![]() |
#1
|
|||
|
![]() On live there was egg shaped pumice making this unnecessary
| ||
|
#2
|
|||
|
![]() Oh no ya don't
| ||
|
#3
|
|||
|
![]() Due to a lack of actual channelling, a single hit for a single point of damage causes an automatic interruption. Foiled by a light blue mage pet, when in classic through velious you could instantly free yourself.
This compromise goes beyond what is fair and just. | ||
|
#4
|
|||
|
![]() I don't think so man. Melees didn't have channeling. Maybe in Velious... but still no.
| ||
|
#5
|
|||
|
![]() Melees never received channeling, but we already broke the game for an entire class archetype by straying from classic. So pick eggs or 50 channel get the poll up.
| ||
|
#6
|
|||
|
![]() hoot hoot o.o
| ||
|
#7
|
|||
|
![]() I like the idea, but there's a lot of things I "like". I would vote no keep it classic. I get the insta pumice argument but meh that was broken as fuck.
| ||
|
#8
|
|||
|
![]() In big team fights, I'm not sure its all TOO common for a melee to get focused. 1v1 with a mage pet on you is another story. I think it gives some incentive to beat on melees.
| ||
|
#9
|
||||
|
![]() Quote:
| |||
|
#10
|
|||
|
![]() I consider melee'ing consistently for any damage as beating on.
Used in a sentence: "I'm trying to med but this shadow wolf is beating on me" | ||
|
![]() |
|
|