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#12
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![]() An analogy that comes to mind....
Guys I love what you have done with classic coke! Now let's spice it up a bit and change it around so it's like dr pepper! I know that's not it exactly, but I think people here interpret classic to mean as close as possible to how it was. | ||
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#13
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![]() Quote:
Its a stupid idea, if you don't enjoy the nostalgic Classic feel GTFO!!!!! | |||
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#14
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![]() The goal is to re-create how everquest was in 1999, not necessarily how it felt.
Although I don't believe these changes would be appropriate for this server, I think it would be interesting if another server was done this way. Pretty much, take classic everquest and change everything. Change which races start in which cities, where mobs are, what mobs drop what, etc. I think it would be cool to have to start over and re-discover everything again. | ||
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#15
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![]() Quote:
I hope Kunark isn't the same ole thing. Everyone switches over to the flavor of the month class they made in preparation to the Kunark release. Everyone else makes a sprint to perma-camp the top Kunark drops. Nobody else is bothered by all the posts like Quote:
Seriously, it's now a standard on the server to level up another class so you can be successful as another? This is just an example of a very common type of post and opinion in game. Nothing FEELS classic about any of it. | ||||
Last edited by yaeger; 09-08-2010 at 08:23 PM..
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#16
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![]() If you want custom content, go play another server.
__________________
5 Troll Shaman
50 Dark Elf Enchanter 50 Old Halfling Rogue/Troll Shaman 65 Ogre Shaman 70 Erudite Paladin 85 Wood Elf Bard/Dark Elf Enchanter | ||
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#17
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![]() That's asking a lot of developers who aren't getting paid by Sony to make this experience what it is. There are already enough bugfixes, hotfixes, corpse recoveries, unsticking, item recovery types of jobs they're dealing with now.
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#18
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![]() I thought this thread was gonna be about melty, crunchy, spicy grilled.
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#19
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![]() Quote:
Another idea is to move the high-profile item drops to ultra rare zone-wide drops like they did in later expansions. This would provide incentive for groups to gather up in dungeons and for people to play these non-farming classes when there is no current need to beyond raids. During the time I played in EQ classic, I don't remember people soloing down in LGuk or any of the upper tier dungeons. Groups were the norm. Supporting and providing an atmosphere for a growing community on the server is what I want to see. A reason to group up beyond leveling to 50. Just some non-classic ideas to provide a more classic experience. | |||
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#20
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![]() here is a one word statement that provides the feedback you desire:
dumb
__________________
Green: Gyarados
18 Human Bard (rip night vision) Blue: Tejin Tatsumaki (retired) 56 Dark Elf Magician ('09-'11) Live: Azen Darkwood (retired) 65 Wood Elf Ranger ('00-'05) | ||
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