Project 1999

Go Back   Project 1999 > Red Community > Red Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 12-06-2011, 03:57 AM
Thestrongseed Thestrongseed is offline
Large Bat


Join Date: Dec 2011
Posts: 12
Default Fear disabled??

just made a necro and castred on my friend to test and says hes immune to fear effects,,,,, so is fear spell totally useless i thought it would at least be a stun effect??? why so harsh??
  #2  
Old 12-06-2011, 04:05 AM
Tiggles Tiggles is offline
Banned


Join Date: Jun 2010
Posts: 1,693
Default

Stop posting
  #3  
Old 12-06-2011, 04:13 AM
Thestrongseed Thestrongseed is offline
Large Bat


Join Date: Dec 2011
Posts: 12
Default

NO U
  #4  
Old 12-06-2011, 04:19 AM
Diggles Diggles is offline
Banned


Join Date: Aug 2011
Location: FEED UPON YOUR {◕ ◡ ◕}
Posts: 1,864
Default

tiggles, i am now the greater
  #5  
Old 12-06-2011, 06:19 AM
xblade724 xblade724 is offline
Fire Giant

xblade724's Avatar

Join Date: Feb 2010
Posts: 638
Default

In classic eq, fear and charm were patched VERY quickly for obvious reasons
__________________
  #6  
Old 12-06-2011, 08:18 AM
evil evil is offline
Aviak

evil's Avatar

Join Date: Nov 2011
Posts: 53
Default

Quote:
Originally Posted by xblade724 [You must be logged in to view images. Log in or Register.]
In classic eq, fear and charm were patched VERY quickly for obvious reasons
Link to patch notes, screen shot, or stfu.

I remember being able to use fear on Tallon-Zek up until around the time Kunark came out.
  #7  
Old 12-06-2011, 08:38 AM
Szeth Szeth is offline
Banned


Join Date: Nov 2010
Posts: 808
Default

No evil it's the party who wants to change what's already in place who must provide evidence. So you should take your own advice
  #8  
Old 12-06-2011, 10:46 AM
Caravelle1 Caravelle1 is offline
Sarnak


Join Date: Oct 2010
Posts: 252
Default

Here's some things I remember

-Charming/fearing people months after the game was out

-I had this trick for charming mobs where you could wait until they spawned and started summoning the pet, then charm them mid summon of the pet, and you would essentially have two pets, their pet would be unattackable And assist the charmed mob.

-Enchanter mobs would cast charm on the target, You could charm enchanter mobs, and have them recharm a secondary pet, thus having a chain of charms, all would assist your main pet.

-Generally pets were ALOT weaker. All pets here are uber strong compared to what they were on live, I remember my chanter animation being nearly useless on live against blues. I remember grouping with a 20 mage, and his pet was barely able to kill a blue mob. It could tank, just not as well as they do now.
(I think this might come down to pet regen, which is way to high.)

-There was different coding for guards and factions. It was really easy to get anything to assist you if you were attacked within sight of it. Even green con scowling mobs would assist me at times.
(Example, I would kill the froglok necromancer for fun, then lure the necro pet to some scowling frogloks and they would assist.

-I was able to charm peoples pets, I could also do cool things like charming a mobs pet at a zone line, zone out, and the mob would resummon the pet, and the old thing I charmed would be just sitting there.
__________________
Sharlen - Enchanter
Cagil - Alter-Gate
If u want a real good time, holla at me ladies
  #9  
Old 12-06-2011, 11:38 AM
HippoNipple HippoNipple is offline
Banned


Join Date: Jun 2010
Posts: 4,095
Default

I also remember fearing in pvp as a necro - I thought it was odd when I couldn't fear here as well but figured it was for a reason and went on.

I still haven't died in pvp so fear isn't game breaking for a necro.
  #10  
Old 12-06-2011, 11:57 AM
Snukie Snukie is offline
Kobold

Snukie's Avatar

Join Date: Nov 2011
Posts: 140
Default

Quote:
Originally Posted by xblade724 [You must be logged in to view images. Log in or Register.]
In classic eq, fear and charm were patched VERY quickly for obvious reasons

Charm, not fear. I should know i have played a Necro long enough. However Fear did get resisted very easy.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 03:50 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.