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#1
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Would like to see this re-implemented. Not sure why it was removed in the first place. Currently someone can grief an entire group if they have 1 member (esp cleric, enchanter, etc) in range of a PK. Then there's absolutely nothing the entire group can do to fight back. Kind of a dumb loophole.
Can we put dynamic pvp range back, or just make everyone pvp to everyone?
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I am Reiker.
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#2
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Yes please; you've made an immy healer of me and I don't like it.
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“Smile, breathe, and go slowly.”
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#4
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Make everyone pvp enabled unless level 1 in a city.
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#5
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I can see it now.... lvl 40 bards pking everyone
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#7
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FFA range bad
Dynamic range good
__________________
“Smile, breathe, and go slowly.”
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#8
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non issue stop crying and grow a spine
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#9
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Fixed PvP range based on player's level is about as fair as it gets. And I like how this thread was started by a guy who routinely rolls around in 6 man gank squads, as if he wasn't the pk, lol.
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#10
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out of range healing and buffing/debuffing is already getting on my nerves.
Is this what this server gonna come to? lvl 50 'insert healing class here/bard' w/ lvl 20s healing them out of range? thats some dumb basketball. Also what about higher levels out of range just griefing/charming mobs some group is killing? is there rules here against that or its just deal with it LOLOL bluebie? | ||
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