View Full Version : Raiding Question- TMO
Nneave
11-21-2012, 01:28 PM
Ok, so forgive me if this is common knowledge or has already been discussed. ;)
This would be aimed more at TMO since they are the main force.
My husband and I have only been on this server about 3 weeks and the people I have asked do not seem to know. I have not been ready to raid so I did not concern myself to much with finding this info out until now.
So, my guild Taken on my 1st planar raid with them killed Innoruk in Hate last night. He was an add and we downed him easily with 3 other adds.
Now here is my question, is there a raid rotation? I am sure my leaders know this answer but with T-day cooking, its easier to sit down and type this up. :o
I spent 6 years in EQ as a co-leader of the #1 guild on Xev, Quiet Solitude http://www.qsguild.net/forum/viewtopic.php?f=4&t=4970, the guild is still there to this day on live and now on Xegony.
Our guild managed and oversaw the Raid Rotation and honor system. Guilds earned their way to kills and into the rotation by proving they could kill X mobs first unassisted and in a reasonable time. For example, if a guild killed Inny then then earned the right to the next slightly harder raid boss, kill that boss and earn the right to next X boss... etc (If that makes sense)
Our rotation had about 3 top guilds and several lesser guilds... When a mob popped, the next guild in rotation was given a a window of X hours after he popped to kill it. Our guild typically would pass on our turn for a lesser Raid boss unless someone needed something from that boss. Granted this was live so many more targets and we only went to places like hate for epic quest items.
We had 1 guild in the 6 years break conformity and started to steal raid mobs. Needless to say the other guilds converged and cock blocked, removing that guild from the rotation and into oblivion. (They were #2 on the server and wanted to take over. They would show up and kill the lesser guilds targets like Ninja's, so my guild intervened)
This is one of the reasons we chose to return to EQ, the player base is phenemonal.
So if there is no current Raid Rotation, I would implore TMO to step up to the plate and become the raiding officials and enforcers. It creates a well balance server and IMHO makes that top guild really shine.
For myself loot is a secondary concern. I think about my Tank, my leaders, my friends, who spend so much time with us and raiding X mob to death for us. I would love to see our MT Kenevil rewarded with his Epic, and others.
If you do already maintain a Raid Rotation, then disregard this post, and thank you for doing what you do <3
Metallikus
11-21-2012, 01:53 PM
They beleive in "competition" where they steam roll and monopolize all the content on the server and if anyone gets in their way they seek to destroy that entity by any means possible including using dirty and underhanded tactics such as training, kill stealing, rules abuse, and other griefing. They will then set up moles in your guild, spy on your ventrillo, and post personal information about you in RNF forums. They have no intention of rotating anything. They prefer to instead sell raid loot to the people they deny raid mobs to for personal gain.
Twilight-Sparkle
11-21-2012, 01:56 PM
Any nobody has yet stood up to them because...?
Thana8088
11-21-2012, 01:57 PM
I don't know what ^^ said because he and his foul attitude are on ignore.
There is no raid rotation on p99. Grats on your Inny kill! :)
sulious
11-21-2012, 01:58 PM
Ok, so forgive me if this is common knowledge or has already been discussed. ;)
This would be aimed more at TMO since they are the main force.
My husband and I have only been on this server about 3 weeks and the people I have asked do not seem to know. I have not been ready to raid so I did not concern myself to much with finding this info out until now.
So, my guild Taken on my 1st planar raid with them killed Innoruk in Hate last night. He was an add and we downed him easily with 3 other adds.
Now here is my question, is there a raid rotation? I am sure my leaders know this answer but with T-day cooking, its easier to sit down and type this up. :o
I spent 6 years in EQ as a co-leader of the #1 guild on Xev, Quiet Solitude http://www.qsguild.net/forum/viewtopic.php?f=4&t=4970, the guild is still there to this day on live and now on Xegony.
Our guild managed and oversaw the Raid Rotation and honor system. Guilds earned their way to kills and into the rotation by proving they could kill X mobs first unassisted and in a reasonable time. For example, if a guild killed Inny then then earned the right to the next slightly harder raid boss, kill that boss and earn the right to next X boss... etc (If that makes sense)
Our rotation had about 3 top guilds and several lesser guilds... When a mob popped, the next guild in rotation was given a a window of X hours after he popped to kill it. Our guild typically would pass on our turn for a lesser Raid boss unless someone needed something from that boss. Granted this was live so many more targets and we only went to places like hate for epic quest items.
We had 1 guild in the 6 years break conformity and started to steal raid mobs. Needless to say the other guilds converged and cock blocked, removing that guild from the rotation and into oblivion. (They were #2 on the server and wanted to take over)
This is one of the reasons we chose to return to EQ, the player base is phenemonal.
So if there is no current Raid Rotation, I would implore TMO to step up to the plate and become the raiding officials and enforcers. It creates a well balance server and IMHO makes that top guild really shine.
For myself loot is a secondary concern. I think about my Tank, my leaders, my friends, who spend so much time with us and raiding X mob to death for us. I would love to see our MT Kenevil rewarded with his Epic, and others.
If you do already maintain a Raid Rotation, then disregard this post, and thank you for doing what you do <3
Love the idea, I hope it works out.
Twilight-Sparkle
11-21-2012, 02:00 PM
I don't know what ^^ said because he and his foul attitude are on ignore.
There is no raid rotation on p99. Grats on your Inny kill! :)
This. It's first come, first serve. Whoever has a raid force present when a mob pops and gets first aggro, by GM law, has priority for the kill. TMO typically has 36 toons always waiting at said spawnpoints though. They've only been suspended from raiding once, when they stole a boss kill from BDA, and BDA told the admins about it; TMO was given a 3-week suspension as a result.
But why do people let TMO bully the server and get away with it? Why hasn't anyone stood up to them and said "No, we want a shot at this content too."?
bizzum
11-21-2012, 02:01 PM
I spent 6 years in EQ as a co-leader of the #1 guild on Xev, Quiet Solitude http://www.qsguild.net/forum/viewtopic.php?f=4&t=4970, the guild is still there to this day on live and now on Xegony.
You spelled Harmonium wrong. :P Also, there was no raid rotation for Kunark/Velious as far as I can recall except that whoever killed Sonty had NToV to themselves for that week.
Your system would be hard to keep up I think with the variance thats on this server, coupled with the lack of random repops. If that changed, it might be a possibility, but I don't know if you could expect all parties to comply. I think 99% of the raiders enjoy competition--maybe not all of the types of competition that exist currently--but they wouldn't want to sink into a rotation probably.
webrunner5
11-21-2012, 02:03 PM
TMO is the King Turd on here hands down. Good luck getting a Rotation. But that is what you have to do to stay being the King Turd. :eek:
Alarti0001
11-21-2012, 02:05 PM
Ok, so forgive me if this is common knowledge or has already been discussed. ;)
This would be aimed more at TMO since they are the main force.
My husband and I have only been on this server about 3 weeks and the people I have asked do not seem to know. I have not been ready to raid so I did not concern myself to much with finding this info out until now.
So, my guild Taken on my 1st planar raid with them killed Innoruk in Hate last night. He was an add and we downed him easily with 3 other adds.
Now here is my question, is there a raid rotation? I am sure my leaders know this answer but with T-day cooking, its easier to sit down and type this up. :o
I spent 6 years in EQ as a co-leader of the #1 guild on Xev, Quiet Solitude http://www.qsguild.net/forum/viewtopic.php?f=4&t=4970, the guild is still there to this day on live and now on Xegony.
Our guild managed and oversaw the Raid Rotation and honor system. Guilds earned their way to kills and into the rotation by proving they could kill X mobs first unassisted and in a reasonable time. For example, if a guild killed Inny then then earned the right to the next slightly harder raid boss, kill that boss and earn the right to next X boss... etc (If that makes sense)
Our rotation had about 3 top guilds and several lesser guilds... When a mob popped, the next guild in rotation was given a a window of X hours after he popped to kill it. Our guild typically would pass on our turn for a lesser Raid boss unless someone needed something from that boss. Granted this was live so many more targets and we only went to places like hate for epic quest items.
We had 1 guild in the 6 years break conformity and started to steal raid mobs. Needless to say the other guilds converged and cock blocked, removing that guild from the rotation and into oblivion. (They were #2 on the server and wanted to take over. They would show up and kill the lesser guilds targets like Ninja's, so my guild intervened)
This is one of the reasons we chose to return to EQ, the player base is phenemonal.
So if there is no current Raid Rotation, I would implore TMO to step up to the plate and become the raiding officials and enforcers. It creates a well balance server and IMHO makes that top guild really shine.
For myself loot is a secondary concern. I think about my Tank, my leaders, my friends, who spend so much time with us and raiding X mob to death for us. I would love to see our MT Kenevil rewarded with his Epic, and others.
If you do already maintain a Raid Rotation, then disregard this post, and thank you for doing what you do <3
Competitive EQ Raiding is a classic experience. Grats on your inny kill!
Disregard Metallikus he is only capable of posting hateful tripe.
sulious
11-21-2012, 02:05 PM
There was a server dragon rotation once. Good times.
http://www.project1999.org/forums/showthread.php?t=76871&highlight=sanluen
Metallikus
11-21-2012, 02:06 PM
This. It's first come, first serve. Whoever has a raid force present when a mob pops and gets first aggro, by GM law, has priority for the kill. TMO typically has 36 toons always waiting at said spawnpoints though. They've only been suspended from raiding once, when they stole a boss kill from BDA, and BDA told the admins about it; TMO was given a 3-week suspension as a result.
But why do people let TMO bully the server and get away with it? Why hasn't anyone stood up to them and said "No, we want a shot at this content too."?
When you said they have only been suspended once, that is not true. TMO has been raid suspended four times. Pretty much slaps on the wrists because they only got caught for 10% of the stuff were they should have been suspended and more permanent actions should have been deemed. They had a corrupt GM Amelinda sweep petitions under the rug to keep them out of trouble.
bizzum
11-21-2012, 02:07 PM
When you said they have only been suspended once, that is not true. TMO has been raid suspended four times. Pretty much slaps on the wrists because they only got caught for 10% of the stuff were they should have been suspended and more permanent actions should have been deemed. They had a corrupt GM Amelinda sweep petitions under the rug to keep them out of trouble.
inb4rnf
Silly analysis there, considering we have not been raid suspended since Amelinda left, and I'm 110% sure you still petition everything that doesn't go your way.
Metallikus
11-21-2012, 02:09 PM
There was a server dragon rotation once. Good times.
http://www.project1999.org/forums/showthread.php?t=76871&highlight=sanluen
TMO rotated dragons with IB and VD when TMO wasnt dominating the raid scene. Trakanon and Veeshan Peek dragons were rotated for months. Now that IB and VD are gone, TMO doent want to acknowledge that rotations are viable solutions to a crowded end game raid scene. They would rather poop in socks.
