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Darklake 10-25-2010 11:32 AM

The death penalty
 
No, it's not a thread about sending Fourthmeal to the chair :-)

Just an idle musing, how is the XP loss on death calculated? Is it a fixed amount for the level, or is it more based on "the equivalent of x white con mobs". I was wondering whether (for example) two level 30s, one a troll SK, the other an assling warrior, both eat a death, would the troll SK still have to kill more level con mobs to make up the loss in comparison?

I don't intend this to degenerate into another OMGWTFLOL right or wrong discussion regarding penalties, just more interested in the maths behind xp loss upon death.

Dragonthorne 10-25-2010 11:47 AM

The penalty for death is the same, but the SK would have to kill more due to hybrid xp penalty.

ShivanAngel 10-25-2010 11:55 AM

If its a flat amount lost then the hybrid would have to kill the same number of mobs to gain the lost exp back.

If its a percentage loss the hybrid gets hurt worse.

The hybrid penalty does not make each mob worth X% less, it makes the amount of exp required to level X% more

so if a class/race with a 0% penalty took 100 exp to level, A wood elf ranger would take 140 exp to level.

Messianic 10-25-2010 11:55 AM

I'm pretty sure it's percentage based, meaning you're not penalized or benefiting when dying as a certain class vs others, but you're just dealing with the typical xp percentage amount lost per death...I only have anecdotal evidence toward my position, though.

Messianic 10-25-2010 12:03 PM

Quote:

Originally Posted by ShivanAngel (Post 163979)
If its a flat amount lost then the hybrid would have to kill the same number of mobs to gain the lost exp back.

If its a percentage loss the hybrid gets hurt worse.

The hybrid penalty does not make each mob worth X% less, it makes the amount of exp required to level X% more

so if a class/race with a 0% penalty took 100 exp to level, A wood elf ranger would take 140 exp to level.

I don't follow.

If a Hybrid loses X% xp per death, he merely has to gain X% xp back.

If a non-hybrid loses Y% xp per death, he merely has to gain Y% xp back.

X% xp is the same number of kills to him as it was to obtain. Hybrids receive no penalty above and beyond their innate penalty.

Even a flat exp amount lost the hybrid wouldn't be hurt worse, either, since as you pointed out, mobs are worth the same, but the xp bar is bigger comparatively. The loss would just look like more to non-hybrids.

Karorn 10-25-2010 05:29 PM

The amount you lose is a percentage based on the amount it took to gain the previous level. This is why dying in the level after a hell level sucks so bad.

Jaxon 10-26-2010 09:56 AM

Correct me if I'm wrong, but I believe the loss is 10% of the experience needed to earn your previous level.

To find out how much that is, use this handy calculator. http://www.bardsguild.com/everquest/eqexp1.html

Engraverwilliam 10-26-2010 05:29 PM

awesome site Jaxon

William_Munny15 10-27-2010 09:10 PM

Yeah thanks for hooking the site up, I have never seen something like that

ryuut1 10-27-2010 09:56 PM

i think we should hang people again


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