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![]() Making a sep thread for this.
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None of this stuff changed between Velious and PoP. http://sigilsmotel.yuku.com/topic/963#.USq3WldNtRc Quote:
He should spawn right abouts here or VERY close (aka not right in the middle of lair.. must be near wall!). Image from July 2001, towards the end of Velious. [You must be logged in to view images. Log in or Register.] Another gateless kill from August before Luclin (there's dat mentioned rock and some corpses too hum!): [You must be logged in to view images. Log in or Register.] Correct raid strat is to either charge him once he paths here or have someone DA him there, wait for the breath (if it hasn't fired already) the stomp him down fast. If he is not tanked here or very close to it, he should gate... and evidence suggests mobs go for a gate at 30%, fight for a bit again if they survive then flee or flee immediately after gate if brought within flee range. His aggro range appears to be correct and should be quite large (like other raid mobs: Inny in particular I remember being nutso aggro range). [You must be logged in to view images. Log in or Register.] Bonus: Tolumpaj should be buffing Trak. Hard to get close enough to observe (esp now), doesn't stay alive for long, just want to confirm! Will make him interesting on a repop day [You must be logged in to view images. Log in or Register.]. Source Quote:
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Last edited by Nirgon; 02-25-2013 at 02:52 PM..
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