Twilight-Sparkle
11-21-2012, 02:10 PM
When you said they have only been suspended once, that is not true. TMO has been raid suspended four times. Pretty much slaps on the wrists because they only got caught for 10% of the stuff were they should have been suspended and more permanent actions should have been deemed. They had a corrupt GM Amelinda sweep petitions under the rug to keep them out of trouble.
So they even had a GM that was working for them? Wtf, do they pay for this server or something?
sulious
11-21-2012, 02:10 PM
I would implore TMO to step up to the plate and become the raiding officials and enforcers.
I am rooting for them:)
Alarti0001
11-21-2012, 02:10 PM
When you said they have only been suspended once, that is not true. TMO has been raid suspended four times. Pretty much slaps on the wrists because they only got caught for 10% of the stuff were they should have been suspended and more permanent actions should have been deemed. They had a corrupt GM Amelinda sweep petitions under the rug to keep them out of trouble.
Also don't forget GM's always in the competing guilds, Bisch, Cyrius, Xzerion, Hobby.
VD should have been suspended multiple times as should have BDA.
Amelinda was never Pro-TMO
Alarti0001
11-21-2012, 02:11 PM
TMO rotated dragons with IB and VD when TMO wasnt dominating the raid scene. Trakanon and Veeshan Peek dragons were rotated for months. Now that IB and VD are gone, TMO doent want to acknowledge that rotations are viable solutions to a crowded end game raid scene. They would rather poop in socks.
Trak and VP were on rotations due to the holidays and for no other reason. Derp.
bizzum
11-21-2012, 02:11 PM
TMO rotated dragons with IB and VD when TMO wasnt dominating the raid scene. Trakanon and Veeshan Peek dragons were rotated for months. Now that IB and VD are gone, TMO doent want to acknowledge that rotations are viable solutions to a crowded end game raid scene. They would rather poop in socks.
Metallikus doesn't want to acknowledge that his side initiates pooping in their own socks more frequently than others. Also that the circumstance are way different for a rotation when you have competition that actually gets kills not attributed to people not tracking a mob or having the other guild kill it for you.
Lets get this baby in RNF quicker I want my last day at work today to fly by.
Alarti0001
11-21-2012, 02:12 PM
Lets get this baby in RNF quicker I want my last day at work today to fly by.
Metallikus
11-21-2012, 02:14 PM
This is how TMO operates. Someone tells truths that smear their rep, so they have teams of trolls working to get the thread to RNF where they can spin it into oblivion.
Writ3r
11-21-2012, 02:14 PM
Trak and VP were on rotations due to the holidays and for no other reason. Derp.
So when does this years version start seeing as Thanksgiving is tomorrow?
Nneave
11-21-2012, 02:15 PM
You spelled Harmonium wrong. Also, there was no raid rotation for Kunark/Velious as far as I can recall except that whoever killed Sonty had NToV to themselves for that week.
Your system would be hard to keep up I think with the variance thats on this server, coupled with the lack of random repops. If that changed, it might be a possibility, but I don't know if you could expect all parties to comply. I think 99% of the raiders enjoy competition--maybe not all of the types of competition that exist currently--but they wouldn't want to sink into a rotation probably.
Our guild maintained a rotation in Velious, Planes of Power etc, or they did until we quit in about 2005.. We did stop keeping track of old content bosses I think like Inny at some point. I was recruiting officer and left the men to manage the raid rotation, but I was involved in enough conversations to understand how it works.
Well, if that is how TMO really is then they would do well to note what goes around comes around. I am a hard core raider at heart but not at the expense of others... Its a game.
That #2 my guild took out of rotation... was #1 on server the first 2 years...
Only kids care about E-peen, is that what TMO is compromised of?
Competition is PvP.... This is a PvE game.. fighting each other is retarded and counter productive to the server.
Twilight-Sparkle
11-21-2012, 02:17 PM
Our guild maintained a rotation in Velious, Planes of Power etc, or they did until we quit in about 2005.. We did stop keeping track of old content bosses I think like Inny at some point. I was recruiting officer and left the men to manage the raid rotation, but I was involved in enough conversations to understand how it works.
Well, if that is how TMO really is then they would do well to note what goes around comes around. I am a hard core raider at heart but not at the expense of others... Its a game.
That #2 my guild took out of rotation... was #1 on server the first 2 years...
Only kids care about E-peen, is that what TMO is compromised of?
Competition is PvP.... This is a PvE game.. fighting each other is retarded and counter productive to the server.
Keep an eye on the RNF section, you might see your name in there soon.
Nneave
11-21-2012, 02:19 PM
What is RNF?
sulious
11-21-2012, 02:19 PM
Competition is PvP.... This is a PvE game.. fighting each other is retarded and counter productive to the server.
I support this message. *fist pump
Rotations are easier to maintain when you know when the boss is spawning. P99 still operates on a 96-hour window when the boss can pop at anytime over a 4 day period.
What is RNF?
Rants and Flames sub-forum, never has there been a more wretched hive of scum and villainy.
Nneave
11-21-2012, 02:22 PM
I was told 24 hr window yest?
Alarti0001
11-21-2012, 02:23 PM
This is how TMO operates. Someone tells truths that smear their rep, so they have teams of trolls working to get the thread to RNF where they can spin it into oblivion.
This is how metallikus operates, he sits in his basement with his tinfoil hat on spins a conspiracy and calls it truth.
Provide evidence fool!
Nneave
11-21-2012, 02:23 PM
Rants and Flames sub-forum, never has there been a more wretched hive of scum and villainy.
LOL!!
Ok, well I am not ranting, just asking a question :)
I have not formed any opinions of my own towards TMO, they have been kind to me in game.
Alarti0001
11-21-2012, 02:24 PM
So when does this years version start seeing as Thanksgiving is tomorrow?
There is no viable competition this year. So need to halt drama, or worry about long trak pooopsocks.
I was told 24 hr window yest?
No boss has a "24 hour window".
Trakanon has a +-18 hour window for a total of 36 hours in which he shows up.
Draco, Maestro have +-24 hour windows for a total of 48 hours in which they may appear.
CT, Inny, Fay, Gore, Tal, Sev, VS, Nagafen, Vox, VP dragons, each have a +-48 hour window for a total of 96 hours or 4 days in which they could spawn at a random time.
Nneave
11-21-2012, 02:28 PM
I am more curious as to why the GM's would allow such Monopoly? One would think that would drive away players.
I think that is probably why they are looking into upping timers and getting Velious out.
Writ3r
11-21-2012, 02:28 PM
Sweet young innocent Nneave, i am glad your time here thus far has been enjoyable and hope that you continue to be void of the darkness that this server looms.
However, the 24hr window is correct for only a few mini-bosses one of which you showed interest for your main tank... being Maestro. Yet, it is 24 hours on each side of the spawn.
This mob is generally obtainable if you put the time in despite almost every other guild wanting him. The rate of spawn seems to have been enough to allow multiple guilds to acquire him at differing times.
If the discussed raid changes in the thread posted by Rogean ever occur there won't be much need for this conversation as there should be much more to go around even prior to velious.
LOL!!
Ok, well I am not ranting, just asking a question :)
I have not formed any opinions of my own towards TMO, they have been kind to me in game.
Threads started with the best of intentions usually end up there once the dog pile begins.
Don't let the forum spoil your in-game experience. ;)
Nneave
11-21-2012, 02:30 PM
No boss has a "24 hour window".
Trakanon has a +-18 hour window for a total of 36 hours in which he shows up.
Draco, Maestro have +-24 hour windows for a total of 48 hours in which they may appear.
CT, Inny, Fay, Gore, Tal, Sev, VS, Nagafen, Vox, VP dragons, each have a +-48 hour window for a total of 96 hours or 4 days in which they could spawn at a random time.
Thx for the info Ele <3
Zeelot
11-21-2012, 02:30 PM
'Competition' for me in EQ is when 2 or more guilds are racing to engage a target. The most enjoyment I get out of EQ is evaluating each guilds forces as they enter a zone and engaging as soon as possible. If a guild goes too early they chance wiping and too late they chance losing to the opposition. This sort of race is not always how it goes, but when it does happen this way EQ is the most fun for me. I see no reason to make a rotation and take away from the chance to get that kind of experience. I understand the negative aspects of 'competition' such as socking, sniping, training, etc, but it is not like I enjoy that part of it. However, the feeling of a good race every once in awhile outweighs all the grief.
bizzum
11-21-2012, 02:31 PM
Come on Elethia, don't put it that way, just looking for a bit of fun on the day before vacation!!
Twilight-Sparkle
11-21-2012, 02:31 PM
I still haven't heard anyone explain why NOBODY is willing to stand up to TMO, why everyone just lets them get away with these bullshit politics and bullying.
I am more curious as to why the GM's would allow such Monopoly? One would think that would drive away players.
I think that is probably why they are looking into upping timers and getting Velious out.
The GMs have already stated they would not enforce any rotations, and it would need to come from the players to self enforce any kind of rotation system that may occur.
Alarti0001
11-21-2012, 02:34 PM
I am more curious as to why the GM's would allow such Monopoly? One would think that would drive away players.
I think that is probably why they are looking into upping timers and getting Velious out.
Lack of content is what is driving away players. Velious is over a year late. EQ was never designed to last on Kunark for very long.
Ephirith
11-21-2012, 02:34 PM
I am more curious as to why the GM's would allow such Monopoly? One would think that would drive away players.
I think that is probably why they are looking into upping timers and getting Velious out.
It does drive away players.
But as much as I hate the attitude/mentality of a lot of raiders on this server, I think that if you want the best gear you need to put in the most work. TMO puts in more work than anyone else, batphoning at 3 AM and throwing a raid together quickly. They are willing to sit on a spawn for 40 hours to get loots.
At the same time, it has gotten to a point where they are killing mobs they don't even need so they can sell the loot / gear their 9th alt. I don't think live ever saw that level of redundancy. Live also wasn't in Kunark for 2+ years.
If you switch to a rotation that dedication means nothing and basically everybody gets handed gear. None of these encounters are difficult. The status quo is fair.
Twilight-Sparkle
11-21-2012, 02:36 PM
That is beating a dead horse twilight, you can search the forums and find more than enough posts going back and forth about the subject. The fact of the matter is they are the largest guild who has the most time across all timezones to take advantage of the current system compared to other guilds. To try and stand up to them requires too much of a time sink that most just aren't willing to sacrifice due to the time it takes away from RL experiences/responsibilities.
Eh. BDA and FE could stand up to them if they were willing. TMO isn't THAT dominant.
sulious
11-21-2012, 02:38 PM
'Competition' for me in EQ is when 2 or more guilds are racing to engage a target. .
Yeah this would be fun to do however this never happens. Just log in your 100 alts that are camped at raid staging areas? This is why things need to change. So more and more FTE fights will happen. Here's to swinging at air.
Alarti0001
11-21-2012, 02:38 PM
Eh. BDA and FE could stand up to them if they were willing. TMO isn't THAT dominant.
We don't have to be anymore. We could be again, we welcome them trying TMO seriously needs to get some of the lazy sloppy raiding out of its system before velious hits.
