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  #1  
Old 01-19-2012, 11:24 PM
minakto minakto is offline
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Join Date: Apr 2011
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Default Roots not breaking pvp enough

its was rare or uncommon for a root to stay after a nuke. Here shit never breaks after a root
  #2  
Old 01-22-2012, 02:26 AM
minakto minakto is offline
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root has a 20% chance of breaking on a nuke. I think thats it need to be at least 50%. Roots barely stayed on after a nuke, certiantly didnt take on average a 5th nuke to break the root
  #3  
Old 01-25-2012, 12:31 PM
Rust1d? Rust1d? is offline
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I agree. Root mechanics really hurt this server. It basically means that root = win. Root should not be auto win. Worse is in PvE when some roots are 2 minutes.
  #4  
Old 01-25-2012, 12:49 PM
Nirgon Nirgon is offline
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Root shouldn't be landing almost ever on 65 mr or higher and at that even more than 1 or 2 seconds.

Same with stuns and whirls, but IF they do land full duration.

Whirl... literally never.
  #5  
Old 01-25-2012, 10:40 PM
snaz snaz is offline
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Quote:
Originally Posted by Rust1d? [You must be logged in to view images. Log in or Register.]
I agree. Root mechanics really hurt this server. It basically means that root = win. Root should not be auto win. Worse is in PvE when some roots are 2 minutes.
Well, yea, but mostly true vs melee.
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