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#1
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Serious question as I have never done velious before are casters useless in pvp when velious gear hits. I am told due to the huge change in hp and resists it's almost impossible unless u a meelee char to get pvp kills is this the case?
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#2
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Casters in velious are gonna get rolled without being on top of their A game and extremely lucky against an incompetent melee.
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Current Games:
Naw | ||
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#3
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Quote:
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#4
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yup see sig, im preparing for velious. if you want kills I would suggest a monk or rogue though. I went with Warrior because I wanted to be a big fat menaie and last a little longer in mass pvp.
__________________
Current Games:
Naw | ||
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#5
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On live caster's were still extremely viable in velious, here with unclassic hit/dmg on melee's in Kunark dealing 1500-1800 duelist backstab and inner fire tossing 900-1000 dmg SOH on monk, lol roll a melee.
We've had three years of Melee's being insanely overpowered in Kunark I don't see them fixing it anytime soon.
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#7
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on live there were no reductions in spell damage, for example lure of ice hit for 850 in pvp and had a chance to crit
here? 525 or some shit because server is stupid Melee classes will have about 20% better dps and hp will go up by 40% stacking the odds against casters | ||
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#8
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I remember quitting when people were gearing up with giant and dragon gear + primal. Remember my Druid and necro never being able to kill shit. But I also remember when people didn't even joust...
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#9
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Then add in Line of sight being broken here, on live you didn't require los to cast just a target in this era. Which forces casters into the perfect killing zone of a melee. Casters spells easily being able to be ranged as a melee jousts in and out of spell range. Then you clearly see a problem that is growing bigger as it is left unaddressed.
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#10
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i played on rallos and can honestly say you didnt resist any nukes until you were vex thal geared with 200+ unbuffed
UNBUFFED spell reductions are stupid and not classic, but then again this is a custom server anyways and no one cares. | ||
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