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  #1  
Old 02-23-2011, 08:17 AM
Kvappe Kvappe is offline
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Default Intimidation

A question about this skill, i seem to remember on live you could train on green con monsters with this skill, atm i have 17 skill all bought and cant raise it at all, havent tryed on blue+ monsters as it would prolly be bad for a rogue to do [You must be logged in to view images. Log in or Register.]
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  #2  
Old 02-23-2011, 09:35 AM
Kvappe Kvappe is offline
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Can raise the skill on blue monsters, just tryed to kite arown with a blue mob, just going close to do intimidations trys, is this working as intended? or should you be able to work up your skill on green cons aswell?
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  #3  
Old 02-23-2011, 11:38 AM
Talori Talori is offline
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My rogue has only been able to skill up on mobs I can get exp from. I intimidated orc pawns all over commons without a single skill up (was funny as heck to watch though). I instead tried on blue mobs and it started to skill up. I have been able to proc my serated bone dirk and use intimidate to solo certain blue mobs now - and have my intimidation skill maxed for my level. Having never played a rogue on live, I assumed this is how it is intended to work - although pick pocket can be skilled up on greens. I did find conversation that states you should be able to skill up on anything targetable - but I have not found that to be the case:

http://everquest.allakhazam.com/db/skills.html?skill=55
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  #4  
Old 02-23-2011, 12:40 PM
Kvappe Kvappe is offline
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Yes i think i skilled up on greens on live back in the days aswell, being 50+ and starting to skill up in groups in SolB Sebilis and so on kinda gets you booted i would think [You must be logged in to view images. Log in or Register.]
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  #5  
Old 02-23-2011, 12:44 PM
Versus Versus is offline
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I did my skill ups on yellows/reds in groups. You will get skill ups and it won't work. Win/Win.

Until you get very high skill and then once in a blue moon it will work on a yellow con Sonic Bat and scare the shit out of you and your group expecting a train.
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  #6  
Old 02-23-2011, 01:18 PM
Kvappe Kvappe is offline
Kobold


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Guess ill start working on my skill on fear/hate/sky raids, not much can go wrong there anyway [You must be logged in to view images. Log in or Register.]
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  #7  
Old 05-03-2011, 12:31 AM
Hexsis Hexsis is offline
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Im having a hard time wrapping my brain around this skill being instant in live...i distinctly remember clicking intimidate/instill doubt and a good 6 seconds later or so AFTER the graphic was done would the skill either work or fail, and get the message saying so. I cant find any forums or confirmation of this. Am i going crazy?
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  #8  
Old 05-03-2011, 12:53 PM
Volsic Volsic is offline
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Quote:
Originally Posted by Hexsis [You must be logged in to view images. Log in or Register.]
Im having a hard time wrapping my brain around this skill being instant in live...i distinctly remember clicking intimidate/instill doubt and a good 6 seconds later or so AFTER the graphic was done would the skill either work or fail, and get the message saying so. I cant find any forums or confirmation of this. Am i going crazy?
No, this is perfectly accurate. There was a significant delay before the kick fired, and if the kick didn't land (which is often didn't, as we don't have any kick skill) then the fear didn't proc. I haven't tried it on here yet, but if it is instant, it's wrong.
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  #9  
Old 05-04-2011, 06:42 AM
Reptak Reptak is offline
Kobold


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Yeah. It's very different' than live. As mentioned many times before, the check was at the end of the animation with a kick.

Also, on live, you could skill up on anything you could target, even if it was across the zone. I used to run around and ID stuff when traveling from zone to zone. As I was running, I would just make sure to have something else targeted besides myself and mash intimidate.

Skilling up really shouldn't be an issue, however. It skills very fast.
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  #10  
Old 05-03-2011, 11:20 AM
Aadill Aadill is offline
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Originally Intimidate was a display of moves and a chance of the mob running away at the kick near the end. No fear skulls and I don't think it even said "soandso is very afraid."

The version here is instant Intimidate and then the moves are displayed as well as the Fear spell effect.
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