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  #51  
Old 01-20-2014, 09:22 PM
LizardNecro LizardNecro is offline
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Quote:
Originally Posted by Shaakglith12194 [You must be logged in to view images. Log in or Register.]
Pretty much any hybrid 55+ is going to take a higher portion of experience from the group. Not disputing that. What I am disputing is that groups get the exp penalty of the hybrid. They get reduced experience for ANY character that has a higher experience total than them. Just like a level 50 grouping with a 59-60 warrior would get reduced experience.
Hence my observation that this makes it so that people shun hybrids, and thus my wish that xp was distributed by level instead.
  #52  
Old 01-20-2014, 09:24 PM
kuuky kuuky is offline
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I most definetly would not change PEATREE's avatar [You must be logged in to view images. Log in or Register.]
  #53  
Old 01-20-2014, 09:33 PM
Atmas Atmas is offline
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Would take it to Luclin actually PoP.
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  #54  
Old 01-20-2014, 10:15 PM
zanderklocke zanderklocke is offline
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I wouldn't mind being on a server with just my guild and a few close friends, so it was really player vs environment as opposed to player vs player in a race to the environment.
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  #55  
Old 01-20-2014, 10:29 PM
webrunner5 webrunner5 is offline
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Quote:
Originally Posted by Nocte [You must be logged in to view images. Log in or Register.]
5. 'Developer Tracker' on the forums. I'd like to see posts by the staff filtered out so I don't have to wade through pages of bullshit just to see an official response on a topic.
This might help you. http://www.project1999.com/forums/sh...d.php?t=128771
  #56  
Old 01-20-2014, 11:16 PM
Recusco Recusco is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
Maybe some things to make my wrist hurt less, like bringing back the compass (perhaps with requirement of a certain sense heading skill?) or allowing a very small amount of macroing for tradeskills? I'd also be down for Luclin, but only years down the road after Velious has been out awhile.

Can't think of much else; I'm pretty content.
I usually have one of my movement keys bound to sense heading so I can just tap left or right and get a sense of direction.

I do the same with occasional skills like forage.
  #57  
Old 01-20-2014, 11:32 PM
sanforce sanforce is offline
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Well, I think the server used to feel like it was a player run community - the staff dealt with programming, bugs, hacking, and general support. Raid agreements in the player run community never worked out because whoever was #2 or #3 couldn't justify giving up mobs to #4+, so the #1 guild was forced into relentless competition over a small pool of mobs (kinda like a classic server). The GMs never really made any visible or coordinated effort the get mobs past the ~3 organized raid mob machines. Now it feels like the server staff is trying to completely steer the server in their (unnatural) direction. The awesome feeling of a player run community is completely gone.

In my opinion, TMO "wins" because they were so good for so long that terrible changes were forced onto the server. The staff should have intervened by saying, "hey, guilds that are actually good at killing mobs, PLEASE come to a sharing agreement. You don't need every single mob, and the other guilds are in need of content for server/community health." Instead, they came in guns a'balazing and ruined the community aspect of the server.

So, I would recommend going back to a true player run community with the simple request that raid guilds play nice with each other (within reason, bc really - fuck the competition) and the guilds that can't quite compete at the same speed of the neckbeard batphone guilds should be included - in a community decided direction. As it stands, we the player community is gone and we are ruled by a crew of god complexes.

They did a great job creating this magnificent representation of classic Everquest, too bad our human nature forced them into the roll of emperor.
Last edited by sanforce; 01-20-2014 at 11:34 PM..
  #58  
Old 01-20-2014, 11:48 PM
Spoonerism Spoonerism is offline
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/melody !

So we could actually get more than 1 song out of most of the bards on the server :-P.
  #59  
Old 01-21-2014, 12:06 AM
fastboy21 fastboy21 is offline
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Quote:
Originally Posted by Spoonerism [You must be logged in to view images. Log in or Register.]
/melody !

So we could actually get more than 1 song out of most of the bards on the server :-P.
melody just makes it harder to find the fake bards out...
  #60  
Old 01-21-2014, 01:32 AM
sox7d sox7d is offline
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While I am for all things classic and think the server is fine, if they did take out the hybrid penalty, I can't imagine a single person saying, "OMG, this is such BS. Bring back the hybrid exp penalty!!"
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