Project 1999

Go Back   Project 1999 > General Community > Rants and Flames

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 03-16-2012, 10:14 PM
username1337 username1337 is offline
Aviak


Join Date: Feb 2012
Posts: 73
Default TMO Exploiting Pathing? Any Punishment for TMO?

see thread: http://www.project1999.org/forums/sh...ad.php?t=68664

So purposely exploiting pathing has long been a punishable offense - why was TMO allowed to get away with it? I realize Amelinda put up a bunch of NPCs to inform people where not to fight - but she isn't going to punish the guild for using that spot as an exploit to pathing?

Discuss.
  #2  
Old 03-16-2012, 11:06 PM
Autotune Autotune is offline
Planar Protector

Autotune's Avatar

Join Date: Jun 2010
Location: Auburn, AL
Posts: 2,470
Default

Quote:
Originally Posted by username1337 [You must be logged in to view images. Log in or Register.]
see thread: http://www.project1999.org/forums/sh...ad.php?t=68664

So purposely exploiting pathing has long been a punishable offense - why was TMO allowed to get away with it? I realize Amelinda put up a bunch of NPCs to inform people where not to fight - but she isn't going to punish the guild for using that spot as an exploit to pathing?

Discuss.
haha, this is A+. Excellent example of failed reading comprehension.
__________________
Quote:
Originally Posted by Sirken
I like to ninja edit people's Sigs.
  #3  
Old 03-17-2012, 12:08 AM
Amelinda Amelinda is offline
VIP / Contributor

Amelinda's Avatar

Join Date: Apr 2011
Location: Plane of Fear
Posts: 3,672
Send a message via AIM to Amelinda Send a message via Yahoo to Amelinda
Default

There is a very big difference between exploiting pathing and doing things that trivialize content.

I made it public because this doesn't apply only to TMO. This applies to VD and it applies to anyone else who happens to zone in and want to kill VP dragons.
  #4  
Old 03-17-2012, 12:58 AM
Daldaen Daldaen is offline
Planar Protector


Join Date: Jun 2010
Location: Kedge Keep
Posts: 9,062
Default

Quote:
Originally Posted by Amelinda [You must be logged in to view images. Log in or Register.]
There is a very big difference between exploiting pathing and doing things that trivialize content.

I made it public because this doesn't apply only to TMO. This applies to VD and it applies to anyone else who happens to zone in and want to kill VP dragons.
Isn't an exploit in a game generally used to describe a bug or design oversight that developers did not anticipate, that players use to gain an unfair advantage?

Bug, mobs pathing through walls to get up there usually with no adds. Check
Design intent, trash/adds are supposed to be part of the challenge of the zone however using this location you can ignore much of the challenge they bring. Check
Using this location versus other locations on the floor takes out the possibility of roamers etc. Check

I'm curious how this is such a big difference from an exploit? Not that exploits here seem to be a big deal, they intentionally put back in Multi-Questing and Item Recharging via coding changing, and those are themselves exploiting original developer intent.
  #5  
Old 03-17-2012, 01:05 AM
India India is offline
Fire Giant


Join Date: Mar 2012
Posts: 501
Default

Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
Isn't an exploit in a game generally used to describe a bug or design oversight that developers did not anticipate, that players use to gain an unfair advantage?

Bug, mobs pathing through walls to get up there usually with no adds. Check
Design intent, trash/adds are supposed to be part of the challenge of the zone however using this location you can ignore much of the challenge they bring. Check
Using this location versus other locations on the floor takes out the possibility of roamers etc. Check

I'm curious how this is such a big difference from an exploit? Not that exploits here seem to be a big deal, they intentionally put back in Multi-Questing and Item Recharging via coding changing, and those are themselves exploiting original developer intent.
I see where you're going with this!! The MEM-BLUR exploit that has been ignored time and time and time again - CHECK
  #6  
Old 03-17-2012, 02:30 AM
Autotune Autotune is offline
Planar Protector

Autotune's Avatar

Join Date: Jun 2010
Location: Auburn, AL
Posts: 2,470
Default

Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
Isn't an exploit in a game generally used to describe a bug or design oversight that developers did not anticipate, that players use to gain an unfair advantage?

Bug, mobs pathing through walls to get up there usually with no adds. Check
Design intent, trash/adds are supposed to be part of the challenge of the zone however using this location you can ignore much of the challenge they bring. Check
Using this location versus other locations on the floor takes out the possibility of roamers etc. Check

I'm curious how this is such a big difference from an exploit? Not that exploits here seem to be a big deal, they intentionally put back in Multi-Questing and Item Recharging via coding changing, and those are themselves exploiting original developer intent.
the mobs don't come single because they path through the walls idiot.
__________________
Quote:
Originally Posted by Sirken
I like to ninja edit people's Sigs.
  #7  
Old 03-17-2012, 02:49 AM
Autotune Autotune is offline
Planar Protector

Autotune's Avatar

Join Date: Jun 2010
Location: Auburn, AL
Posts: 2,470
Default

ON completely serious note.

That spot is not different than the many other locations that we use, except that we have a smaller area to hide casters for the AE than normally. (from a guild vs dragon standpoint)

All the named dragons we kill without another guild will be add free, regardless of where we set up camp. (unless we are forced by GMs to pull adds with our dragons)

So unless the
Quote:
trivialize content
is in reference to Vesica Dei as being content that we trivialized, I don't see it.

Every so often when we would pull a dragon in our other spots, they would path through the walls to our camp, sometimes after a wipe they would path back through the wall.

Both have been reported within the first month of VP being open.

So, if the dragons coming single is being considered trivializing content, does this mean we can no longer use hide pulling? As that is the reason they come single and not the pathing (the excuse given).
__________________
Quote:
Originally Posted by Sirken
I like to ninja edit people's Sigs.
  #8  
Old 03-17-2012, 05:42 AM
Daliant17447 Daliant17447 is offline
Sarnak

Daliant17447's Avatar

Join Date: May 2010
Posts: 490
Default

[You must be logged in to view images. Log in or Register.]

problem solved
__________________
  #9  
Old 03-17-2012, 01:06 AM
username1337 username1337 is offline
Aviak


Join Date: Feb 2012
Posts: 73
Default

Quote:
Originally Posted by Amelinda [You must be logged in to view images. Log in or Register.]
There is a very big difference between exploiting pathing and doing things that trivialize content.

I made it public because this doesn't apply only to TMO. This applies to VD and it applies to anyone else who happens to zone in and want to kill VP dragons.
Sorry what is the difference between "exploiting pathing" and doing things that "trivialize content" - the difference is definitely not apparent. Where is the line that separates the two? You can "trivialize content" by "exploiting pathing" but the reason that "exploiting pathing" is a bannable offense is because it "trivializes content"

I definitely think it would do all players a service to have a specific thread regarding the rules with an array of examples for each rule to highlight specific cases of what constitutes an infractions. Thus when players call other players out - we can all have the same reference text of the rules so we can say things like "Players violated Rule #4-A subsection c, with a minimum punishment of 1 week ban and maximum of 1 month"
  #10  
Old 03-17-2012, 12:44 AM
Harrison Harrison is offline
Banned


Join Date: Aug 2010
Location: Massachusetts
Posts: 2,320
Default

The trick is to cheat with as many people as possible. Pretty much makes you immune.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 11:46 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.