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#1
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![]() I actually hit level 8 on a Necromancer. Noticed 2 spells, one that grants you 7-10ATK rating and one that grants your melee attacks the chance to prof lifetap. Were they designed to be figthing in melee in mind?
Note: Both are selfbuffs only, so its only usable on them | ||
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#2
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![]() Just toys to play with. Necro's arent ment to melee just like the other silkies you have tried.
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#3
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![]() RIP increased proc-rate of staff of undead legions. Like 10,000 candles in the wind. Also RoA melee isn't awful.
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#4
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![]() Then why add those spells if they're going to be useless? I don't see why Verant would add those spells if they did not want you to melee. Something is wrong with this game's logic sometimes :S
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#5
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#6
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#7
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#9
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Back in the classic days - before we even knew how much mana we actually have and spell we measured in baubles, hybrids had SMALLER mana pool than a parent caster with same wis/int. We never knew exactly how much smaller, but probably about HALF. About around Velious they changed it: hybrids were now getting same mana ratio as parent classes, BUT their spells actually cost MORE than what was written on a spell description. Essentially they swapped A+B to B+A and declared it an improvement [You must be logged in to view images. Log in or Register.] There was a shitstorm at SOE forums when players found out [You must be logged in to view images. Log in or Register.] Around time of Luclin (or maybe PoP) they may have removed this penalty too. As far as necro meleeing, back in the day casters meleed well into their late teens, few understood the power of the book [You must be logged in to view images. Log in or Register.] Also, proc doesn't require you score a hit, only swing a weapon.
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#10
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![]() Seems like you're playing the wrong game, to be honest.
Maybe you would be more suited to play World of Warcraft.
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-Aftermath-
Tasslehof - 60 Druid Barlow - 60 monk Blueberrii - 60 Mage Gigglepurr - 60 Shaman Kids - 60 Rogue Fornfamnad - 60 Cleric | ||
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