Alarti0001
11-21-2012, 02:40 PM
Yeah this would be fun to do however this never happens. Just log in your 100 alts that are camped at raid staging areas? This is why things need to change. So more and more FTE fights will happen. Here's to swinging at air.
We play a game... velious is years late... we weren't supposed to level alts during this time? Some of us have been here since opening day.
Nneave
11-21-2012, 02:41 PM
It does drive away players.
But as much as I hate the attitude/mentality of a lot of raiders on this server, I think that if you want the best gear you need to put in the most work. TMO puts in more work than anyone else, batphoning at 3 AM and throwing a raid together quickly. They are willing to sit on a spawn for 40 hours to get loots.
At the same time, it has gotten to a point where they are killing mobs they don't even need so they can sell the loot / gear their 9th alt. I don't think live ever saw that level of redundancy. Live also wasn't in Kunark for 2+ years.
If you switch to a rotation that dedication means nothing and basically everybody gets handed gear. None of these encounters are difficult. The status quo is fair.
Well said.
Twilight, do not underestimate some of us. My guild on Xev liberated the server from Tyranny, granted I was younger with no responsibilities... It also turned the game into a full time job and a nightmare. I do not like to fight with others unless it is PvP, but my sense of equality and fairness will drive me to take action against the unjust :)
Twilight-Sparkle
11-21-2012, 02:42 PM
We don't have to be anymore. We could be again, we welcome them trying TMO seriously needs to get some of the lazy sloppy raiding out of its system before velious hits.
At least when Velious does hit you guys can mosey on over there and I can have a realistic chance at my bard epic.
Sounds like TMO members need to get a job.
What makes you assume TMO members are without jobs?
TMO has international membership including all parts of Europe, Asia, Middle East, Australia, and all parts of the US. This is one of their strongest aspects allowing 24/7 raiding. People are available at all hours of the day.
TMO has successful professionals that have flexible schedules allowing them to raid as they want.
TMO has numerous law enforcement/public safety officers that have shifts further allowing a sufficient raid force during non-peak US hours.
TMO has quite a few students with varied schedules again allowing for raids at non-peak hours.
EQ isn't limited to a desktop at home on dialup/cable modem like it was back in 1999, laptops and flash drives have come a long way and the proliferation of 3G/4G wireless broadband means you can play pretty much anywhere, anytime.
Alarti0001
11-21-2012, 02:45 PM
At least when Velious does hit you guys can mosey on over there and I can have a realistic chance at my bard epic.
You have a very realistic chance now. Be a very exceptional bard and App to TMO, or join one of the other guilds and get FTE, OR save up some cash I am sure we have some guts for sale.
Twilight-Sparkle
11-21-2012, 02:46 PM
You have a very realistic chance now. Be a very exceptional bard and App to TMO, or join one of the other guilds and get FTE, OR save up some cash I am sure we have some guts for sale.
Sure, when you guys drop the guts below 100k, I'll be ready and waiting.
Twilight-Sparkle
11-21-2012, 02:47 PM
No, they will still deny you a free chance at epic so that they can continue to sell them.
Velious changes the bard epic. Trakanon becomes a triggered pop via "an undead bard" so you can spawn him on turn-in for the item you need.
No, they will still deny you a free chance at epic so that they can continue to sell them.
Yeah, like this guy.
http://www.project1999.org/forums/showthread.php?t=83977
http://www.project1999.org/forums/showpost.php?p=769205&postcount=8
Metallikus
11-21-2012, 02:49 PM
You have a very realistic chance now. Be a very exceptional bard and App to TMO, or join one of the other guilds and get FTE, OR save up some cash I am sure we have some guts for sale.
This......
They monopolize the content so that you are forced to either join their borg collective or pay them for your stuff.
People with weak willpower join their ranks instead of fighting the good fight because it is the path of least resistance.
Autotune
11-21-2012, 02:51 PM
What makes you assume TMO members are without jobs?
TMO has international membership including all parts of Europe, Asia, Middle East, Australia, and all parts of the US. This is one of their strongest aspects allowing 24/7 raiding. People are available at all hours of the day.
TMO has successful professionals that have flexible schedules allowing them to raid as they want.
TMO has numerous law enforcement/public safety officers that have shifts further allowing a sufficient raid force during non-peak US hours.
TMO has quite a few students with varied schedules again allowing for raids at non-peak hours.
EQ isn't limited to a desktop at home on dialup/cable modem like it was back in 1999, laptops and flash drives have come a long way and the proliferation of 3G/4G wireless broadband means you can play pretty much anywhere, anytime.
Stop posting TMO secrets.
Also, thank you Anthrax for being the first person to push this thread toward RnF. People should always be able to count on you to go crazy when you see the letters T, M and O together.
bizzum
11-21-2012, 02:52 PM
I think Anthrax's irl name is Tom and that is why is is angry all the time.
Alarti0001
11-21-2012, 02:53 PM
This......
They monopolize the content so that you are forced to either join their borg collective or pay them for your stuff.
People with weak willpower join their ranks instead of fighting the good fight because it is the path of least resistance.
LOL.
People with weak brain power make up conspiracy theories as to why their guild can't compete on the same level. If you consider a borg a mass of people following orders blindly based on one persons controlling thoughts than you might be that borg. Since you based your assumptions on what you have been told or what you feel rather than evidence or fact.
We always accept fun and skilled players into our ranks.
Nneave
11-21-2012, 02:55 PM
Why won't TMO give others a chance for their epic if no one in TMO needs it?
I know for sure my guild is capable of mobilizing and killing raid bosses in a reasonable time.
If TMO just has that many pple where someone always need the epic piece then I can understand.
Ele maybe you can answer for me reasonably. That would be my only complaint, if TMO truly cock blocked just for the sake of cock blocking. That would bother me if I was a member. I know I am weird, I truly care about others.
I would gladly make a pact to stay naked the rest of my cleric career, if TMO would let some others get their much needed epic items.
Raavak
11-21-2012, 02:57 PM
Trak and VP were on rotations due to the holidays and for no other reason. Derp.
So when does this years version start seeing as Thanksgiving is tomorrow?
All the viable competition is gone. Most of those who were left joined TMO. TMO will easily handle pops during the holidays this year. Rotation unneccessary.
Twilight-Sparkle
11-21-2012, 02:57 PM
Why won't TMO give others a chance for their epic if no one in TMO needs it?
One word: Platinum.
Safon
11-21-2012, 02:58 PM
Sure, when you guys drop the guts below 100k, I'll be ready and waiting.
Didn't you pretty much just start here? How on earth can you afford anything close to even a 30 - 90k trak guts mq
Alarti0001
11-21-2012, 02:58 PM
Why won't TMO give others a chance for their epic if no one in TMO needs it?
I know for sure my guild is capable of mobilizing and killing raid bosses in a reasonable time.
If TMO just has that many pple where someone always need the epic piece then I can understand.
Ele maybe you can answer for me reasonably. That would be my only complaint, if TMO truly cock blocked just for the sake of cock blocking. That would bother me if I was a member. I know I am weird, I truly care about others.
I would gladly make a pact to stay naked the rest of my cleric career, if TMO would let some others get their much needed epic items.
We get new apps needing gear outs, Alts needing gear, and mains who still need gear off many mobs. We are a raiding guild and as such it is our responsibility to provide raids and loots to the players who join such a guild. If we don't gear out alts and apps eventually players stop playing. There needs to be some reward to playing while we wait to velious.
Very basic common sense there. No cockblocking or crazy motives.
Arrisard
11-21-2012, 02:59 PM
Pony dude, you've been on this server what, two weeks? Three at most? You have some mighty strong opinions about situations and people I'm willing to bet you haven't had a single second of actual first hand experience with. But, who am I kidding, that's par for the course around here, spend 10 minutes on the P99 boards and you're a fucking guild historian. Metallikus might be a lot of choice words I'd like to pick out, but at least I can't say he wasn't actually there for some of it to develop his own, imo warped, perspective of things.
Twilight-Sparkle
11-21-2012, 03:00 PM
Didn't you pretty much just start here? How on earth can you afford anything close to even a 30 - 90k trak guts mq
Prostitution.
Safon
11-21-2012, 03:02 PM
Why won't TMO give others a chance for their epic if no one in TMO needs it?
I know for sure my guild is capable of mobilizing and killing raid bosses in a reasonable time.
If TMO just has that many pple where someone always need the epic piece then I can understand.
Ele maybe you can answer for me reasonably. That would be my only complaint, if TMO truly cock blocked just for the sake of cock blocking. That would bother me if I was a member. I know I am weird, I truly care about others.
I would gladly make a pact to stay naked the rest of my cleric career, if TMO would let some others get their much needed epic items.
Epics are already far less of an "epic" achievement than I recall during live. I don't think everyone and their grandmother should expect to get their expect, unless the class epic is already a joke to achieve (rogue, shaman etc)
Epics should go to the best players (or just those with the most time on their hands I suppose)
McMuffins
11-21-2012, 03:02 PM
This is a great idea, and easy to do. It's easy because we (each top guild) pretty much do everything required anyway. Monsters being on any extended timers doesn't mean it's harder, here's the solution:
Guild A regulates the rotation by simply having guilds apply for rights. The guild A rotation operator invests into the Twitter Batphones of each applied guilds. These guilds that apply do their own tracking (done already), and once the monster pops, they Batphone for help, and the rotation coordinator knows that they have the monster.
Rotation is in fact just a way to say "Hey, Guild Name X, we respect your Guild Name and want you to travel up the timeline of monsters with us."
If you just joined TMO, it would be the same thing as rotation, there will always be the same number (ish) of people trying to get items and have fun. The only difference is the guild name.
TL;DR
Rotation is a nice way of combining two or more guilds who don't want to merge, because in reality you could just join the top raiding guild and have the same chances of getting loot.
I agree with rotation because there will never be a point where everyone will join just one guild.
Rotation 2013.
Nneave
11-21-2012, 03:02 PM
All the viable competition is gone. Most of those who were left joined TMO. TMO will easily handle pops during the holidays this year. Rotation unneccessary.
No one is questioning your ability, its your reasoning I question.
Not to be offensive but most guilds who behave this way it is because their leaders become self righteous and/or they are lead by young pple.
Safon
11-21-2012, 03:02 PM
Prostitution.
So RMT? Got it, that's what I thought
Nneave
11-21-2012, 03:04 PM
We get new apps needing gear outs, Alts needing gear, and mains who still need gear off many mobs. We are a raiding guild and as such it is our responsibility to provide raids and loots to the players who join such a guild. If we don't gear out alts and apps eventually players stop playing. There needs to be some reward to playing while we wait to velious.
Very basic common sense there. No cockblocking or crazy motives.
Ok, that is reasonable.
Twilight-Sparkle
11-21-2012, 03:04 PM
So RMT? Got it, that's what I thought
What's RMT? And if you want a serious answer, I got handouts from a friend who convinced me to move here from Grand Creation. That's basically how I was able to get full Lambent.
Alarti0001
11-21-2012, 03:04 PM
No one is questioning your ability, its your reasoning I question.
