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  #191  
Old 08-13-2025, 06:53 PM
Snaggles Snaggles is offline
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Making a game this complex without providing any real direction was rather cruel, especially for a high budget project charging a monthly subscription. Congrats on level 5, go buy spells. What do they do? Lol

I guess it’s no wonder people come here with an opinion on stats or classes and are pummeled with esoteric knowledge and dogma but never cave. It’s a very math heavy game but most the math is behind Oz’s curtain so much of it just feels like opinion.
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  #192  
Old 08-13-2025, 10:41 PM
Goregasmic Goregasmic is offline
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Originally Posted by Snaggles [You must be logged in to view images. Log in or Register.]
Making a game this complex without providing any real direction was rather cruel, especially for a high budget project charging a monthly subscription.
Not that I'm fanboying but I think they were breaking a lot of new ground back then and if they had to make everything perfect they'd have released in 2005. That and being pioneers comes with a lot of unforseen issues. I often feel like they cut corners but they probably had a lot of constraints so I'm not judging them too harshly.

That's why sometimes I feel like keeping things classic is great for nostalgia's sake but it is dumb as rocks when it comes to making a good game... but if we fixed everything wrong it just wouldn't be the same.
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  #193  
Old 08-13-2025, 11:18 PM
Ennewi Ennewi is offline
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Originally Posted by Goregasmic [You must be logged in to view images. Log in or Register.]
Not that I'm fanboying but I think they were breaking a lot of new ground back then and if they had to make everything perfect they'd have released in 2005. That and being pioneers comes with a lot of unforseen issues. I often feel like they cut corners but they probably had a lot of constraints so I'm not judging them too harshly.

That's why sometimes I feel like keeping things classic is great for nostalgia's sake but it is dumb as rocks when it comes to making a good game... but if we fixed everything wrong it just wouldn't be the same.
Agreed. The spirit of the game is far more interesting than a 1:1 copy, even if the latter is revealing more details about the game itself. McQuaid really should have been asked what else he would have fixed/done differently in retrospect. He did say no to epics on level 1 characters and a few other things which changed p99 but think that was it? There are still the other original devs that would be worth emailing and asking.
Last edited by Ennewi; 08-13-2025 at 11:20 PM..
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  #194  
Old 08-23-2025, 01:58 AM
greatdane greatdane is offline
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Originally Posted by Snaggles [You must be logged in to view images. Log in or Register.]
I guess it’s no wonder people come here with an opinion on stats or classes and are pummeled with esoteric knowledge and dogma but never cave. It’s a very math heavy game but most the math is behind Oz’s curtain so much of it just feels like opinion.
Back in the early days of EQ, people used to think Harmony was a mana regen buff. It doesn't say what it does, but you can cast it on players (or could at the time, I don't know if that ever changed) and some just figured it must be a buff. You'd hear remarks from people who felt sure that they could see their mana regenerate faster with Harmony on.

There was also a widespread belief in the anti-camp radius wherein sitting too close to a mob's spawn location would cause it to respawn slower. People would swear that was a thing and would argue heatedly about how they had proven it through extensive testing.
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  #195  
Old 08-23-2025, 07:36 AM
Jimjam Jimjam is offline
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People in 2025 are still convinced the offhand is bound to the primary delay.
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  #196  
Old 08-23-2025, 10:40 AM
Goregasmic Goregasmic is offline
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Originally Posted by greatdane [You must be logged in to view images. Log in or Register.]
There was also a widespread belief in the anti-camp radius wherein sitting too close to a mob's spawn location would cause it to respawn slower. People would swear that was a thing and would argue heatedly about how they had proven it through extensive testing.
Don't know what extensive testing they did but just a timer for a couple rounds would have proven them wrong. This is some flat earther level bullshit haha.
Last edited by Goregasmic; 08-23-2025 at 10:47 AM..
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  #197  
Old 08-23-2025, 07:00 PM
Snaggles Snaggles is offline
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Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
People in 2025 are still convinced the offhand is bound to the primary delay.
Yea, which is crazy considering how easy that myth is to bust with a parser.

Slow MH, Fast OH of a different skill type. Check the parse after. Or just look at the log and look for outliers (an offhand crush x3 before the main hand pierce/slash, etc).
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  #198  
Old 08-24-2025, 01:08 AM
Snaggles Snaggles is offline
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Or of course, just equip a thin bone wand, stein, or any other non-weapon in the MH.
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  #199  
Old 08-25-2025, 09:13 AM
zelld52 zelld52 is offline
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This has come full-circle, because bards with Drums of the Beast mainhand and epic offhand will still attack.

Maybe... that does.. make them...

Melee characters....
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  #200  
Old 08-25-2025, 01:31 PM
Snaggles Snaggles is offline
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Originally Posted by zelld52 [You must be logged in to view images. Log in or Register.]
This has come full-circle, because bards with Drums of the Beast mainhand and epic offhand will still attack.

Maybe... that does.. make them...

Melee characters....
This is true. Also, a daring move for page 20 [You must be logged in to view images. Log in or Register.]
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