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#1
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![]() Twice now in three raids an azarack has fallen through the floor of the island and began summoning people off. Not sure if this is a known issue or not but its happened before as well. We arent pushing them off but they are literally dissappearing/warping through the floor.
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#2
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![]() We've experienced this issue not just with azarack's but grifs/pegi and efreeti when pulled to island 2. As soon as they start getting pushed up one of the hills on the interior of any island they fall through the world and summon people either to underworld death or drop them to Freeport.
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#3
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![]() keep stuff on flat ground at all times, it's the only way to not have that happen
__________________
Monk of Bregan D'Aerth
Wielder of the Celestial Fists Quote:
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#4
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![]() Quote:
This has been a known bug, on at least Islands 1, 2, and 4 for quite some time (that I know of, maybe more)
__________________
[5x Monk] Kobrakai (Dark Elf) <Flames of Reverence> (Agnarr) [60 Monk] Kobrakai (Iksar) <Transcendence> (P99 - Retired) [48 Monk] Kobrakaii (Iksar) <Transcendence> (P99 - Retired) [78 Monk] Kobrakai (Iksar) <The Chosen Few> (EZ Server) - See you soon, Space Cowboy. | |||
#5
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![]() Quote:
seems like this is a well known and documented bug, hit mobs on a hill (happens also in chardok, burning woods, etc, as far as i've heard) and push will force them under the world. have devs ever looked into this? (i feel too lazy to use the search button right now) | |||
#6
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![]() Quote:
__________________
Sanluen - 60 Wizard
Bregan D'Aerth | |||
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