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#1
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Any way to set high levels of anti aliasing and not make all your text incredibly blurry? I run an ATI card with the 10.8 drivers, and I can really only use AA at 2x in "box" mode. I also run it using super-sample, not multi-sample. Some other textures look fairly blurry, but otherwise the character models look spectacular at 8xAA.
On a side note, I run 16x Anistropic Filtering without any issues. Any help would be much appreciated, thank you.
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Thulghor Skullgrinder (Blue Server)
Ogre Champion Soldier of Rallos Zek <The Second Sons> (former member of <Vesica Dei>, <Evoluxa>) Green Server: Khargulkaronarr - Troll Shadowknight of Cazic Thule - <Venerate>, Mordwin Trueheart - Human Paladin of Erollisi Marr - <Venerate>, Konquest Unrivaled - Barbarian Warrior of Rallos Zek - <Venerate> (Once Upon a Time: Alarik of the Brell Serilis server) | ||
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#2
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If you are using a fairly high desktop resolution, then you don't need more than 2x AA with EQ.
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#3
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Quote:
Also, ive noticed SSAA like you mentioned can make certain textures a little blurry but im not sure why, so ive stuck to MSAA. Again, in this game its not any kind of real difference...
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I have to many alts...
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#4
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I actually found a good balance at 4x AA Adaptive Multisample, in Box Mode. Contrary to resolution thing, I actually do see a slight difference.
Also, turning AA and AF up has the artificial effect of having my graphics card stop throttling down due to "lack of load" which is another problem entirely. :-P Thanks for the help though. Now if only shadows didn't suck really bad... | ||
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