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#21
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Yumyums Inmahtumtums - 59 Shaman Lemonspoon Icebeaner - 52 Enchanter Yumyums Inmahtumtums - 60 Enchanter | |||
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#22
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![]() Hey it's this thread again. Great idea tbh, not gonna happen. Variance was put in, a non-classic feature, into a strictly classic server for a specific reason. This reason will just RnF this thread up, but it's well known and we should just accept and move on.
Stop theoryquesting, use your efforts to get Nilbog Velimus info so that can launch correctly, and asap. THAT'S your best bet at getting some Kubark raids
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Itap <Super Friends> - Officer | Mentor | Boner | (ded again for now)
Maybach Music - <Imaginary Friends> | ||
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#23
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Sir, your misspellings remind me of a coke-bottled glasses nerd literally screaming at his computer screen shooting spittle everywhere. Good job sir.
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Yumyums Inmahtumtums - 59 Shaman Lemonspoon Icebeaner - 52 Enchanter Yumyums Inmahtumtums - 60 Enchanter | |||
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#25
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![]() I think simulated patch days would raise the number of items out there and lower their RMT values. Every spawn does this, so extending the window 3 or 4 times is also good for the RMT market. Wearing down other guilds, so that only one guild can get all of the loots is also good for RMT as well.
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Doraf - 60 Cleric
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#26
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![]() Soooo full repop day was a crazy amount of fun and since rogean was having trouble getting it up (giggity, jk) it added a randomish factor...
Just sayin...this idea shouldn't be quickly dismissed! I know a ton of other guilds must've had a ton of fun coordinating raids and mobilization racing other guilds... Sooooo...bump! PS http://www.project1999.org/forums/sh...&postcount=748 Evidence that this would be good for the health of the server
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60 Woodelf, sometimes Dark Elf Warrior
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Last edited by Melissa; 11-13-2013 at 02:06 PM..
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#27
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Last edited by Cecily; 11-13-2013 at 06:56 PM..
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#28
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Doraf - 60 Cleric
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#29
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![]() I spelled it right.
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#30
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We all hear on the forums about this place being free to play and the staff gets no compensation, hobby of love, etc., but it seems those sentiments really are not taken to heart when the topic of discussion is so hot-button. As a dev by trade, I seriously do not understand what has kept the staff going on this project. I sure do appreciate it and am grateful, but I don't truly understand it. You could tell me the motivation, and I would understand you, but when I see how the player base reacts on the forums regularly... man my understanding falls apart. Maybe it's just thicker skin on their part. Element's basically saying the staff is damned if they do, damned if they don't. Sure there are plenty of common sense arguments, but we all know there is no single panacea for the raid scene on this server. The fundamental design of EverQuest does not support "normal" play inside of the same content for so long, and the player base here is full of EQ encyclopedias for players. I'm not trying to thread shit or anything. I always enjoy these threads when they are civil just from an engineer's perspective. TL;DR - No matter how brusque the delivery... Element has a point.
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Lagaidh Smif
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