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What would you change about P1999?
Not suggesting anything, just curious about what people think does/doesn't add to the server.
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The playerbase.
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The attitude that everything HAS to be classic, when the reality of true classic content/mechanics is sometimes impossible or unacceptable.
The insistence (which may wane in the future) that the server NEVER go beyond Velious EVER. And then there's the core problem of P99: it's on the goddamn Internet. People are assholes online. So yeah... if we could somehow remove the Internet part, that would do wonders... |
zeelot's still gone, right?
*looks around* yeah, everything seems fine. |
i would ban the argument NOT CLASSIC unless supported with some meaningful information. I'm all for classic mechanics, but simply shooting ideas down because they don't appear classic to you? cool. What happens to all the not classic arguments when velious has run its course and the discussion of new content arises?
I would erase anyone's knowledge of things that are will be exploited due to patch sequencing: mana stone, guise, fire pots. I'm curious what elements of velious launch will be exploited before patches? |
I'd make the Ogre the size of Gnome & vice versa.
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Donals - Nerf
SoulFire Click - Paladin Only Swarm Kiting - Let Bards/Druids/Enchanter/Necros swarm kite legit. Pet Aggro - It blows, it shouldn't. Pet Weapons - Should be able to wield ANY weapon including 2-hander (and dual wield them, slot was irrelevant). Pet Dual WIeld - Should be able to innately (sans weapons) starting at certain mid30s levels. UI - Force legit 1999 UI. No %age mods, only 6 hotkeys, forced book meditation. Boom, challenge added to EQ. Velious - Patches that fixed game code/mechanics that occured during Velious but weren't directly content patches -- Stuff like EJ/Skyfire Evacs being castable anywhere -- apply that to P99 now. But yea, Baalzy wins |
No Epic MQs
Lose hybrid exp penalties; also make rangers viable DPS with bow (similar to what AA's do for them) Bring back compass, spell sets, and target rings Give wizards crits Basically, I'd like elements of the UI to be nice instead of crappy in the name of Classic. |
Maybe some things to make my wrist hurt less, like bringing back the compass (perhaps with requirement of a certain sense heading skill?) or allowing a very small amount of macroing for tradeskills? I'd also be down for Luclin, but only years down the road after Velious has been out awhile.
Can't think of much else; I'm pretty content. |
I only want one thing really and that's spell sets.
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