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  #1  
Old 06-22-2013, 04:27 AM
Kender Kender is offline
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Default velious port ground spawns

remember when velious first came out you had to run to the portal rings and pick up a ground spawn before you could port there?

was such a cool idea. people had to actually go explore there first.

Will that be implemented here?
  #2  
Old 06-22-2013, 04:33 AM
Kender Kender is offline
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p.s. each zone had it's own tooth. they were backwards compatible. so if you had the last tooth (cobalt scar) you could port everywhere. if you only had GD, you could go to iceclad and GD only

Iceclad < GD < WL < CS
  #3  
Old 06-22-2013, 04:46 AM
Tasslehofp99 Tasslehofp99 is offline
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There should be no reason this isn't implemented on velious release as far as I know. I also thought this was a cool idea back on live.


I was curious though does anyone remember the spawn time on them?

I predict many assholes will be sitting at the rings destroying teeth as they spawn to prevent other guilds.from progressing early on in velious.
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  #4  
Old 06-22-2013, 04:52 AM
Kender Kender is offline
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it was fast. like 20 seconds or something
  #5  
Old 06-22-2013, 08:17 AM
Ele Ele is offline
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Doesn't get taken out until Luclin release day, so they better be in and required.

------------------------------
December 4, 2001 6:00 am
------------------------------

*** Welcome to Luclin ***

"As you know, youngster, we of the League of Antonican Bards have made
it our primary goal to travel to places before others. It is our duty
to see what hasn't yet been seen and to make song of it when we return.
We carry news, song and spirit to all of Norrath. We have also taken it
upon ourselves to carry personal news in the form of letters wherever
possible. And that's what I've called you here to talk about.

...

- Velious portal teeth (Great Divide, Wakening Lands and Cobalt Scar)
are no longer required to teleport to those locations. These items are
also no longer soul bound.
  #6  
Old 06-22-2013, 08:25 AM
Ele Ele is offline
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Quote:
Originally Posted by Tasslehofp99 [You must be logged in to view images. Log in or Register.]
There should be no reason this isn't implemented on velious release as far as I know. I also thought this was a cool idea back on live.


I was curious though does anyone remember the spawn time on them?

I predict many assholes will be sitting at the rings destroying teeth as they spawn to prevent other guilds.from progressing early on in velious.
Even if someone wanted to waste their time trying to pick up ground spawns, it only hinders return trips via porting. You can still run all you want.

June-08-2001 Posting:
"All teeth are on a 30 second respawn timer."
http://eqclerics.org/forums/showthread.php?t=3417
  #7  
Old 06-22-2013, 08:51 AM
Rooj Rooj is offline
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Ha, I'd forgotten about these. Man, there's so much I've forgotten about these old days. Cannot wait! [You must be logged in to view images. Log in or Register.][You must be logged in to view images. Log in or Register.][You must be logged in to view images. Log in or Register.][You must be logged in to view images. Log in or Register.][You must be logged in to view images. Log in or Register.]
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  #8  
Old 06-22-2013, 10:32 AM
tacite tacite is offline
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I totally forgot about this, that's awesome and I can't wait to do the run. Ground spawns on P99 seem to be instant repop too (definitely not 30 seconds, seems like .5), so it shouldn't be too difficult to grab a tooth, even if entire guilds are collecting.
  #9  
Old 06-22-2013, 10:37 AM
pasi pasi is offline
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I eagerly await the day when 300 people are all trying to killsteal Ziglark Whisperwing. That fucker is going to have a 3 second lifespan for the first 24 hours.
  #10  
Old 06-22-2013, 10:39 AM
Tasslehofp99 Tasslehofp99 is offline
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Quote:
Originally Posted by tacite [You must be logged in to view images. Log in or Register.]
I totally forgot about this, that's awesome and I can't wait to do the run. Ground spawns on P99 seem to be instant repop too (definitely not 30 seconds, seems like .5), so it shouldn't be too difficult to grab a tooth, even if entire guilds are collecting.
I'm fairly sure every "ground spawn" is on its own timer.
__________________
-Aftermath-
Tasslehof - 60 Druid
Barlow - 60 monk
Blueberrii - 60 Mage
Gigglepurr - 60 Shaman
Kids - 60 Rogue
Fornfamnad - 60 Cleric
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