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Old 01-10-2014, 01:46 AM
DrKvothe DrKvothe is offline
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Default HS entrance solo (shm)

56 shaman, just began soloing HS entrance. It was a bit of a shit show at first, but then I figured I had it down. 4 mobs at a time, 3min root + 2 epic dots, repeat once, loot.

But after about 10% exp, a caster skeleton barged into the room and forced me to gate with a bunch of dots on me. He broke root quickly, and the dots did a lot of damage. I doubt I could solo him. Any tips on how to avoid this guy?
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Old 01-10-2014, 01:51 AM
quido quido is offline
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Don't hang out by East - he comes to the east entrance and stands closer than the two juggs.
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Old 01-10-2014, 05:41 AM
Cochonou Cochonou is offline
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Don't park your mobs near east stairs either. That's it. The SE corner where roamers repop is not safe to park. East skeleton will social agro if you root a mob there. A bit more west of that line is safe.
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Old 01-10-2014, 06:54 AM
Tecmos Deception Tecmos Deception is offline
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Quote:
Originally Posted by quido [You must be logged in to view images. Log in or Register.]
Don't hang out by East - he comes to the east entrance and stands closer than the two juggs.
And has a larger aggro radius because of his higher level, especially if you are sitting down! You don't want to have pets anywhere remotely near east stairs, and you don't want to be rooting stuff you're fighting near the east stairs, and you don't even want mobs to run past the east stairs while trying to get to you.

If you do aggro that fella, you probably should just gate without damaging him. He's almost certainly level 51+, so he can summon you every 10-ish seconds if you knock him down below 97%. At 56, he'll probably be very hard to root, slow, dot, etc, even if you debuff him first.
  #5  
Old 01-10-2014, 08:56 AM
DrKvothe DrKvothe is offline
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Thanks for your responses. I must have rooted too close to east. Will give it another shot today.
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  #6  
Old 01-10-2014, 12:49 PM
blondeattk blondeattk is offline
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Have you tried dropping off ent platform to safe spot in ne corner and pulling basement mobs? Theres alot more room to work down there....
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Old 01-10-2014, 01:16 PM
Tecmos Deception Tecmos Deception is offline
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Quote:
Originally Posted by blondeattk [You must be logged in to view images. Log in or Register.]
Have you tried dropping off ent platform to safe spot in ne corner and pulling basement mobs? Theres alot more room to work down there....
There's also wizards, a bunch of pathers, and more HTers though.
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Old 01-10-2014, 06:23 PM
blondeattk blondeattk is offline
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`There's also wizards, a bunch of pathers, and more HTers though.`

erm the oblations?? are necro casters, I cant recall wizs in basement. Yeah the HT mobs are areal pain to deal with....

imo duo with a necro or bard in basement is still worth the effort. Much easier CC
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Old 01-10-2014, 06:38 PM
radditsu radditsu is offline
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Golems much easier. Leave downstairs to necros
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  #10  
Old 01-10-2014, 07:08 PM
Tecmos Deception Tecmos Deception is offline
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Quote:
Originally Posted by blondeattk [You must be logged in to view images. Log in or Register.]
`There's also wizards, a bunch of pathers, and more HTers though.`

erm the oblations?? are necro casters, I cant recall wizs in basement. Yeah the HT mobs are areal pain to deal with....

imo duo with a necro or bard in basement is still worth the effort. Much easier CC
Oblations are wizards. Helot and hamal whatnots are necromancers. Entry/baesment and north only have wizards, the other wings have necromancers (actually I'm a bit hazy on what is in west, but I'm positive south and west are necros rather than wizards).
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