Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 03-17-2011, 03:25 PM
TanDemain TanDemain is offline
Kobold

TanDemain's Avatar

Join Date: Nov 2010
Posts: 140
Default Spell Critical

From: http://www.eqclassic.org/forums/view...&t=702&start=0

Quote:
"Wizards now have an inherent chance to score a critical blast with
their damage spells after 11th level. This ability does not lessen the
chance of scoring a critical hit with Alternate Experience abilities
that grant criticals " - march 22 2002
luclin was dec. 2001
I would like to suggest applying wizard spell criticals. I know it doesn't fit into the "classic" definition, but neither does; blocking MQing (-jboots) and 2-Boxing, high-polygon red-skeleton pet models, etc etc. I can only remember the positive from this application of innate criticals once 12+.

?
  #2  
Old 03-17-2011, 03:29 PM
nilbog nilbog is offline
Project Manager

nilbog's Avatar

Join Date: Oct 2009
Posts: 14,594
Default

haha.
  #3  
Old 03-17-2011, 03:29 PM
Messianic Messianic is offline
Planar Protector


Join Date: Jul 2010
Posts: 3,122
Default

Jboots can be MQed.

2-boxing was never prohibited on live servers because it wasn't terribly common, whereas technology is so good now just about anyone can do it.

"high-polygon red-skeleton pet models" - not sure what that means


But specifically implementing something that clearly is after the scope of this server, as opposed to something that was more of a quick-fix based on the logistical problems of "staying classic"?

No.
__________________
Heat Wave - Wizard
Messianic - Monk
Melchi Zedek - Necro

Quote:
Originally Posted by Dumbledorf View Post
I'll look into getting it changed to The Secret Order of the Silver Rose of Truth and Dragons.
  #4  
Old 03-17-2011, 03:37 PM
TanDemain TanDemain is offline
Kobold

TanDemain's Avatar

Join Date: Nov 2010
Posts: 140
Default

Quote:
Originally Posted by Messianic [You must be logged in to view images. Log in or Register.]
Jboots can be MQed.
In classic, one could theoretically MQ anything. On this server, one cannot. Thus != classic. [I like how it's blocked on this server tbh]

Quote:
2-boxing was never prohibited on live servers because it wasn't terribly common, whereas technology is so good now just about anyone can do it.
Two boxing in those days, literally meant having two computers (boxes). Regardless of technology at those times, thousands still did it (who didn't have two computers?). It is more rampant on live because of the increase in technology over the course of time, I can admit to that - but still != classic (cause it was possible). [I like how one cannot two-box on this server]

Quote:
"high-polygon red-skeleton pet models" - not sure what that means
High level necro pets are an advanced model that I can't seem to change to the old model (red with yellow eyes). != classic


Quote:
But specifically implementing something that clearly is after the scope of this server, as opposed to something that was more of a quick-fix based on the logistical problems of "staying classic"?
I believe that it is a fix to the Wizard class that was long overdue. Besides spell criticals not being classic, can you give me another reason? In the end, I can understand if that's the only reason (the banner says, Project 1999, Classic Everqust). But lame ;p
__________________
Tant Mieux Sorcerer of Anonymous
Raeus Paladin
Vulpinus Velox Ranger
  #5  
Old 03-17-2011, 03:46 PM
Messianic Messianic is offline
Planar Protector


Join Date: Jul 2010
Posts: 3,122
Default

Quote:
Originally Posted by TanDemain [You must be logged in to view images. Log in or Register.]
In classic, one could theoretically MQ anything. On this server, one cannot. Thus != classic. [I like how it's blocked on this server tbh]
It's not actually blocked, it's just that they would have to re-write scripts for 7000+ quests to make them all MQable. Is that worth the time? Probably not.

Quote:
High level necro pets are an advanced model that I can't seem to change to the old model (red with yellow eyes). != classic
Not because the devs arbitrarily make it that way, but for logistical reasons.


Quote:
I believe that it is a fix to the Wizard class that was long overdue. Besides spell criticals not being classic, can you give me another reason? In the end, I can understand if that's the only reason (the banner says, Project 1999, Classic Everqust). But lame ;p
So, you're bringing up nonclassic elements of the server that happen as a course of necessity because of difficulties in the client, using that to debunk the notion that the server is classic at all, and proposing that we go ahead and just start adding in non-classic elements intentionally since implementing classic elements in certain other areas is either not worth it or impossible?

