it's spawn point to prevent gating. I haven't tried the corrupted seahorse yet, so thanks for the suggestion. The wiki page says a Torpor Shaman can solo it, but I've never seen an attempt myself. Let me know if you have any ideas for mobs that may fit the perfect storm of variables I listed above.
__________________
| ||||
#40
|
||||
|
![]() Quote:
| |||
![]() |
|
|