Not to be offensive but most guilds who behave this way it is because their leaders become self righteous and/or they are lead by young pple.
Ageism!. Also the p1999 community is significantly older than EQ was on live or any other MMO community currently. Think of the premise relive your game from 1999. 13 years ago.
Autotune
11-21-2012, 03:10 PM
Prostitution.
I'd check this dude for RMTing.
Not moving this to RnF (yet), but lets try and keep the RMT accusations to a minimum eh?
Carry on.
Twilight-Sparkle
11-21-2012, 03:12 PM
I'd check this dude for RMTing.
Well, guess I've taken it for as long as I can. I'm actually not two weeks old. This is a troll account. Yes, I am a troll.
My real account has been around here for 6 months or so. Its name is Flash.
Flash
11-21-2012, 03:13 PM
Well, guess I've taken it for as long as I can. I'm actually not two weeks old. This is a troll account. Yes, I am a troll.
My real account has been around here for 6 months or so. Its name is Flash.
OH HELLO THERE.
Autotune
11-21-2012, 03:15 PM
I'd still check you out for mysterious large amounts of platinum deposits onto your characters lol.
Alarti0001
11-21-2012, 03:15 PM
Well, guess I've taken it for as long as I can. I'm actually not two weeks old. This is a troll account. Yes, I am a troll.
My real account has been around here for 6 months or so. Its name is Flash.
..... People with anon troll accounts... ugh
Flash
11-21-2012, 03:18 PM
I'd still check you out for mysterious large amounts of platinum deposits onto your characters lol.
I'd check you for STD's.
McMuffins
11-21-2012, 03:18 PM
Ephi, could you just delete all non-related posts and rnf rather than move the entire beautiful thread to rnf?
Autotune
11-21-2012, 03:18 PM
I'd check you for STD's.
and we'd both probably find what we're looking for!
Nneave
11-21-2012, 03:18 PM
Ageism!. Also the p1999 community is significantly older than EQ was on live or any other MMO community currently. Think of the premise relive your game from 1999. 13 years ago.
God complex leaders gotcha! .. jk :p
Ok, thank you for all the helpful and reasonable posts from most of you..
I would still ask that TMO considers it.. Maintaining and enforcing raid rotations requires a guild of your caliber.. If it is something that is to difficult for even TMO to tackle, then I understand, it is a lot of work. We had like 3 or 4 officers purely dedicated to rotation and timers.
Off to do some cooking.. sigh.
Happy Turkey day all <3
Flash
11-21-2012, 03:20 PM
and we'd both probably find what we're looking for!
I'm sure there's something floating around in there.
Anyway, happy thanksgiving all. Let's more this to RNF and find something else to troll about.
Alarti0001
11-21-2012, 03:24 PM
God complex leaders gotcha! .. jk :p
Ok, thank you for all the helpful and reasonable posts from most of you..
I would still ask that TMO considers it.. Maintaining and enforcing raid rotations requires a guild of your caliber.. If it is something that is to difficult for even TMO to tackle, then I understand, it is a lot of work. We had like 3 or 4 officers purely dedicated to rotation and timers.
Off to do some cooking.. sigh.
Happy Turkey day all <3
Im not sure why we would be interested.
Eccezan
11-21-2012, 03:24 PM
God complex leaders gotcha! .. jk :p
Ok, thank you for all the helpful and reasonable posts from most of you..
I would still ask that TMO considers it.. Maintaining and enforcing raid rotations requires a guild of your caliber.. If it is something that is to difficult for even TMO to tackle, then I understand, it is a lot of work. We had like 3 or 4 officers purely dedicated to rotation and timers.
Off to do some cooking.. sigh.
Happy Turkey day all <3
After careful consideration, the raid rotation idea has been denied. Furthermore, I need to give forceful entry some credit for doing what it takes to compete on P99. Heres to them gaining more members and developing into a solid 2nd option for raiding on the server.
Nneave
11-21-2012, 03:27 PM
After careful consideration, the raid rotation idea has been denied. Furthermore, I need to give forceful entry some credit for doing what it takes to compete on P99. Heres to them gaining more members and developing into a solid 2nd option for raiding on the server.
Your Avatar says it all :)
I promise this is not the last you have seen of me.. It may not be soon, but there are enough players on this server who dislike TMO enough to gang up..
Karma is all I have to say.
Alarti0001
11-21-2012, 03:28 PM
Your Avatar says it all :)
I promise this is not the last you have seen of me.. It may not be soon, but there are enough players on this server who dislike TMO enough to gang up..
Karma is all I have to say.
You are a very stealthy troll.
Oh and good luck =))))
Autotune
11-21-2012, 03:29 PM
Your Avatar says it all :)
I promise this is not the last you have seen of me.. It may not be soon, but there are enough players on this server who dislike TMO enough to gang up..
Karma is all I have to say.
Um, I've suggested many times for the other guilds to gang up, good luck with that.
Also, why would TMO agree to do more work (regulating the rotation in which there would be 10-20 guilds on) for less loot and raiding?
Zeelot
11-21-2012, 03:30 PM
If people want to hate TMO because our playstyle doesn't include raid rotations, I could care less. It is not my problem. TMO has raided the way we do since 1999.
Ephirith
11-21-2012, 03:31 PM
After careful consideration, the raid rotation idea has been denied.
http://img607.imageshack.us/img607/7434/rotations.jpg (http://imageshack.us/photo/my-images/607/rotations.jpg/)
India
11-21-2012, 03:31 PM
Your Avatar says it all :)
I promise this is not the last you have seen of me.. It may not be soon, but there are enough players on this server who dislike TMO enough to gang up..
Karma is all I have to say.
"enough players on this server who dislike TMO" - and where pray tell did you come by this bit of information? RnF? Consensus in this thread? All the people you've gotten to know in the short time you've been here?
For someone who claims to be so new to the server you're awful full of yourself. Though if you think you can pull it off, I am sure TMO will welcome the competition.
Autotune
11-21-2012, 03:36 PM
http://img607.imageshack.us/img607/7434/rotations.jpg (http://imageshack.us/photo/my-images/607/rotations.jpg/)
I had a similar image in my head when he posted about "careful consideration" lol
Toehammer
11-21-2012, 03:44 PM
This thread is ridiculous for many reasons:
1) TMO doesn't care about making the server a better place, stop beating a dead horse
2) They are "winning" (still don't understand what that means in EQ)
3) If you want to "win" and have "competition", you join them... if not, you just don't see the end game. Who cares? Is end game that cool any way?
4) They are busy gearing out new apps and alts... a process that will never end.
.
.
.
n)
My advice to you nneave: ignore the forums. But if you don't, at least put trolls like Alarti and Autotune on ignore... makes the forum tolerable.
Personally I play on Blue and Red... if you want ACTUAL competition, play red. Still a zergling guild at the top... but at least you can kill them if they are being a d-bag. Still, I like blue more, /shrug. However, all of the "bluebies" here and Zeelot saying there is "competition" is a joke. "Competition" on blue means who can stay awake at their computer the longest... aka: who is the uber nerd.
Toehammer
11-21-2012, 03:46 PM
http://img607.imageshack.us/img607/7434/rotations.jpg (http://imageshack.us/photo/my-images/607/rotations.jpg/)
/thread, perfect.
Alarti0001
11-21-2012, 03:46 PM
This thread is ridiculous for many reasons:
1) TMO doesn't care about making the server a better place, stop beating a dead horse
2) They are "winning" (still don't understand what that means in EQ)
3) If you want to "win" and have "competition", you join them... if not, you just don't see the end game. Who cares? Is end game that cool any way?
4) They are busy gearing out new apps and alts... a process that will never end.
.
.
.
n)
My advice to you nneave: ignore the forums. But if you don't, at least put trolls like Alarti and Autotune on ignore... makes the forum tolerable.
Personally I play on Blue and Red... if you want ACTUAL competition, play red. Still a zergling guild at the top... but at least you can kill them if they are being a d-bag. Still, I like blue more, /shrug. However, all of the "bluebies" here and Zeelot saying there is "competition" is a joke. "Competition" on blue means who can stay awake at their computer the longest... aka: who is the uber nerd.
Pssh I've trolled 2-3 times ever. However, I suspect this whole thread was a troll.
India
11-21-2012, 03:50 PM
I suspect this whole thread was a troll.
Yep
Back from lunch, what have I missed?
Toehammer
11-21-2012, 03:52 PM
Yep
probably... troll threads can be fun though :)
Ungriim
11-21-2012, 03:53 PM
Raid rotation would be the best thing to ever happen to server population. Rotate everything pre-Velious and when Velious opens make that a FFA.
feanan
11-21-2012, 03:54 PM
TMO is busy selling 250k bp's, and 300k epics...so they can roll that money into buying up even more level 60's that have given up on the server.
That way, when velious finally drops, they will have 400 characters to spread around to the various targets, making sure they get what they want.
So, basically, exactly what they are doing now, but on a larger scale.
bizzum
11-21-2012, 03:55 PM
Back from lunch, what have I missed?
You missed the end of a good morning. Its all over now :(
TMO is busy selling 250k bp's, and 300k epics...so they can roll that money into buying up even more level 60's that have given up on the server.
That way, when velious finally drops, they will have 400 characters to spread around to the various targets, making sure they get what they want.
So, basically, exactly what they are doing now, but on a larger scale.
I stand in the bread line for peridots. :(
I wonder where the free level 60 character line is.
Autotune
11-21-2012, 04:00 PM
I stand in the bread line for peridots. :(
I wonder where the free level 60 character line is.
You can only see them with special shiny mind goggles.
Alarti0001
11-21-2012, 04:01 PM
Raid rotation would be the worst thing to ever happen to server population.
Flash
11-21-2012, 04:02 PM
Confucius say: He who stays awake at keyboard longest wins.
Alarti0001
11-21-2012, 04:02 PM
TMO is busy selling 250k bp's, and 300k epics...so they can roll that money into buying up even more level 60's that have given up on the server.
That way, when velious finally drops, they will have 400 characters to spread around to the various targets, making sure they get what they want.
So, basically, exactly what they are doing now, but on a larger scale.
OOO where do you get your statistics... and have they been verified?
Confucius say: He who stays awake at keyboard longest wins.
Astute observation, EQ is a time sink game. Always has, always will.
Flash
11-21-2012, 04:04 PM
Astute observation, EQ is a time sink game. Always has, always will.
Crowded raid smell different for halfling.
Nneave
11-21-2012, 04:05 PM
You are a very stealthy troll.
Oh and good luck =))))
I am no troll, feel free to log in and say Hi to me in 6 hrs.
Versus
11-21-2012, 04:08 PM
I've become lazy. I only read the first and last pages.
At the risk of saying something someone has already said...
Yes, believe it or not, some of us in TMO do want competition. Surprisingly, killing the same old shit uncontested for an entire year gets old without a bit of excitement. This competition will ultimately make us lose some targets, which will in turn eventually lead to a rotation if we begin to lose ~50% of said mobs. That being said, if those mobs are lost due to the other side sitting on a spawn point, well that's just a game of chance, and those instances won't be acknowledged most likely.
