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#1
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![]() Mobs that don't have a spot to return to because they just wander around on a path are not forgetting about FD'd monks. I tested this twice in FV by aggroing a 35+ mob, feigning, and then waiting for several minutes while it walked around. Both times, it came back even after waiting for over 5 minutes, and I had to /q to kill aggro.
Mobs that have a single spot they return to will forget, but don't show you the message "x has forgotten about you" like they did in classic. The easiest way to fix this problem would be to just put a timer on mobs, so after 10-20 seconds or something they just forget about you and give up the message. | ||
#2
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![]() Unless you can provide some links or evidence from 1999, 2000, or 2001 (pre-Luclin patch) that any of these features occurred, this will not get any attention.
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#3
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![]() I was under the impression wandering mobs never forgot about you and you needed to /q out
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hello i'm cucumbers
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#4
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#5
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#6
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#7
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hello i'm cucumbers
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