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  #1  
Old 01-12-2015, 09:00 AM
smygel smygel is offline
Scrawny Gnoll


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Default Bard: Mob running speed list

Wanted to start a post where we could list up lvl of the mob and which category its in when it comes to running speed. Starting from low-> high lvl

I think i have the different running speed categories correct, if not, please post adjustments.
Running speed .9: Scarabs
Running speed 1: Spiders, Snakes, Bats, Bears,
Running speed 2: Cats, Lions, Wolfes
Running speed 3: Giants and similar, Griffons, Kunark Rhinos
Running speed 4. SoW'd mobs
(Post more mob types that fits in the categories)

This is the list i have so far.
RS = Running Speed
GFay: RS1 lvl1-2: Bats, Snakes, Spiderlings, Pixies
GFay/CB: RS1 lvl 02-10: Orc pawn, Orc centurion
GFay/CB: RS1 lvl 12: Orc trainer
GFay/CB: RS1 lvl 8-13: Orc Legionnaire (If not SoW'ed)
GFay/CB: RS1 lvl 14: Orc Taskmaster
GFay/CB: RS1 lvl 15: Orc Emissary (If not SoW'ed)
LFay: RS1 lvl 13: Nybright sisters (Bandit camp 14)
East Karana: RS1 lvl 9-11: A Willowisp (all Williowisp's at RS1?)
East Karana: RS1 lvl 10-12: A carrion spider
East Karana: RS1 lvl 11-13: A chasm crawler
East Karana: RS2 lvl 15-17: A gorge hound, A dark stalker, All lions
East Karana: RS1 lvl 18-22: A crag Spider
South Karana: RS4: lvl 14: A aviak Egret
South Karana: RS1: lvl 18: A aviak darter
South Karana: RS3: lvl 21-29: Centaurs
South Karana: RS1: lvl 22: A aviak rook
South Karana: RS1: lvl 24-26: A aviak harrier
South Karana: RS1: lvl 27: A Tesch mas gnoll
South Karana: RS1: lvl 30: A aviak avocet
South Karana: RS1: lvl 31: A Cyclops
North Karana: RS.9: lvl 10-11: A pincer beetle
North Karana: RS.9: lvl 14-16: A borer beetle
North Karana: RS.9: lvl 19: A scythe beetle
The Overthere: RS1 lvl 12: A bristly succulent
The Overthere: RS1 lvl 15-17: A prickly succulent
The Overthere: RS1 lvl 16: A stonepeep cockatrice
The Overthere: RS1 lvl 16: Sarnaks, if not SoW'ed by a Sarnak Entusiast
The Overthere: RS1 lvl 19: A barbed succulent
The Overthere: RS1 lvl 19-20: A stoneglint cockatrice
The Overthere: RS1 lvl 36: A stonegazer cockatrice
The overthere: RS2 lvl 30-39: A sabertooth tigress, A sabertooth tiger,
Lake of III Omen: RS1 lvl 21-22: A war boned skeleton
Lake of III Omen: RS1 lvl 21-28: All sarnaks (Warriors), except Adherant, gem oracle?
Lake of III Omen: RS1 lvl 22-24: Icebone skeleton
Lake of III Omen: RS1 lvl 23-25: A goblin warlord
Lake of III Omen: RS1 lvl 19-25: Iksar Exile, Iksar Pariah
Firiona Vie: RS1 lvl 26-35: A Drolvarg Savage(26), Scavenger(26), Growler(29-33), Snarler(32-35)
Firiona Vie: RS2 lvl 26-35: Flogloks (The Frogs are all usually SoW'ed by their Frog shaman buddies, keep away from frogs)


Generic all zones: RS1 lvl 1- : Skeletons ( are there any fast skeletons?)
Kunark: RS1 lvl 1- : Unbuffed Drolvargs

I hope a lot of Bards out there would benefit from this list. I have not seen any chart or list of mobs out there with their running speed, so i figured i could at least participate on what i have found. This list is actually from where i leveled my Wood Elf Bard. If anyone else have anymore starting zones with their experience on running speed please post them so i can add them to the list above.

Edit 1: Added in Kunark Rhinos, edited Orc Legio/Emiss, Added Centaurs and Aviaks in SK, added Generic Beetle and Scarabs, added .9 speed for beetles and scarabs.
Edit 2: added in Drolvargs
Edit 3: Added some Lake of III omen
Edit 4: Added South Karana Cyclops and Gnolls
Edit 5: Added Firiona Vie Drolvargs and Frogloks
Last edited by smygel; 01-19-2015 at 07:43 AM..
  #2  
Old 01-12-2015, 11:00 AM
Bristlebard Bristlebard is offline
Aviak


Join Date: Jan 2015
Posts: 86
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Quote:
Originally Posted by smygel [You must be logged in to view images. Log in or Register.]
I think i have the different running speed categories correct, if not, please post adjustments.

Running speed 1: Spiders, Snakes, Bats, Bears,
Running speed 2: Cats, Lions, Griffins, Wolfes
Running speed 3: Giants and similar
Running speed 4. SoW'd mobs
(Post more mob types that fits in the categories)
Beetles in NK are slower than the things you listed in RS1.