Alarti0001
11-21-2012, 04:08 PM
I am no troll, feel free to log in and say Hi to me in 6 hrs.
Is your character name Nneave?
Alarti0001
11-21-2012, 04:09 PM
Wouldn't Taken be considered the #2 guild on the server after that Inny kill last night?
Guild that gets raid mob kills > Guild that doesn't get raid mob kills? (Please note that ragefire is not considered a raid mob and cannot be taken into consideration with this formula.)
Naaaaah.. BDA got Gore and Fay last week and Gore is infinitely harder than Inny. Ask FE who didn't even attempt Gore, and wiped to Fay.
doraf
11-21-2012, 04:11 PM
Rotations are gay.
Ungriim
11-21-2012, 04:12 PM
how would raid rotation be the worst thing Alarti?
Flash
11-21-2012, 04:13 PM
how would raid rotation be the worst thing Alarti?
Because then they wouldn't get to hog all the kills and drops.
Purdee
11-21-2012, 04:13 PM
You spelled Harmonium wrong. :P Also, there was no raid rotation for Kunark/Velious as far as I can recall except that whoever killed Sonty had NToV to themselves for that week.
Your system would be hard to keep up I think with the variance thats on this server, coupled with the lack of random repops. If that changed, it might be a possibility, but I don't know if you could expect all parties to comply. I think 99% of the raiders enjoy competition--maybe not all of the types of competition that exist currently--but they wouldn't want to sink into a rotation probably.
You beat me to it, harmonium was almost always number 1 on xev. When did QS leap old continent and AV?
Alarti0001
11-21-2012, 04:14 PM
how would raid rotation be the worst thing Alarti?
How would a raid rotation be the best thing Supremacy?
Nneave
11-21-2012, 04:15 PM
Is your character name Nneave?
Yes, my name is same in game.
Someone asked where I got my info if I was new. I am currently 1 bub to 47, and I have heard so many TMO stories short of you all eating peoples babies.
I for one do not follow speculation and I try to listen to everyone's side of the story. 9 times out of 10 the big scarey monster is just misunderstood.
Hence why I asked.
Alarti0001
11-21-2012, 04:16 PM
Yes, my name is same in game.
Someone asked where I got my info if I was new. I am currently 1 bub to 47, and I have heard so many TMO stories short of you all eating peoples babies.
I for one do not follow speculation and I try to listen to everyone's side of the story. 9 times out of 10 the big scarey monster is just misunderstood.
Hence why I asked.
Damn, I have been trying to spread the eating babies rumor since 2001
Nneave
11-21-2012, 04:16 PM
You beat me to it, harmonium was almost always number 1 on xev. When did QS leap old continent and AV?
Harmonium was #1 .. QS took them over 2 to 3 years in. They were tyrants too :)
Alarti0001
11-21-2012, 04:17 PM
Harmonium was #1 .. QS took them over 2 to 3 years in. They were tyrants too :)
SO QS took over 2-3 years in... which is what PoP era?
Nneave
11-21-2012, 04:19 PM
My husband and I bailed 6 mo prior to WoW release. I received $1k USD for my cleric who was ranked #1 for 2 years (Waltz) .
He sold his ranger who was ranked #1 for $700.
Nneave
11-21-2012, 04:20 PM
SO QS took over 2-3 years in... which is what PoP era?
I guess, I have the memory of a 90 yr old woman.
Ungriim
11-21-2012, 04:21 PM
I think the rotation would bring back a lot of old players for one, who aren't willing to timesink moving characters around and camping them out at locs and tracking. I think it also would keep current players more interested in the game, if they could take their game to the raid scene. This would cause an increase in the resist gear market, spread out the wealth, get the community more into the game. I also think that for new players it will make the game more appealing and give them a sence of pride if them and their group of friends could start their own small guild, build it up, and eventually join the rotation.
Alarti0001
11-21-2012, 04:22 PM
I guess, I have the memory of a 90 yr old woman.
Well PoP at the earliest then for your rotation. Another point there were sufficient mobs to support a rotation during that period. So I wouldn't expect a rotation here 2-5 expansions prior to your server's.
bizzum
11-21-2012, 04:22 PM
You beat me to it, harmonium was almost always number 1 on xev. When did QS leap old continent and AV?
I dont even remember QS lol. It was always Harm, OC, AV, Praetorian Legion, and Grey Council. Harm was #1 till they stopped around PoP/GoD and then AV was picking up steam then. No clue after GoD.
Can't say your guild was #1 for the first 2 years when Harm had world first Inny ;)
bizzum
11-21-2012, 04:23 PM
My husband and I bailed 6 mo prior to WoW release. I received $1k USD for my cleric who was ranked #1 for 2 years (Waltz) .
He sold his ranger who was ranked #1 for $700.
Put on watch for RMT!!! :p
Nneave
11-21-2012, 04:25 PM
I think the rotation would bring back a lot of old players for one, who aren't willing to timesink moving characters around and camping them out at locs and tracking. I think it also would keep current players more interested in the game, if they could take their game to the raid scene. This would cause an increase in the resist gear market, spread out the wealth, get the community more into the game. I also think that for new players it will make the game more appealing and give them a sence of pride if them and their group of friends could start their own small guild, build it up, and eventually join the rotation.
My point exactly, I am loving this EQ... Most of us are past our "sit at the PC around the clock phase" in our life.
Any reasonable and logical adult can see allowing other guilds a chance will help keep people playing and interested in the game. Hell, even take 2 turns in a row if its that important before allowing the next guild their turn.
Nneave
11-21-2012, 04:26 PM
Well PoP at the earliest then for your rotation. Another point there were sufficient mobs to support a rotation during that period. So I wouldn't expect a rotation here 2-5 expansions prior to your server's.
Very Reasonable, thank you for at least thinking on it.
Alarti0001
11-21-2012, 04:26 PM
I think the rotation would bring back a lot of old players for one, who aren't willing to timesink moving characters around and camping them out at locs and tracking. I think it also would keep current players more interested in the game, if they could take their game to the raid scene. This would cause an increase in the resist gear market, spread out the wealth, get the community more into the game. I also think that for new players it will make the game more appealing and give them a sence of pride if them and their group of friends could start their own small guild, build it up, and eventually join the rotation.
I think a rotation would cause alot of people to stop playing and more to head to EQMac. Even some of our competition doesn't want a rotation i.e. Doraf(FE).
If we are going to play on a rotation based server why even play here. EQMac has twice as much content. Velious is out. Luclin and PoP for those who like that!
Nneave
11-21-2012, 04:27 PM
Put on watch for RMT!!! :p
Haha, that was live on acct we paid for. I have read the rules here and understand them well.
bizzum
11-21-2012, 04:29 PM
Haha, that was live on acct we paid for. I have read the rules here and understand them well.
I know just kidding around :)
I also made some cash off of live too =x Sure we're not the only ones.
Autotune
11-21-2012, 04:31 PM
I think the rotation would bring back a lot of old players for one, who aren't willing to timesink moving characters around and camping them out at locs and tracking. I think it also would keep current players more interested in the game, if they could take their game to the raid scene. This would cause an increase in the resist gear market, spread out the wealth, get the community more into the game. I also think that for new players it will make the game more appealing and give them a sence of pride if them and their group of friends could start their own small guild, build it up, and eventually join the rotation.
TMO could easily split and have 5-8 guilds worth on the rotation.
or
Would you expect them all to take the major loss of having the largest guild to feed on a rotation where there are numerous guilds capable of taking out 85% of the targets easily.
This would probably happen for BDA as well, possibly Taken as well if they are as large as they once were. They could easily split into 2-3 guilds each. FE could probably split.
Each guild on the rotation would be forced to keep a minimum sized roster to maximize loot/member ratio.
As bubbles has said before, Project1999 has a much larger raid capable player base than any live server of back in the day.
Now lets take the no-repops with the large variance and just throw a 20 guild rotation at it. Sounds like fun, each guild can have about 2 1/2 of every 96hr raid spawn per year! Unless more people join the rotation, then you'll probably see smaller guilds on the rotation for the easier mobs, so you'll probably only see 2 or 1 1/2 of those per year.
The only rotation that would probably work, would be something like Open/TMO/Everyone else.
Ungriim
11-21-2012, 04:33 PM
Everyone who played original EQ knows Luclin ruined it.*ducks* Thats why I wanted to play here, I think Velious was a terrific expansion, and I want the nostalgia of playing it again. I don't want it to be ruined by being over geared by future expansions, and I think a lot of people are in the same boat.
So why do you think people would go to EQMac exactly? It's not the same feel at all that it is here, and the game dynamics are quite different. Plus there is boxing over there. It is a whole different animal.
Nneave
11-21-2012, 04:34 PM
I dont even remember QS lol. It was always Harm, OC, AV, Praetorian Legion, and Grey Council. Harm was #1 till they stopped around PoP/GoD and then AV was picking up steam then. No clue after GoD.
Can't say your guild was #1 for the first 2 years when Harm had world first Inny ;)
I remember all of them, except Praetorian and AV.
Grey Council was good peeps.
I said that there was another guild at #1 slot the first 2-3 yrs before we took them out and it was NOT fun. They left the server if I remember correct. Our guilds strat guides on bosses were used as reference too.. We were no FA, but we were quick, good and fair.
Nneave
11-21-2012, 04:35 PM
Everyone who played original EQ knows Luclin ruined it.*ducks* Thats why I wanted to play here, I think Velious was a terrific expansion, and I want the nostalgia of playing it again. I don't want it to be ruined by being over geared by future expansions, and I think a lot of people are in the same boat.
So why do you think people would go to EQMac exactly? It's not the same feel at all that it is here, and the game dynamics are quite different. Plus there is boxing over there. It is a whole different animal.
I like you Ung, we think alike <3
Alarti0001
11-21-2012, 04:36 PM
Everyone who played original EQ knows Luclin ruined it.*ducks* Thats why I wanted to play here, I think Velious was a terrific expansion, and I want the nostalgia of playing it again. I don't want it to be ruined by being over geared by future expansions, and I think a lot of people are in the same boat.
So why do you think people would go to EQMac exactly? It's not the same feel at all that it is here, and the game dynamics are quite different. Plus there is boxing over there. It is a whole different animal.
I liked Luclin and PoP actually. I understand the arguments against the bazaar and PoK books. I agree with them. Velious is my favorite expansion but I play to raid and Luclin has some fucking awesome raids.
Ungriim
11-21-2012, 04:37 PM
FE doesnt have the base to split. I don't think guilds like Taken and BDA would split, because they are family style guilds and they want to play with people they like. Losing half their guild just for a couple extra dragon drops would be pointless for them. The only thing a rotation would do is open up content for them and let them have more fun. TMO could potentially split because they have an old player base, a new player base, and way too many people to gear, but they could potentially stay as one? I dont know.
Alarti0001
11-21-2012, 04:38 PM
FE doesnt have the base to split. I don't think guilds like Taken and BDA would split, because they are family style guilds and they want to play with people they like. Losing half their guild just for a couple extra dragon drops would be pointless for them. The only thing a rotation would do is open up content for them and let them have more fun. TMO could potentially split because they have an old player base, a new player base, and way too many people to gear, but they could potentially stay as one? I dont know.
