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 |  Lets say you were the class design guy for EQNext.... Also EQNext is a lot like classic EQ (for discussion's sake), but they are going to fix some/most of the classes in terms of quality of life & role in combat. On the drawing board are what classes? What classes actually stand up pretty well without a change? What would you change? Would you limit it only to QOL? or would you try to "fix" a class? | ||
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