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#1
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Shrooms are ending up in crypt. Shrooms are ending up in disco. Last night I watched a group wipe and do a long, painful CR because a train of 20+ king mobs inexplicably aggro'd across the zone and came into disco. This wasn't happening until the new sit aggro patch. Fix please!
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#2
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Soundsnlike these sit mechanics are a piece of shitake!
*glasses on* Yeahhhhhhhhh!
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![]() Tanrin,Rinat,Sprucewaynee | ||
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#3
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Heard classic CT whooped you boys in some street hoops today
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#4
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Accidentally trained castle entrance at MM the other day. Was clearing the blood wolves by where black dire spawns, except I managed to get the dark elf and her gargs too...wasn't impossible but I was like #yolo and feigned death.
That should have been the end of it, but there were people medding up in the CE area, and after 5-6 seconds the mobs decided they weren't going back to their positions but would go and add on the CE group. Think it killed 2-3 people. Something isn't right with it, shouldn't affect the Z axis that much? There was no line of sight, just proximity.
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#5
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Quote:
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Some kind of... Bubba Ho-Tep?
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#6
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Its not live yet, but I lowered the amount and radius a bit more. Those changes should be on beta.
H | ||
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#7
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Did you fix it so you don't get faction by just sitting next to a mob that dies? This was never the case on live.
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Green
Tofusin - Monk <Force of Will> Manowarr - Druid Blue Tofusin - 60 Monk <BDA> Shiroe - 60 Enchanter Manowarr - 60 Druid | ||
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#8
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this isnt working right ive seen people dot a mob and pull past me and hit me while sitting that makes 0 sense, also rofl @ your sig swish thats gud 1
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#9
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I cant find the "sit is bugged" thread.. but id like to add that sit agro is ridiculously broken in my opinion. Seeing a mob at 80% health get pulled to group and whack all 3 people sitting one by one does not sound reminiscent of classic.
this is Orc1 in EC if that matters. | ||
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#10
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Thanks H. Guys at this point don't post new complaints or data unless you have went on beta and tested it.
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Team Bonghits
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