BDA has already split, where do you think FE came from?
Ungriim
11-21-2012, 04:40 PM
Ya but I think some of that had to do with IB/VD people looking for a home. There was a lot of homeless raid type players floating around that ended up in BDA. BDA is back to BDA, and they still have the family-style feel
Nneave
11-21-2012, 04:41 PM
I liked Luclin and PoP actually. I understand the arguments against the bazaar and PoK books. I agree with them. Velious is my favorite expansion but I play to raid and Luclin has some fucking awesome raids.
Omg, 70 man, no vent, 8hr raids.
Ungriim
11-21-2012, 04:42 PM
Im leaving for vacation now and won't have internet, but I hope this meeting of GM's and guild leaders I've been hearing about actually happens while I'm gone and that something productive comes of it.
Alarti0001
11-21-2012, 04:43 PM
Ya but I think some of that had to do with IB/VD people looking for a home. There was a lot of homeless raid type players floating around that ended up in BDA. BDA is back to BDA, and they still have the family-style feel
They are less likely to split now certainly but they still have ragethon crazies like Anthrax there.
bizzum
11-21-2012, 04:44 PM
I remember all of them, except Praetorian and AV.
Grey Council was good peeps.
I said that there was another guild at #1 slot the first 2-3 yrs before we took them out and it was NOT fun. They left the server if I remember correct. Our guilds strat guides on bosses were used as reference too.. We were no FA, but we were quick, good and fair.
I guess I can't read, but that wouldn't be the first time. Mixed up what you said. Altera Vita was good peoples too! Yay Xev
Alarti0001
11-21-2012, 04:46 PM
Omg, 70 man, no vent, 8hr raids.
I'm not sure how your raids lasted so long with so many people. But big raids was always more fun than smaller ones which is why current MMO trends bore me.
Ssra, Burrower Beast, THO, Griegs, Akheva are all awesome raids and alot of them are pretty quick. Some of the deeper stuff took some time...but 8 hrs? jeez.
Obviously, I am ignoring VexThal and rightly so.. ICK !
India
11-21-2012, 04:51 PM
I'm not sure how your raids lasted so long with so many people. But big raids was always more fun than smaller ones which is why current MMO trends bore me.
Ssra, Burrower Beast, THO, Griegs, Akheva are all awesome raids and alot of them are pretty quick. Some of the deeper stuff took some time...but 8 hrs? jeez.
Obviously, I am ignoring VexThal and rightly so.. ICK !
I think I was one of the few that liked Vex Thal
Now the raid I hated, because an ench was my main, was the Rathe Council. That raid just sucked initially
Raavak
11-21-2012, 04:59 PM
I liked Luclin and PoP actually. I understand the arguments against the bazaar and PoK books. I agree with them. Velious is my favorite expansion but I play to raid and Luclin has some fucking awesome raids.
EQ peaked with PoP. Outside VT the Luclin raids were awesome... it finally took more than just tank and spank (and I liked the Shissar lore). Same with PoP raids, though Rathe Council was a painful to experience, even as a hybrid.
After that the expansions got so 'meh. Kind of like comparing Star Wars episodes 4, 5, and 6 to 1, 2, and 3.
quido
11-21-2012, 05:01 PM
For those of you new people who think you have a clue and some good input to help change the server, I want you to read through RnF from the last two years and see how much good a bunch of pathetic crying did anyone trying to make change.
porigromus
11-21-2012, 05:29 PM
Ok, so forgive me if this is common knowledge or has already been discussed. ;)
This would be aimed more at TMO since they are the main force.
My husband and I have only been on this server about 3 weeks and the people I have asked do not seem to know. I have not been ready to raid so I did not concern myself to much with finding this info out until now.
So, my guild Taken on my 1st planar raid with them killed Innoruk in Hate last night. He was an add and we downed him easily with 3 other adds.
Now here is my question, is there a raid rotation? I am sure my leaders know this answer but with T-day cooking, its easier to sit down and type this up. :o
I spent 6 years in EQ as a co-leader of the #1 guild on Xev, Quiet Solitude http://www.qsguild.net/forum/viewtopic.php?f=4&t=4970, the guild is still there to this day on live and now on Xegony.
Our guild managed and oversaw the Raid Rotation and honor system. Guilds earned their way to kills and into the rotation by proving they could kill X mobs first unassisted and in a reasonable time. For example, if a guild killed Inny then then earned the right to the next slightly harder raid boss, kill that boss and earn the right to next X boss... etc (If that makes sense)
Our rotation had about 3 top guilds and several lesser guilds... When a mob popped, the next guild in rotation was given a a window of X hours after he popped to kill it. Our guild typically would pass on our turn for a lesser Raid boss unless someone needed something from that boss. Granted this was live so many more targets and we only went to places like hate for epic quest items.
We had 1 guild in the 6 years break conformity and started to steal raid mobs. Needless to say the other guilds converged and cock blocked, removing that guild from the rotation and into oblivion. (They were #2 on the server and wanted to take over. They would show up and kill the lesser guilds targets like Ninja's, so my guild intervened)
This is one of the reasons we chose to return to EQ, the player base is phenemonal.
So if there is no current Raid Rotation, I would implore TMO to step up to the plate and become the raiding officials and enforcers. It creates a well balance server and IMHO makes that top guild really shine.
For myself loot is a secondary concern. I think about my Tank, my leaders, my friends, who spend so much time with us and raiding X mob to death for us. I would love to see our MT Kenevil rewarded with his Epic, and others.
If you do already maintain a Raid Rotation, then disregard this post, and thank you for doing what you do <3
So you started three weeks ago on this server and you are already raiding? Power leveling? Purchased characters? So much for enjoying the journey. :)
Amontillado
11-21-2012, 05:44 PM
Quoting the entire post of the OP is dumb. Knock it off
Enygma
11-21-2012, 05:51 PM
TMO rotated dragons with IB and VD when TMO wasnt dominating the raid scene. Trakanon and Veeshan Peek dragons were rotated for months. Now that IB and VD are gone, TMO doent want to acknowledge that rotations are viable solutions to a crowded end game raid scene. They would rather poop in socks.
Metallikusconfirmed retard because TMO honored the agreement, his retard douche group of flamers/confirmed cheaters (IB/VD aka TR) broke the agreement and lost horribly to TMO owning them with trains and taking all the loot.
From that day forward Metallikus has been a sad panda in his mothers basement.
Enygma
11-21-2012, 05:52 PM
Also,
All this information Metallikus is posting is false. TMO actually waits to get FTE and play by the rules meanwhile FE/BDA try and train/stall tactic while TMO is ready to engage.
BDA/FE should have been raid suspended numerous times yet... because they are the underdog and qq non stop on the boards about how bad they are...
They dont get disciplined. I forsee it in the near future as they have started getting way out of hand.
Thana8088
11-21-2012, 05:55 PM
So you started three weeks ago on this server and you are already raiding? Power leveling? Purchased characters? So much for enjoying the journey. :)
The pursuit and eradication of p99 tyrants must not be delayed.
Raavak
11-21-2012, 06:06 PM
BDA/FE should have been raid suspended numerous times yet... because they are the underdog and qq non stop on the boards about how bad they are...
Personally, I don't understand why being an underdog gives them leeway to break the rules, kite, train, etc. Shouldn't the standard of order and holding to the rules be kept in all cases? Should the immorality of the playstyle ever be accepted?
I know they have been called on it a few times, like the attempted FTE snipe of Trak without a raid, and the karma yesterday in EJ, but I was there and witnessed the VS kite and the kite yesterday and as far as I know no one was even reprimanded.
Alarti0001
11-21-2012, 06:09 PM
Personally, I don't understand why being an underdog gives them leeway to break the rules, kite, train, etc. Shouldn't the standard of order and holding to the rules be kept in all cases? Should the immorality of the playstyle ever be accepted?
I know they have been called on it a few times, like the attempted FTE snipe of Trak without a raid, and the karma yesterday in EJ, but I was there and wittnessed the VS kite and the kite yesterday and as far as I know no one was even reprimanded.
Its accepted because they aren't profiting from it. When people make profits from illegal tactics is when people get po'd.
Not that it should be this way, it just is.
Ungriim
11-21-2012, 06:21 PM
If you line up 20 guys against 100 guys and have them fire guns at eachother, the 100 will always win. So sometimes the 20 will try something different to try and live. /shrug
Autotune
11-21-2012, 06:25 PM
Personally, I don't understand why being an underdog gives them leeway to break the rules, kite, train, etc. Shouldn't the standard of order and holding to the rules be kept in all cases? Should the immorality of the playstyle ever be accepted?
I know they have been called on it a few times, like the attempted FTE snipe of Trak without a raid, and the karma yesterday in EJ, but I was there and witnessed the VS kite and the kite yesterday and as far as I know no one was even reprimanded.
I know in the past, from talking with staff/gms, they are more out to punish the big guys rather than small.
This could have changed with Sirken at the helm, but it's quite common that the popular kid gets the example made of while the unpopular kid gets the sympathy.
Haven't you ever wondered why Amelinda didn't let VD share in those 2 raid suspensions IB got even when they had been raiding together for months?
It was straight up GM sympathy.
Alarti0001
11-21-2012, 06:27 PM
If you line up 20 guys against 100 guys and have them fire guns at eachother, the 100 will always win. So sometimes the 20 will try something different to try and live. /shrug
Psssh... depends on the guys, the guns and the range.
Ungriim
11-21-2012, 06:33 PM
I was picturing that Mel Gibson movie on the revolutionary war....
quido
11-21-2012, 06:58 PM
My favorite part was when Heath Ledger died.
Glitterati
11-21-2012, 07:03 PM
My favorite part was when Heath Ledger died.
lol. you made me laugh.
Ungriim
11-21-2012, 07:21 PM
http://img2.timeinc.net/people/i/2007/database/heathledger/heathledger4_240.jpg
Hmmmm??!!
fishingme
11-21-2012, 07:36 PM
Well, ya know if you don't want GM empathy to spread there's two things. Limit forum access to gms (because all the usual people in the usual guilds flame/talk shit). Also the GMs shouldnt be allowed to play on the server. That's really the only way you're ever going to get it to be fair. But I mean, a good first step is to stop being overly dickish to each other when there's an opportunity to be one.
Loly Taa
11-21-2012, 09:01 PM
I think the rotation would bring back a lot of old players for one, who aren't willing to timesink moving characters around and camping them out at locs and tracking. I think it also would keep current players more interested in the game, if they could take their game to the raid scene. This would cause an increase in the resist gear market, spread out the wealth, get the community more into the game. I also think that for new players it will make the game more appealing and give them a sence of pride if them and their group of friends could start their own small guild, build it up, and eventually join the rotation.
Confirmed mad because I personally nuked his TMO application from orbit.
You are the scum of the server that some people think TMO is.
