![]() |
Dynamic PVP Range
Would like to see this re-implemented. Not sure why it was removed in the first place. Currently someone can grief an entire group if they have 1 member (esp cleric, enchanter, etc) in range of a PK. Then there's absolutely nothing the entire group can do to fight back. Kind of a dumb loophole.
Can we put dynamic pvp range back, or just make everyone pvp to everyone? |
Yes please; you've made an immy healer of me and I don't like it.
|
Quote:
|
Make everyone pvp enabled unless level 1 in a city.
|
I can see it now.... lvl 40 bards pking everyone
|
Quote:
|
FFA range bad
Dynamic range good |
non issue stop crying and grow a spine
|
Fixed PvP range based on player's level is about as fair as it gets. And I like how this thread was started by a guy who routinely rolls around in 6 man gank squads, as if he wasn't the pk, lol.
|
out of range healing and buffing/debuffing is already getting on my nerves.
Is this what this server gonna come to? lvl 50 'insert healing class here/bard' w/ lvl 20s healing them out of range? thats some dumb basketball. Also what about higher levels out of range just griefing/charming mobs some group is killing? is there rules here against that or its just deal with it LOLOL bluebie? |
| All times are GMT -4. The time now is 04:16 PM. |
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.