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#1
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On red99 people always say DoTs are nerfed. From what I have seen they are due to the following, can someone confirm if I'm missing something?
1) poor resists allow DDs from other classes to land full damage so DoT's low resist are less of a factor 2) DoT's damage in PvP is nerfed more than DD damage. Either DoT damage is nerfed more than it should, or DD damage isn't nerfed as much as it should be in PvP. 3) A larger % of the population is knowledgeable about the game and are better at dispelling/curing DoTs. Although, with the change on red99 not allowing shamans to create the cure pots I'm guessing this is no longer a real disadvantage for necro/shaman anymore. Can someone help me out and confirm if I'm right/wrong on number 2? I don't see 1 being much of a factor pre Kunark since resist gear is limited then. It will be tough enough getting magic resist to where people want before worrying about fire/cold. | ||
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#2
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Never saw anyone outside of original Holo dispel dots.
ANYONE. | ||
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#4
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Nirgon you know everything about everquest, answer my questions.
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#5
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Quote:
From what I can tell, the DoT damage reduction that applies against NPCs while they are moving doesn't apply against PCs. Eg. Pyrocruor vs Player = 77 damage stationary, 77 damage chasing Pyrocruor vs NPC = 111 damage stationary, 77 damage chasing NB: This is my understanding of how things /are/ today on R99. | |||
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#6
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Quote:
and those ones i try to zone and pell (only thing that works) WHERES THE FIX??? broken forever & very OP | |||
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#7
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I think dots here are taking the damage reduction rule for direct damage.
Kringe insists that dots were not subject to this. I do remember splurt, in particular, absolutely tearing the fuck out of anyone who didn't dispel it. If it isn't one shotting a lvl 51 caster here who doesn't dispel, then its wrong. | ||
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#8
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The iconless issue Lethdar reported does need to get fixed at some point.
Known spells to me: Vexing Mordinia Bond of Death Moving should affect NPCs and not PCs | ||
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#9
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Perhaps that icon issue will go away with the next patch.
We can always be hopeful. Can someone do some research on if the % damage reduction should take place on DoTs? Or perhaps bump that thread? | ||
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#10
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Quote:
Hidden Bond of Death is a huge plus. It's sad that things are evened out through bugs and bad coding versus just having the correct system but as long as it works out I guess it will work. | |||
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