Eccezan
11-21-2012, 09:04 PM
Confirmed mad because I personally nuked his TMO application from orbit.
You are the scum of the server that some people think TMO is.
http://gifsoup.com/view3/1141998/space-explosion-o.gif
Ungriim
11-21-2012, 09:14 PM
You are the scum of the server that some people think TMO is.
This sentence reads awkward. I don't think I've ever had an interaction with you before, sorry you feel that way. Like I told the TMO officers no hard feelings, I just like to raid.
Ungriim
11-21-2012, 09:16 PM
Also I'm not sure how that statement I made makes me look mad? Just an opinion. What do you feel about a rotation?
Arclyte
11-21-2012, 09:17 PM
Confirmed mad because I personally nuked his TMO application from orbit.
You are the scum of the server that some people think TMO is.
http://25.media.tumblr.com/tumblr_mbz1fzXnoO1ql5un8o2_400.gif
Bouncerr
11-21-2012, 09:24 PM
Didn't Read, Post count GG
Nizzarr
11-21-2012, 09:25 PM
didnt read either but hey -- theres a rotation on the red server, hope you join there!
Ungriim
11-21-2012, 09:27 PM
Nizzypoo you're still around? Gimmie a red toon!
Eccezan
11-21-2012, 09:30 PM
didnt read either but hey -- theres a rotation on the red server, hope you join there!
Blue has a rotation too, but its only a half rotation.
http://i.imgur.com/fB3ck.gif
Frieza_Prexus
11-21-2012, 11:47 PM
I know I'm coming into the thread late, but there's a number of questions about TMO's policies that have yet to be fully answered for the original poster.
A lot of how the server operates goes back to its beginning. An examination of its history will show you that there was an extreme environment of competition surrounding the initial power guilds, and there was much recrimination on both sides. Ever since then, the server's environment has been one of intense competition and mistrust. Ever play the Prisoner's Dilemma logic game? P99's raid scene is somewhat akin to that. Neither side will cooperate initially for fear of getting burned, and it's been that way since the beginning. This is unfortunate, and I don't think it's impossible to undo, but it will be extremely difficult. I commend any efforts to improve the server, and I personally know that it seems like you're banging your head against a brick wall at time.
That said, I want to challenge the notion that TMO doesn't want the server to prosper. We benefit from a healthy server the same as anyone else. Just like any other guild, TMO has its share of Alpha Males who vociferously protest the very notion of civility, but those individuals on all sides can be easily identified. TMO has, in the past, contributed in a number of ways including a program of leaving certain spawns up uncontested. Unfortunately, this program has not continued for a number of internal political reasons, and thanks to the soon-to-be-implemented repop schedule, will likely not surface again.
We kill the targets we do because, as Zeelot said, our primary enjoyment in the game is competing for spawns. Fast mobilization and quick kills are extremely fun, and most of us play for that. Until Velious, mobs tend to be fairly easy, so the real reward is in the race.
Also, remember that TMO, as an organization, exists to equip its members. This creates a responsibility in the organization to pursue that goal. Now, the EXTENT to which this goal is pursued can be debated backwards and forwards on what constitutes "good for the server." However, the undeniable truth is that TMO exists primarily for the elimination of raid targets to equip its membership. P99 has a much higher turnover ratio than live servers did, and this means that we'll always have a demand for some items.
TMO does not cockblock random dragons for no reason. The only dragon that is killed in any way as a blocking measure is Trakanon. Trains are legal in VP, and Phara`Dar is the best loot in the game and will always be in high demand due to its scarcity. This is the true impetus for locking down Trak. Keeping VP safe. Many dragons are killed solely for one or two choice items. Silverwing in VP has terrible loot, but an amazing Shaman item, and is thus killed for it.
Regarding rotations, TMO has respected both a Trak and VP rotation in the past. The VP rotation was broken by a rival guild, but was reestablished with a sunset period in the new agreement which TMO did not renew. All Trak rotations were fully followed, to the letter by TMO, but were not continued at TMO's option when the agreed upon sunset date arrived. TMO generally does not agree to rotations because it is not in the guild's interest to do so. It flies against the organization's primary objective. That said, TMO can help achieve its primary objective by encouraging server health. This has become a balancing test to determine which is more beneficial, a rotation or free for all. Currently, TMO feels that a free for all environment is reasonably respectful of the server's health while simultaneously allowing TMO to gear its members. This is currently the optimal solution for TMO when weighing its needs alongside server health. TMO generally agrees to a rotation when the notion has become appealing to the guild's interests.
As a personal aside, I was on a server that ran a rotation throughout Kunark and Velious. At one point we had over 18 guilds on the Venril Sathir rotation. If you check my post history, you can find more details about this. In short, a rotation encouraged guilds to stay smaller and it encouraged a gaming of the system. I maintain that rotations work only when the number of interested parties is low, say 4 or less. To have otherwise would set an artificial barrier against the natural process of guild mergers. The rotation ensured that insufficient supplies were spread amongst a very large swath of the population, and the strongest guilds kept their old spots on Kunark targets deep into Velious simply to pad their guild fund. Rotations are best run as private agreements amongst several guilds. To create a united set of serverwide rules is difficult and nightmarish.
While this server's raiding scene is tumultuous at times, I submit that it seems worse because many of the posters here submit a very distorted view of the subject. Soon more targets will become available as the GMs institute a new system of simulated patch day repops, and I suspect this will alleviate some, but certainly not all, cries of imbalance and unfairness.
As the server currently exists, it is set up to reward the most dedicated players. I fully sympathize with the plight of the more casual among us, but I posit that TMO acts, in an overall sense, in a logical and relatively fair manner.
fastboy21
11-21-2012, 11:57 PM
How was Quiet Solitude the #1 guild on xev?
Harmonium was top guild and Altera Vita was second all the way from Velious through the merger that ended Xev. Harm went back to Povar a few months before Xev was merged into DRO, and during that time AV was the only guild raiding basicly at the end game.
You could argue that Old Continent passed AV around the end of PoP, but they were a Euro guild and don't count (**ducks**).
You could also argue that for a short while Grey Council was on par with Harm and AV when they all came over from Povar together but GC faded out (despite being great folks) when they whole raiding portion of the guild left Xev when the Euro server opened...later on GC folded and became Null. Null got the ball rolling around Luclin iirc, but was never able to catch up to Harm, AV, and OC...most of the raiding members of Null eventually went to one of the other guilds.
Seofon (created by Frackus) from the ashes of Socratic Method and Pover-Tarew Artisans hung in there and prob wins the prize because they were one of the few guilds to transition from old school EQ and stay stable all the way down (I think they are still going on live). Hawkestone was never a top guild, but earned fame for waking the sleeper on Xev, at the time I believe it was the last live server that had never woken sleeper.
I'm sure QS was a great guild...but #1 on Xev? No chance.
Bubbles
11-22-2012, 03:42 AM
Haven't you ever wondered why Amelinda didn't let VD share in those 2 raid suspensions IB got even when they had been raiding together for months?
Unless it was after my time, it was because VD wasn't guilty.
Metallikus pretty much nailed it in post 3.
Alarti is also mostly right, except he never factors in that many server didn't have anything even resembling competition in 1999, and others were so non-competitive that they inspired PvP's 'care bear' description via massive guild-compromised rotations. I'll admit rotation is as foreign to me as competition.
And fwiw, there's only a 99.95% chance to OP is a troll to begin with.
heartbrand
11-22-2012, 05:00 AM
I know I'm coming into the thread late, but there's a number of questions about TMO's policies that have yet to be fully answered for the original poster.
A lot of how the server operates goes back to its beginning. An examination of its history will show you that there was an extreme environment of competition surrounding the initial power guilds, and there was much recrimination on both sides. Ever since then, the server's environment has been one of intense competition and mistrust. Ever play the Prisoner's Dilemma logic game? P99's raid scene is somewhat akin to that. Neither side will cooperate initially for fear of getting burned, and it's been that way since the beginning. This is unfortunate, and I don't think it's impossible to undo, but it will be extremely difficult. I commend any efforts to improve the server, and I personally know that it seems like you're banging your head against a brick wall at time.
That said, I want to challenge the notion that TMO doesn't want the server to prosper. We benefit from a healthy server the same as anyone else. Just like any other guild, TMO has its share of Alpha Males who vociferously protest the very notion of civility, but those individuals on all sides can be easily identified. TMO has, in the past, contributed in a number of ways including a program of leaving certain spawns up uncontested. Unfortunately, this program has not continued for a number of internal political reasons, and thanks to the soon-to-be-implemented repop schedule, will likely not surface again.
We kill the targets we do because, as Zeelot said, our primary enjoyment in the game is competing for spawns. Fast mobilization and quick kills are extremely fun, and most of us play for that. Until Velious, mobs tend to be fairly easy, so the real reward is in the race.
Also, remember that TMO, as an organization, exists to equip its members. This creates a responsibility in the organization to pursue that goal. Now, the EXTENT to which this goal is pursued can be debated backwards and forwards on what constitutes "good for the server." However, the undeniable truth is that TMO exists primarily for the elimination of raid targets to equip its membership. P99 has a much higher turnover ratio than live servers did, and this means that we'll always have a demand for some items.
TMO does not cockblock random dragons for no reason. The only dragon that is killed in any way as a blocking measure is Trakanon. Trains are legal in VP, and Phara`Dar is the best loot in the game and will always be in high demand due to its scarcity. This is the true impetus for locking down Trak. Keeping VP safe. Many dragons are killed solely for one or two choice items. Silverwing in VP has terrible loot, but an amazing Shaman item, and is thus killed for it.
Regarding rotations, TMO has respected both a Trak and VP rotation in the past. The VP rotation was broken by a rival guild, but was reestablished with a sunset period in the new agreement which TMO did not renew. All Trak rotations were fully followed, to the letter by TMO, but were not continued at TMO's option when the agreed upon sunset date arrived. TMO generally does not agree to rotations because it is not in the guild's interest to do so. It flies against the organization's primary objective. That said, TMO can help achieve its primary objective by encouraging server health. This has become a balancing test to determine which is more beneficial, a rotation or free for all. Currently, TMO feels that a free for all environment is reasonably respectful of the server's health while simultaneously allowing TMO to gear its members. This is currently the optimal solution for TMO when weighing its needs alongside server health. TMO generally agrees to a rotation when the notion has become appealing to the guild's interests.
As a personal aside, I was on a server that ran a rotation throughout Kunark and Velious. At one point we had over 18 guilds on the Venril Sathir rotation. If you check my post history, you can find more details about this. In short, a rotation encouraged guilds to stay smaller and it encouraged a gaming of the system. I maintain that rotations work only when the number of interested parties is low, say 4 or less. To have otherwise would set an artificial barrier against the natural process of guild mergers. The rotation ensured that insufficient supplies were spread amongst a very large swath of the population, and the strongest guilds kept their old spots on Kunark targets deep into Velious simply to pad their guild fund. Rotations are best run as private agreements amongst several guilds. To create a united set of serverwide rules is difficult and nightmarish.