Sounds pretty lame.
__________________
Heat Wave - Wizard
Messianic - Monk
Melchi Zedek - Necro

Quote:
Originally Posted by Dumbledorf View Post
I'll look into getting it changed to The Secret Order of the Silver Rose of Truth and Dragons.
  #6  
Old 03-17-2011, 03:50 PM
TanDemain TanDemain is offline
Kobold

TanDemain's Avatar

Join Date: Nov 2010
Posts: 140
Default

Quote:
Originally Posted by Messianic [You must be logged in to view images. Log in or Register.]
Sounds pretty lame.
Ya.. well is was worth a shot. Didn't see it in search history, thought I'd see what's up ;p

Thanks for indulging me in trying to become slightly mana efficient. Seems like all the goodies wizards get aren't classic (familiars & crits).
__________________
Tant Mieux Sorcerer of Anonymous
Raeus Paladin
Vulpinus Velox Ranger
  #7  
Old 03-17-2011, 04:05 PM
Messianic Messianic is offline
Planar Protector


Join Date: Jul 2010
Posts: 3,122
Default

Quote:
Originally Posted by TanDemain [You must be logged in to view images. Log in or Register.]
Ya.. well is was worth a shot. Didn't see it in search history, thought I'd see what's up ;p

Thanks for indulging me in trying to become slightly mana efficient. Seems like all the goodies wizards get aren't classic (familiars & crits).
I agree with you. Wizards were one of those classes that weren't really implemented well...They were good come Kunark because they were given lures and super-powerful AoE spells as kind of a band-aid, but the class wasn't really "completed" until it had familiars and spell crits.

During classic, often they're just mages with root and no pet. Not that they don't have strengths - but they were severely gimped and their nukes really aren't much better than other class nukes until 44 and 49. After 49, they really began to be useful for raiding guilds for more than planar ports...

For example, compare damage/mana ratios on mage vs wizard DD's by level:

34: Wizard - Ice Shock - 320 dd - 2.0 damage/mana ratio
34: Magician - Blaze - 295 dd - 1.9 damage/mana ratio
34: Magician - Cinder Bolt - 333 DD - 1.9 d/m ratio
39: Wizard - Lightning Shock - 405 - 2.25 d/m
39: Magician - (no upgrade)
44: Wizard - Conflagration - 629 - 2.5 d/m
44: Magician - Shock of Swords - 580 - 2.32 d/m
49: Wizard - Ice Comet - 1120 - 2.8 d/m
49: Magician - Lava Bolt - 810 - 2.7 d/m

Granted, Magicians don't do near the per minute dps in a raid situation given cast times, and generally have easier-to-resist spells, so wizards are still far better for raids for sheer damage - but it's sad to see other classes so close to your own when your own class is supposed to be so good at it.
__________________
Heat Wave - Wizard
Messianic - Monk
Melchi Zedek - Necro

Quote:
Originally Posted by Dumbledorf View Post
I'll look into getting it changed to The Secret Order of the Silver Rose of Truth and Dragons.
  #8  
Old 05-04-2011, 09:45 PM
soup soup is offline
Sarnak

soup's Avatar

Join Date: May 2010
Posts: 472
Default

Quote:
Originally Posted by TanDemain [You must be logged in to view images. Log in or Register.]
In classic, one could theoretically MQ anything. On this server, one cannot. Thus != classic. [I like how it's blocked on this server tbh]



Two boxing in those days, literally meant having two computers (boxes). Regardless of technology at those times, thousands still did it (who didn't have two computers?). It is more rampant on live because of the increase in technology over the course of time, I can admit to that - but still != classic (cause it was possible). [I like how one cannot two-box on this server]



High level necro pets are an advanced model that I can't seem to change to the old model (red with yellow eyes). != classic




I believe that it is a fix to the Wizard class that was long overdue. Besides spell criticals not being classic, can you give me another reason? In the end, I can understand if that's the only reason (the banner says, Project 1999, Classic Everqust). But lame ;p
I don't think you fully understand how the development here works. They started with a product that is EXTREMELY not classic, and they work over time to make it classic. For example, they didn't disable MQing, MQing was already disabled and then they worked to add MQing in for stuff (can't do it for everything since each quest needs to be done individually, so they just do popular MQs) All that coding and work takes time, there is no way for them to just magically and instantly make it 100% classic. Look at things as a work in progress.
  #9  
Old 03-17-2011, 03:29 PM
Ellia Ellia is offline
Aviak


Join Date: Jun 2010
Location: NW Washington
Posts: 75
Default

tbh, i play a wizard as my main, and as much as I would like to see this, it is not classic and would put wizards in the same catagory as those other classes that are OP.
  #10  
Old 03-17-2011, 03:30 PM
TanDemain TanDemain is offline
Kobold

TanDemain's Avatar

Join Date: Nov 2010
Posts: 140
Default

Quote:
Originally Posted by Ellia [You must be logged in to view images. Log in or Register.]
tbh, i play a wizard as my main, and as much as I would like to see this, it is not classic and would put wizards in the same catagory as those other classes that are OP.
Problem being? We're all here to have fun, yes?
__________________
Tant Mieux Sorcerer of Anonymous
Raeus Paladin
Vulpinus Velox Ranger
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 04:00 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.