Quote:
Originally Posted by Gardur
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I mean we're both bringing our own perspective here. You almost always win so of course you're looking to make that count for more.
I'm trying to get the new folks engaged and pvping. So of course I would like to see my people able to lick their wounds and move on. Smaller guilds don't have extras of some key classes so losing a few people can end their day as they can't afford to just leave corpses and move on.
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The current rules were made to reflect the inability of other guilds to compete with Nihilum. And it's been shown that is through all the fault of their own (poor leadership).
Smaller guilds should be led by their leaders to take risks within their means, not be led by rules to engage stronger guilds haphazardly and half-heartedly, only to walk away unscathed.
No one in their right mind would engage Empire by themselves. I'd even argue that Fresh, especially right now in its incipient stages, would learn almost nothing by engaging a guild like us in mass PvP. The gear gap and skill level of the average member is way too vast. In normal, everyday skirmish fights? Sure. But not in mass PvP.