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#31
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#32
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![]() The fact that the giant zerg and a few fungi griefing sickos that have been here since day one are the only ones complaining does theyre on the right track. Although the rules are a little complicated and subjective.
Since yellow text was introduced the most PvP I've seen had been in the last month or so. | ||
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#33
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In a raid context, it's terrible. | |||
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#34
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![]() Boohoo the rules don't benefit me . Waaah
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#35
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Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | |||
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#36
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![]() While I'm for removal of PNP, I can easily see how it protects newer/under geared players from just getting greifed out. I'd be for a middle ground where if your taged empire/az/friends, or participating w said guilds, pnp does not apply to you, tho you will need to respect pnp if pvping an non-waved pnp guild
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Ksah <Empire>
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#37
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![]() Please delete thread. Op is a known world geometry exploiter and thus his ideas have no value.
Edit: thank you | ||
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#38
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#40
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While I appreciate your feedback, if you actually read the PNP/LNS policy I think even you would agree how much of a mess it is. When you play on red you agree to the blue PNP + the Red PNP contracts, which are so horribly vague and open to player interpretation. The staff can basically ban your account for doing any sort of pvp or pve. Under the current ruleset contesting a spawn could be considered zone disruption as players are trying to raid and you are disrupting it. Your account is subject to the staff member who responds personal opinion on the matter, as the rules are so vague that it is impossible to fairly enforce. Quote:
Quote:
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Last edited by Lime; 04-30-2015 at 11:38 AM..
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