![]() |
|
#31
|
||||
|
Quote:
__________________
Gnawlunzs Phrogphry
Master Angler, Baker, Cadger, Drunk "If you can't eat a frog, then eat two." | |||
|
|
||||
|
#32
|
||||
|
Quote:
__________________
Kellian Cove (60 Wood Elf Rogue) Parra Doxx (55 Barbarian Shaman) Kellian Blindwell (25 Human Paladin) Marvin Miyagi (24 Gnome Necromancer) Evia (12 High Elf Wizard) | |||
|
|
||||
|
#33
|
|||
|
Success for me is being to clear the Bar/Chef area of Sebilis fast enough when pulling that I can start pulling mobs into camp with my Singing Steel Helm Eye of Zomm while also playing songs in camp without aggroing a ton of mobs and wiping my group. If I get to tank for the group in that situation, that's even better.
That was my favorite thing to do when I played EQ, and being able to do that stuff felt fun and like success to me.
__________________
Previous Guilds: The A-Team <- Rapture <- Flawless Victory
Zanderr Locke - 60 Punk Rock Bard | Minnesota Nice - Monk | Squaresoft Chocobo - Shaman | Bowbafett | Supermetroid | Weaponx Power Leveling Service | OT Hammers | Quillmane Quide | ||
|
|
|||
|
#34
|
||||
|
Quote:
| |||
|
|
||||
|
#35
|
|||
|
If you avoid rage quitting or deleting characters out of frustration, only to try the same character again, you win.
| ||
|
|
|||
|
#36
|
|||
|
Well since there is no real end to the game, I guess the ultimate success would be max level and best of slot gear in every slot.
| ||
|
|
|||
|
#37
|
|||
|
Success for Brut is when convinces some random fat ugly ogre somewhere to change from hideous moss face to the beef face.
__________________
Brutillus 60 Dragon Hero Bracer Shadowknight - <Awakened>
| ||
|
|
|||
|
#38
|
||||
|
Quote:
__________________
Real Life Bard
twitch/kabijitol P99'12 TAKP'15 Kittens Who Say Meow / Asgard / The Mystical Order / Forsaken / Aftermath Sacrifice*P99G* [] Tunare 2000+ Kabijito [] FippyDarkpaw TLP Radda [] | |||
|
|
||||
|
#39
|
|||
|
You've succeeded in EQ the minute you can prioritize other hobbies over EQ. If you NEED to login to EQ, you haven't succeeded yet. Also, Macequest...
| ||
|
|
|||
|
#40
|
||||
|
Quote:
How many silly little girlfriends and wives(half of which don't even really want to play the game) are being power leveled to raid level, gifted or 'gearedup' and then tagging along during loot groups and raids? Most of the time being afk (or some male plays their character) and then come back on in time to loot or have someone loot gear for them? You think THAT deserves more praise than people who actively solo or small group camp difficult mobs and then invest in a marketplace so they can turn a profit? No money is not meaningless, especially in an active economy in games like EverQuest. Maybe in modern MMOs where there is noting but an anonymous auction house, money is less relevant. If you hate the money game so much, then you'd really hate all those afk twit wives who end up being the guild treasurer and start black holing high end gear, ending up with millions of plat. The measure of success in a game like EverQuest? Is whether you enjoy what you do based on the the amount of time you put into it. | |||
|
Last edited by Khaleesi; 08-26-2016 at 11:21 AM..
|
|
|||
![]() |
|
|