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  #1  
Old 10-25-2010, 11:32 AM
Darklake Darklake is offline
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Default The death penalty

No, it's not a thread about sending Fourthmeal to the chair :-)

Just an idle musing, how is the XP loss on death calculated? Is it a fixed amount for the level, or is it more based on "the equivalent of x white con mobs". I was wondering whether (for example) two level 30s, one a troll SK, the other an assling warrior, both eat a death, would the troll SK still have to kill more level con mobs to make up the loss in comparison?

I don't intend this to degenerate into another OMGWTFLOL right or wrong discussion regarding penalties, just more interested in the maths behind xp loss upon death.
  #2  
Old 10-25-2010, 11:47 AM
Dragonthorne Dragonthorne is offline
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The penalty for death is the same, but the SK would have to kill more due to hybrid xp penalty.
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  #3  
Old 10-25-2010, 11:55 AM
ShivanAngel ShivanAngel is offline
Kobold


Join Date: Oct 2010
Posts: 132
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If its a flat amount lost then the hybrid would have to kill the same number of mobs to gain the lost exp back.

If its a percentage loss the hybrid gets hurt worse.

The hybrid penalty does not make each mob worth X% less, it makes the amount of exp required to level X% more

so if a class/race with a 0% penalty took 100 exp to level, A wood elf ranger would take 140 exp to level.
  #4  
Old 10-25-2010, 12:03 PM
Messianic Messianic is offline
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Quote:
Originally Posted by ShivanAngel [You must be logged in to view images. Log in or Register.]
If its a flat amount lost then the hybrid would have to kill the same number of mobs to gain the lost exp back.

If its a percentage loss the hybrid gets hurt worse.

The hybrid penalty does not make each mob worth X% less, it makes the amount of exp required to level X% more

so if a class/race with a 0% penalty took 100 exp to level, A wood elf ranger would take 140 exp to level.
I don't follow.

If a Hybrid loses X% xp per death, he merely has to gain X% xp back.

If a non-hybrid loses Y% xp per death, he merely has to gain Y% xp back.

X% xp is the same number of kills to him as it was to obtain. Hybrids receive no penalty above and beyond their innate penalty.

Even a flat exp amount lost the hybrid wouldn't be hurt worse, either, since as you pointed out, mobs are worth the same, but the xp bar is bigger comparatively. The loss would just look like more to non-hybrids.
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  #5  
Old 10-25-2010, 11:55 AM
Messianic Messianic is offline
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I'm pretty sure it's percentage based, meaning you're not penalized or benefiting when dying as a certain class vs others, but you're just dealing with the typical xp percentage amount lost per death...I only have anecdotal evidence toward my position, though.
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  #6  
Old 10-25-2010, 05:29 PM
Karorn Karorn is offline
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The amount you lose is a percentage based on the amount it took to gain the previous level. This is why dying in the level after a hell level sucks so bad.
  #7  
Old 10-26-2010, 09:56 AM
Jaxon Jaxon is offline
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Join Date: Aug 2010
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Correct me if I'm wrong, but I believe the loss is 10% of the experience needed to earn your previous level.

To find out how much that is, use this handy calculator. http://www.bardsguild.com/everquest/eqexp1.html
  #8  
Old 10-28-2010, 01:52 AM
Kani Kani is offline
Orc


Join Date: Jun 2010
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Quote:
Originally Posted by Jaxon [You must be logged in to view images. Log in or Register.]
To find out how much that is, use this handy calculator. http://www.bardsguild.com/everquest/eqexp1.html
Frequently, especially when soloing, I have found myself thinking of a chart similar to this, that I saw years ago. I always say to myself, " I'll search for it when I log," and end up forgetting.

So... many thanks for posting that link [You must be logged in to view images. Log in or Register.]
  #9  
Old 10-26-2010, 05:29 PM
Engraverwilliam Engraverwilliam is offline
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awesome site Jaxon
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  #10  
Old 10-27-2010, 09:10 PM
William_Munny15 William_Munny15 is offline
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Join Date: Jun 2010
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Yeah thanks for hooking the site up, I have never seen something like that
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