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Broken Guards in WK
Was hunting the bandits near Guard Tower 2 when all of the sudden I got jumped by a Werewolf (WTF!). I almost died before reaching Tower 2 and that was when I Lay Hands. I survive and run the Werewolf the the guards in hopes that I'll be saved, and all they did was stand there and look at me "Warmly" as I got torn up when I should've lived. FML losing xp when I shouldn't have.
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Guards shouldn't assist versus werewolves should they?
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Why should they protect against fire beetles or grizzly bears for that matter? Why have any guards stationed there in the first place? If a guard tower isn't a safe haven, why is it in game?
Did the guards act the same way in classic? I can't remember for the life of me. |
I'm not sure but I think those guards are on the corrupt faction, might have something to do with it. Just a guess.
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They con as "warm" not "apprehensive" /sadface
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Quote:
I believe they specifically didn't protect versus werewolves, but I can be proven wrong. Does anyone know if guards assisted versus werewolves? |
like how some cops wont patrol in bad neighborhoods?
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