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  #1  
Old 09-28-2011, 01:16 PM
Harrison Harrison is offline
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Default Resist results on even level and lower players here

I've spoken to a large amount of people who can support this too:

Even level and under players resist way too fucking much on snare and grasping roots.

I'm talking 5+ times in a row with absolutely no resist buffs, gear, etc.

This is able to be reproduced and is definitely not right. If you've experienced this, "report in."
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  #2  
Old 09-28-2011, 03:23 PM
Harrison Harrison is offline
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I'm going to be busy today, but a good idea will be for people to do this in relative safety and post results. If no one does this I will do it later tonight when I get home.

Level of caster:
Level of victim:
Spell cast:
Amount of times casted:
Amount of times resisted:
Approximate length of duration(and the averages if you're thorough):
Last edited by Harrison; 09-28-2011 at 11:48 PM..
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  #3  
Old 09-28-2011, 09:10 PM
tufflax tufflax is offline
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I cast 5 nukes on a white con. All hit for 1 (2x Shock of Flame, 3x Shock of Blades).
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  #4  
Old 09-28-2011, 11:46 PM
Harrison Harrison is offline
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Quote:
Originally Posted by tufflax [You must be logged in to view images. Log in or Register.]
I cast 5 nukes on a white con. All hit for 1 (2x Shock of Flame, 3x Shock of Blades).
Could you fill out the information above to make this more thorough for the developers?

I'm going to bed so I can't do this tonight like I had planned.
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  #5  
Old 09-30-2011, 06:11 AM
tmoneynegro tmoneynegro is offline
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edit: changed graphs

If we're doing classic style resists, I don't even remember having a spell resist on a naked person on EQ live before. Damage spells should use a different formula but crowd control spells should be like the following. These are both accurate within a 5% margin of error:

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and another

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Last edited by tmoneynegro; 10-10-2011 at 08:49 PM..
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  #6  
Old 09-30-2011, 08:06 AM
Lazortag Lazortag is offline
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Quote:
Originally Posted by tmoneynegro [You must be logged in to view images. Log in or Register.]
If we're doing classic style resists, I don't even remember having a spell resist on a naked person on EQ live before. Damage spells should use a different formula but crowd control spells should use one of these formulas to emulate EQ live IMO:


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Wormcheck those are some really complex graphs you have there, did you get them directly from Verant or are those your own creations?
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  #7  
Old 09-30-2011, 01:11 PM
Pescador Pescador is offline
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Clearly once you hit 120 MR you are unrootable. Everyone who played on a pvp server knows this.

In all seriousness, it's likely that resists behave something like this:
Attached Images
File Type: jpg resists.jpg (23.3 KB, 124 views)
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  #8  
Old 09-30-2011, 02:25 PM
Pescador Pescador is offline
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You can use (1 - some exponential function) as well for essentially the same result, which is how I generated my graph.

But I agree, and I'm sure the devs know, that resists should fall off a cliff when the caster outlevels the target by more than a few levels, and you shouldn't see frequent resists unless the target outlevels you or has 100+ resists.
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  #9  
Old 09-30-2011, 02:38 PM
pickled_heretic pickled_heretic is offline
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Quote:
Originally Posted by Pescador [You must be logged in to view images. Log in or Register.]
You can use (1 - some exponential function) as well for essentially the same result, which is how I generated my graph.
i'm sorry what? this doesn't make anything that resembles a hyperbole, exponential functions make graphs of exponential functions. resist rates would not approach 100%, they would blow right past them.
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  #10  
Old 09-30-2011, 04:36 PM
Pescador Pescador is offline
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1-e^-kx, where k is a function of level and resistance
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