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  #1  
Old 09-14-2011, 04:26 AM
BoxcarRichard BoxcarRichard is offline
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Default Broken Guards in WK

Was hunting the bandits near Guard Tower 2 when all of the sudden I got jumped by a Werewolf (WTF!). I almost died before reaching Tower 2 and that was when I Lay Hands. I survive and run the Werewolf the the guards in hopes that I'll be saved, and all they did was stand there and look at me "Warmly" as I got torn up when I should've lived. FML losing xp when I shouldn't have.
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  #2  
Old 09-14-2011, 10:17 AM
nilbog nilbog is offline
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Guards shouldn't assist versus werewolves should they?
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  #3  
Old 09-14-2011, 04:16 PM
BoxcarRichard BoxcarRichard is offline
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Why should they protect against fire beetles or grizzly bears for that matter? Why have any guards stationed there in the first place? If a guard tower isn't a safe haven, why is it in game?

Did the guards act the same way in classic? I can't remember for the life of me.
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  #4  
Old 09-14-2011, 04:19 PM
hotstud hotstud is offline
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I'm not sure but I think those guards are on the corrupt faction, might have something to do with it. Just a guess.
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  #5  
Old 09-14-2011, 04:38 PM
BoxcarRichard BoxcarRichard is offline
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They con as "warm" not "apprehensive" /sadface
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  #6  
Old 09-22-2011, 07:08 PM
nilbog nilbog is offline
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Quote:
Originally Posted by BoxcarRichard [You must be logged in to view images. Log in or Register.]
Why should they protect against fire beetles or grizzly bears for that matter? Why have any guards stationed there in the first place? If a guard tower isn't a safe haven, why is it in game?

Did the guards act the same way in classic? I can't remember for the life of me.
:P

I believe they specifically didn't protect versus werewolves, but I can be proven wrong.

Does anyone know if guards assisted versus werewolves?
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  #7  
Old 09-22-2011, 07:19 PM
returnofahipster returnofahipster is offline
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like how some cops wont patrol in bad neighborhoods?
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