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#1
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I've been getting several different login errors starting this morning:
1) at the initial 'account login' I get 2 different ones -a window that says 'Connecting to server, Please wait' that never goes away and never connects - Error -Timeout 2)If I make it past that, I get to server select: - I often get no servers listed - I have servers listed but get the message 'An unexpected error occured when connecting to the server' Of the approximately 30 times I've tried to login over the last 4 hours, I've made it actually in-game 5 times, and each time I've crashed while zoning. Anyone having this problem? Edit: Yes I'm using WinEQ2.15 | ||
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Last edited by quellren; 12-20-2010 at 03:30 PM..
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#2
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I just logged in without any problems.
What does your dbg.txt say? | ||
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#3
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Nothing of note:
2010-12-20 12:30:50 Starting EverQuest (Build Oct 31 2005 10:33:37) 2010-12-20 12:30:50 Timezone: UTC-7h00m 2010-12-20 12:30:50 Loading graphics DLL. 2010-12-20 12:30:50 Parsing INI file .\eqclient.ini 2010-12-20 12:30:50 INI file .\eqclient.ini loaded. 2010-12-20 12:30:51 Initializing timers. 2010-12-20 12:30:54 Checking critical files. 2010-12-20 12:30:54 Initializing WinSock. 2010-12-20 12:30:54 Enumerating 3D devices. 2010-12-20 12:30:54 Found adapter #0 - NVIDIA GeForce GTX 260M (8.15.11.8631) 2010-12-20 12:30:54 Adapter #0 - NVIDIA GeForce GTX 260M : 2010-12-20 12:30:54 32Bit = 1, D32 = 0, D24 = 1, D16 = 1 2010-12-20 12:30:54 16Bit(565) = 0, D32 = 0, D24 = 0, D16 = 0 2010-12-20 12:30:54 16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0 2010-12-20 12:30:54 Initializing keypress handler. 2010-12-20 12:30:54 Parsing INI file .\defaults.ini 2010-12-20 12:30:54 INI file .\defaults.ini loaded. 2010-12-20 12:30:54 Loading keyboard tables. 2010-12-20 12:30:54 Creating window. 2010-12-20 12:30:54 Checking display driver version. 2010-12-20 12:30:55 Activating window. 2010-12-20 12:30:55 CRender::InitDevice: Using 32bit mode. 2010-12-20 12:30:55 CRender::InitDevice: Using vsync 0. 2010-12-20 12:30:55 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil. 2010-12-20 12:30:55 CRender::InitDevice: HardwareTnL Enabled. 2010-12-20 12:30:55 Using hardware vertex shaders. 2010-12-20 12:30:56 Initializing render system. 2010-12-20 12:30:56 Trilinear Mipmapping available. 2010-12-20 12:30:56 Vertex Shader Version: 3.0 2010-12-20 12:30:56 Pixel Shader Version: 3.0 2010-12-20 12:30:56 Initializing engine internals. 2010-12-20 12:30:56 CRender::InitDevice completed successfully. 2010-12-20 12:30:56 Parsing INI file ./eqlsUIConfig.ini 2010-12-20 12:30:56 INI file ./eqlsUIConfig.ini loaded. | ||
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#4
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Well humm...
Have you tried logging in without WinEQ? If it still has a problem, it might be reflected in your dbg.txt that way... and if not, well then we can think it might be a WinEQ-related issue. | ||
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#5
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No change when running without WinEQ.
I did make it to Char select once in the last hour, game crashed to acct login before I got ingame. | ||
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#6
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Reinstalled game, still having this problem. I I've tried to login about a dozen times this morning, and made it to char select twice, but froze and crashed when entering the world bot thimes
I could it be my ISP? Everything else works fine, the net, other online games... Anyone have any ideas? | ||
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#7
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Using wireless?
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#8
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Might be anti-virus ... maybe? I know that's been an issue before on Live.
I'm running short on ideas as well. | ||
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#9
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I am using wireless, but I've been playing here for more than 6 months and never had the connection blink. What could change? Im also sitting in the same room, about 8 feet from the router
I am using AVG anti-virus, same as I've been using for the last 2 years. Thanks for the help troubleshooting guys. | ||
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#10
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Just a personal anecdote, but I had a ton of issues with various video games that magically cleared up when I dropped AVG and switched to Microsoft Security Essentials.
I think they were mostly or all Steam games, though. | ||
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