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  #51  
Old 11-23-2015, 04:20 PM
fadetree fadetree is offline
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Quote:
Originally Posted by Skydash [You must be logged in to view images. Log in or Register.]
Oh, I love these ideas.

Item tax: use inns to log out, and charge a rent to store equipment. If you log out, after an hour(whatever time) you automatically return to last inn you stayed at, and charged a premium.

Item degradation: items should deteriorate and become completely broken. But repairable to some extent for awhile.

Skill based: instead of levels, use EXP to gain skills. EXP should be spendable on skills/hp.
Yeah the repairable thing opens up the possibility for a bunch of new skills.
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  #52  
Old 11-23-2015, 05:01 PM
JurisDictum JurisDictum is offline
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We came to this server to play EQ...not some custom MMORPG maker. Not a big fan of the custom content idea vs just releasing Luclin/PoP.

Games are hard to make. We should just play the one that was made, not expect a couple of guys to do something better.
  #53  
Old 11-24-2015, 06:47 AM
shimonuh shimonuh is offline
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In WoW, your hit points (in full season 8 to season 9 pvp gear) went from 25k to 120k in the transition of the second expansion to the third.

Also, homogenization kills these games
  #54  
Old 11-24-2015, 07:37 AM
Thiefboy777 Thiefboy777 is offline
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Quote:
Originally Posted by JurisDictum [You must be logged in to view images. Log in or Register.]
We came to this server to play EQ...not some custom MMORPG maker. Not a big fan of the custom content idea vs just releasing Luclin/PoP.

Games are hard to make. We should just play the one that was made, not expect a couple of guys to do something better.
Can we add Berserkers?
  #55  
Old 11-24-2015, 07:49 AM
Izmael Izmael is offline
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Quote:
Originally Posted by Thiefboy777 [You must be logged in to view images. Log in or Register.]
Can we add Berserkers?
No thanks.

EQ reached its highest point of quality with Velious and started to decline with Luclin.

That's pretty much what 80% of people state (although many admit PoP was good - I think it was good but way too mudflated, again).

As the GMs stated previously, they want P99 to be a museum-quality snapshot of classic EQ up to and including Velious, like it was in 2001, nothing more.

I'm more than happy with that.
  #56  
Old 11-24-2015, 08:15 AM
jolanar jolanar is offline
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Quote:
Originally Posted by Izmael [You must be logged in to view images. Log in or Register.]
No thanks.

EQ reached its highest point of quality with Velious and started to decline with Luclin.

That's pretty much what 80% of people state
Anyone can make up statistics. Go to the polls on this very forum and you'll see way more than 20% would want to go up to PoP and stop.
  #57  
Old 11-24-2015, 08:45 AM
Izmael Izmael is offline
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Jesus, you're right.

I stand corrected.

Still glad P99 ends at Velious =)
  #58  
Old 11-24-2015, 04:49 PM
khandman khandman is offline
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I always thought SWG was great that it didn't have the level grind, pre combat patch days. At the time it was ashame more MMO's don't adopt the same type of skill system.
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