I think griffons are faster than cats/wolves; I was unable to get away from them in the teens even with MM drums and selos. Griffons and kunark rhinos are perhaps the same speed? Rhinos are faster than jboots, I know.

I haven't tangled with any giants to comment.

SoWed mobs can be very fast, but they also might not be. A level 9 shaman mob casting sow isn't the same as a level 40 sarnak in BW, I don't think. Those orc legionnaires and the sarnak flunkie you thought were RS2 probably had a low-level SoW from one of the orc casters or sarnak enthusiasts.

Centaurs in SK seem to be about like rhinos. It was hard to outdistance one at 23 with drums and selos. And aviak egrets seem to be damn fast too nowadays. An egret was keeping up with jboots+strafing just now. But the other aviaks (darter, rook, harrier, avocet) were slower, probably RS1.
Last edited by Bristlebard; 01-12-2015 at 11:57 AM..
  #3  
Old 01-12-2015, 11:06 AM
Bristlebard Bristlebard is offline
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Nice post though. I actually was thinking about doing something similar a couple days ago, but I'm not enough of a go-getter [You must be logged in to view images. Log in or Register.]
  #4  
Old 01-12-2015, 02:16 PM
evilkorn evilkorn is offline
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Quote:
Originally Posted by Bristlebard [You must be logged in to view images. Log in or Register.]
Beetles in NK are slower than the things you listed in RS1.

I think griffons are faster than cats/wolves; I was unable to get away from them in the teens even with MM drums and selos.
Just started to mess with a bard and had the same experience. Level 13 bard with MM drums and I agroed a low level griffon in my beetle round up then had to strafe to get distance on him because he was still attacking me when I auto ran straight to get away.
  #5  
Old 01-12-2015, 03:36 PM
Bristlebard Bristlebard is offline
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Quote:
Originally Posted by Youlath [You must be logged in to view images. Log in or Register.]
drolvargs look standard but have ~1.3-1.4x the hitbox of normal mobs
Err... do you mean "drolvarg's have a larger hitbox" or "drolvarg's have a longer reach?"

Typically a larger hitbox means an NPC can be hit from farther away, not that the NPC can hit YOU from farther away. I'm just confused by which you really mean.


Anyway. I tested on some drolvargs in FV just now and managed to land 8-10 denon's without getting hit, and then I landed a chords as well. They may have somewhat longer reach, I'm not positive, but if it is any longer it isn't drastically longer or it seems like you would never be able to land chords without getting smacked.
Last edited by Bristlebard; 01-12-2015 at 03:40 PM..
  #6  
Old 01-12-2015, 05:34 PM
smygel smygel is offline
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Quote:
Originally Posted by Bristlebard [You must be logged in to view images. Log in or Register.]
Err... do you mean "drolvarg's have a larger hitbox" or "drolvarg's have a longer reach?"

Typically a larger hitbox means an NPC can be hit from farther away, not that the NPC can hit YOU from farther away. I'm just confused by which you really mean.


Anyway. I tested on some drolvargs in FV just now and managed to land 8-10 denon's without getting hit, and then I landed a chords as well. They may have somewhat longer reach, I'm not positive, but if it is any longer it isn't drastically longer or it seems like you would never be able to land chords without getting smacked.
Did you Selo with the Drolvargs? If so, maybe RS2 fits the speed?
  #7  
Old 01-12-2015, 05:48 PM
Bristlebard Bristlebard is offline
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No no, drolvargs are RS1. We were talking about something else.
  #8  
Old 01-12-2015, 06:44 PM
Technique Technique is offline
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Quote:
Originally Posted by Bristlebard [You must be logged in to view images. Log in or Register.]
Err... do you mean "drolvarg's have a larger hitbox" or "drolvarg's have a longer reach?"

Typically a larger hitbox means an NPC can be hit from farther away, not that the NPC can hit YOU from farther away. I'm just confused by which you really mean.
There's no distinction between these two concepts in EQ.

Maximum melee range is the same for both attacker and defender, calculated from the size of the larger of the two.
  #9  
Old 01-13-2015, 03:33 AM
Colgate Colgate is offline
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pretty sure the cats in overthere run the same speed as the cockatrices and succulents

at least they did 2 years ago when i leveled a bard through there, not sure if they changed the runspeed on them since then
  #10  
Old 01-13-2015, 09:03 AM
Bristlebard Bristlebard is offline
Aviak


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Quote:
Originally Posted by Colgate [You must be logged in to view images. Log in or Register.]
pretty sure the cats in overthere run the same speed as the cockatrices and succulents

at least they did 2 years ago when i leveled a bard through there, not sure if they changed the runspeed on them since then
I think they did a big revamp of run speeds fairly recently. Almost everything used to be the same speed, and only something like a rhino or that named griffon in NK was different. I've been AEing with my bard the last week or so 2-25 so far and the stuff in this thread is accurate nowadays though.
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