![]() |
#1
|
|||
|
![]() How much will the 2hander buff and swapping of SK to warrior tables improve there dps? i know they will never outdps a monk or so, but curious to how much it will effect them.
| ||
|
#2
|
|||
|
![]() Found this on it http://www.ttlg.com/forums/showthread.php?t=5782 if anybody interested
| ||
|
#3
|
|||
|
![]() cool read, thanks for link... interesting to compare thought-process from then to "modern-mmo watercooler" discussions...
' ---ABOUT THE CHANGES IN GENERAL--- It is very important to us that our players understand our goals when making these changes. First and foremost, our goal is NOT to make any particular high-level encounter easier, nor the game easier as a whole. Our goal is that the group makeup at those high-level encounters become more diverse, with more classes, ideally all of them, feeling that they can contribute meaningfully to most encounters. Obviously there will always be some encounters where a particular classes utility should be greatly negated, but those should be the exception and included as a matter of story, rather than the rule. ' hint of homogenization in there but not from same standpoint or aim as some of the more popular instances... | ||
|
#4
|
|||
|
![]() Nice link!
Paraphrasing: [Previously knights did about half as much damage as a warrior. After the update they should do about 3/4 as much damage]. So in response to OP, it sounds like you should expect to deal about 50% more melee damage (1/2 * 1.5 = 3/4) with two-handers. One-handers should see a smaller increase.
__________________
Djynni Biqasmalyani - 60 Human Wizard
Mandak Battlebeard - 60 Dwarf Paladin Maeghar Frightreaver - 56 Erudite Cleric Maamdak Battlebeard - 48 Dwarf Rogue Crunkasaurus Rex - 49 Ogre Shaman Mendak - 51 Halfling Druid (Green) <Paradox> RIP | ||
Last edited by Shodo; 09-12-2016 at 11:35 PM..
|
|
#5
|
||||
|
![]() Quote:
__________________
Brutillus 60 Dragon Hero Bracer Shadowknight - <Awakened>
| |||
|
#6
|
||||
|
![]() Quote:
| |||
|
![]() |
|
|