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#1
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![]() Remove clarity from Enchanter and add to Wizard. This would at least give a group a reason to invite a Wizard. And tone down Enchanter slightly which most agree is OP.
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#2
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![]() Great idea, but it's incredibly unclassic and will never happen.
However, proposed changes to charm (coming soon?) might make Enchanters a little closer to how they were in classic.
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | ||
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#3
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#4
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![]() Old suggestion and non-classic. Hey I’d like theft of thought too.
Quote:
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#5
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![]() Both you guys say non classic but there are plenty of non classic things in game. It's pointless to say non classic in my opinion.
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#6
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#7
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#8
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#9
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![]() Quote:
Oh hey it's this guy in an enchanter thread | |||
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#10
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![]() The Enchanter toolkit is insane.
Clarity/aoe stun should've gone to Wizards. Any form of root and mana sieve spells should've gone to Mages. You could probably pull 4 entire spell lines out of Enchanter and redistributed them and they would still be pretty OP. | ||
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