While this server's raiding scene is tumultuous at times, I submit that it seems worse because many of the posters here submit a very distorted view of the subject. Soon more targets will become available as the GMs institute a new system of simulated patch day repops, and I suspect this will alleviate some, but certainly not all, cries of imbalance and unfairness.
As the server currently exists, it is set up to reward the most dedicated players. I fully sympathize with the plight of the more casual among us, but I posit that TMO acts, in an overall sense, in a logical and relatively fair manner.
Holy fuck lol. The other day a guild on red cleared every thing in fear except four mobs and ct. We zoned in and annihilated the guild and then destroyed ct. Meanwhile on blue...
So you started three weeks ago on this server and you are already raiding? Power leveling? Purchased characters? So much for enjoying the journey. :)
I can 100% guarantee for Nneave she's no troll she just has genuine questions that she wanted to get out of guild answers for to get a feel for the server. She joined our guild at lvl35 and apart from a couple of hours help to get her levels it's mainly due to her hard work, stop being so suspicious lol.
kotton05
11-22-2012, 06:56 AM
I had a TMO tracker tell me wraith was up and we got him twice now was nice of them. I've delt with a few exceptionally polite TMO so far. Also a few who steal your names in seb after you clear the way. Can't fault TMO for the time and investment they're occurred to get all pixels but there will be no rotAtion. Ecc was right about how racing for a mob is fun:) also the OP does paint a picture of how it could be. This is all mute with half the servers omg wowfacerollers having the attention Span of a gold fish.
TMO cares about dragons. Either put up or shut up. Look at what happened to the Indians. They didn't have the pixels irl and got rolled. Lol I divulge. I see others putting efforts forth to get mobs and it's good and I respect them for that... It's Just IMO not where it should be. But hey what I know:)
I just enjoy this wonderful free server.
Vandy
11-22-2012, 09:39 AM
Raid scene is horribly people hit end game and get fed up so they sell off their toon To highest bidder and plan to come back in Velious hoping things will be better. The highest bidder 70% of the time is TMO who buys them up twinks them out with the massive stores of dragon loot and parks them at a raid target permanently to be logged in at the drop of a text message. There is no mobilization needed while other guilds actually have to get to the raid target, they have a full force of alts - community accounts there ready to go. This just further Continues the cycle More loot to sell /bank ... More people quit with no raid scene options... more accounts to buy up.
rekreant
11-22-2012, 09:56 AM
I'm not sure how your raids lasted so long with so many people. But big raids was always more fun than smaller ones which is why current MMO trends bore me.
Ssra, Burrower Beast, THO, Griegs, Akheva are all awesome raids and alot of them are pretty quick. Some of the deeper stuff took some time...but 8 hrs? jeez.
Obviously, I am ignoring VexThal and rightly so.. ICK !
This. Our longest raids were 5hs and they were so much fun!!!
Deanob
11-22-2012, 10:11 AM
Raid scene is horribly people hit end game and get fed up so they sell off their toon To highest bidder and plan to come back in Velious hoping things will be better. The highest bidder 70% of the time is TMO who buys them up twinks them out with the massive stores of dragon loot and parks them at a raid target permanently to be logged in at the drop of a text message. There is no mobilization needed while other guilds actually have to get to the raid target, they have a full force of alts - community accounts there ready to go. This just further Continues the cycle More loot to sell /bank ... More people quit with no raid scene options... more accounts to buy up.
this
Alarti0001
11-22-2012, 10:40 AM
Raid scene is horribly people hit end game and get fed up so they sell off their toon To highest bidder and plan to come back in Velious hoping things will be better. The highest bidder 70% of the time is TMO who buys them up twinks them out with the massive stores of dragon loot and parks them at a raid target permanently to be logged in at the drop of a text message. There is no mobilization needed while other guilds actually have to get to the raid target, they have a full force of alts - community accounts there ready to go. This just further Continues the cycle More loot to sell /bank ... More people quit with no raid scene options... more accounts to buy up.
All this proves is that we need more content.
Alarti0001
11-22-2012, 10:41 AM
Unless it was after my time, it was because VD wasn't guilty.
Metallikus pretty much nailed it in post 3.
Alarti is also mostly right, except he never factors in that many server didn't have anything even resembling competition in 1999, and others were so non-competitive that they inspired PvP's 'care bear' description via massive guild-compromised rotations. I'll admit rotation is as foreign to me as competition.
And fwiw, there's only a 99.95% chance to OP is a troll to begin with.
It wasn't after your time. VD was guilty they were actively participating and expecting to benefit from IB's actions.
We have still yet to see a rotation that started pre-luclin.
Metallikus
11-22-2012, 12:11 PM
We have still yet to see a rotation that started pre-luclin.
have to agree with you one time here. Rotations didnt start until 2002 on one of the more civilized servers (the Rathe) back in the day, note the creation of the rathe travel agency. But also, on that server the GMs didn't put up with shady shenanegins from guilds as the top guild was disbanded for training another guild in hate plane ..pretty much first offense (Brotherhood of the SPider later became Blood of the SPider).
Alarti0001
11-22-2012, 12:12 PM
have to agree with you one time here. Rotations didnt start until 2002 on one of the more civilized servers (the Rathe) back in the day, note the creation of the rathe travel agency. But also, on that server the GMs didn't put up with shady shenanegins from guilds as the top guild was disbanded for training another guild in hate plane ..pretty much first offense (Brotherhood of the SPider later became Blood of the SPider).
GM's were also paid, and players paid subscriptions.
Metallikus
11-22-2012, 12:18 PM
ya there was much more respect had between people. If a guild was in a plane clearing, anotehr guild didntzone in and try to "compete" for the best mobs. They did soemthing else out of respect and as such both guilds mutually would agree to not be greedy and monopolize content and take turns without it being forced upon them.
That was then, and this is totally different form of competing here and not everyone came from the same type of eq backgrounds. All I'm saying is there could be a little more respect had between guilds on p99 and it would go a long way to have the smallest kindnesses here and there.
Autotune
11-22-2012, 12:22 PM
Unless it was after my time, it was because VD wasn't guilty.
Metallikus pretty much nailed it in post 3.
Alarti is also mostly right, except he never factors in that many server didn't have anything even resembling competition in 1999, and others were so non-competitive that they inspired PvP's 'care bear' description via massive guild-compromised rotations. I'll admit rotation is as foreign to me as competition.
And fwiw, there's only a 99.95% chance to OP is a troll to begin with.
I don't think you were raiding with them at the time, whenever I seen one of your characters online it was Coldblooded.
IB and VD raided together for quite awhile before IB got the first suspension that both should have shared. When IB came back VD joined them as if nothing happened and continued to raid with them. The next time ended up with IB and TMO suspended and VD should have been with us both in that suspension because it was they were spite suspensions. Neither TMO or IB should have been raid suspended. IB got one for a member ninjalooting and destroying an item and TMO got one because VD attempted to KS Inny from us and ended up getting trained by DD when he came to loot the corpse (so our items couldn't get stole/deleted). I showed Amelinda on the video that VD used to get us raid suspended where in VD's chat they acknowledged TMO pulled Inny and then right below you seen botnet(i believe) tell them to engage. This ended up with Amelinda basically saying TMO and IB were suspended because they should know better and VD is the baby
but whatever, turkey day gotta get out of bed.
sedrie.bellamie
11-22-2012, 12:25 PM
if the competitive guilds want to compete; then doing things like clearing hate when Inny is in window is a good step. Do not expect anyone to hand you something for free
http://inseansopinion.files.wordpress.com/2009/12/happyholidays1.jpg?w=630
fishingme
11-22-2012, 12:26 PM
ya there was much more respect had between people. If a guild was in a plane clearing, anotehr guild didntzone in and try to "compete" for the best mobs. They did soemthing else out of respect and as such both guilds mutually would agree to not be greedy and monopolize content and take turns without it being forced upon them.
That was then, and this is totally different form of competing here and not everyone came from the same type of eq backgrounds. All I'm saying is there could be a little more respect had between guilds on p99 and it would go a long way to have the smallest kindnesses here and there.
+1 same way it was on ayonae
That was then, and this is totally different form of competing here and not everyone came from the same type of eq backgrounds. All I'm saying is there could be a little more respect had between guilds on p99 and it would go a long way to have the smallest kindnesses here and there.
If you expect respect, you need to show some to start out.
Sirbanmelotz
11-22-2012, 01:52 PM
They beleive in "competition" where they steam roll and monopolize all the content on the server and if anyone gets in their way they seek to destroy that entity by any means possible including using dirty and underhanded tactics such as training, kill stealing, rules abuse, and other griefing. They will then set up moles in your guild, spy on your ventrillo, and post personal information about you in RNF forums. They have no intention of rotating anything. They prefer to instead sell raid loot to the people they deny raid mobs to for personal gain.
arsenalpow
11-22-2012, 02:15 PM
So what happens in Velious the first time Guild A spends hours clearing growth and Guild B leapfrogs in to kill Tunare?
I don't think you can kite like people do fear currently.
Bamzal Sherbet
11-22-2012, 02:16 PM
at that point, its time to play on red, where you can literally destroy the opposing raid force, and corpse camp them until their corpses rot
corradojeff
11-22-2012, 02:31 PM
TMO wasnt always the top raiding guild. They couldn't always lock down raid targets. Before they could do those things there were other guilds that did it and all these same arguments were made.
All TMO did was slowly grow and get better and compete with those guilds. When they were good enough then other top guilds decided to merge with them.
That can happen again. If you are so unhappy with thee raiding scene then join FE and compete against them and maybe one day, through the same hard work TMO put in, y ou could over take them.
dragonfists
11-22-2012, 03:25 PM
There was a server dragon rotation once. Good times.
http://www.project1999.org/forums/showthread.php?t=76871&highlight=sanluen
+1
I played on The Rathe on live, we had a rotation.. most servers had a rotation as OP described. p99 is nothing like live, it is cut-throat.
Agree'd rotation is the better way for all.. I can't see that happening with the players on this server though.
So we are left to FTE to claim mobs. Here's where the story is: GM's enabling FTE shout so mobs call FTE and we avoid all the drama. But apparently this is really really difficult to program its been taking months in the works and will still take some time to do. So until they figure out how to do that we're going to keep making a big deal about every mob engage...
Bubbles
11-22-2012, 03:59 PM
I don't think you were raiding with them at the time, whenever I seen one of your characters online it was Coldblooded.
IB and VD raided together for quite awhile before IB got the first suspension that both should have shared. When IB came back VD joined them as if nothing happened and continued to raid with them. The next time ended up with IB and TMO suspended and VD should have been with us both in that suspension because it was they were spite suspensions. Neither TMO or IB should have been raid suspended. IB got one for a member ninjalooting and destroying an item and TMO got one because VD attempted to KS Inny from us and ended up getting trained by DD when he came to loot the corpse (so our items couldn't get stole/deleted). I showed Amelinda on the video that VD used to get us raid suspended where in VD's chat they acknowledged TMO pulled Inny and then right below you seen botnet(i believe) tell them to engage. This ended up with Amelinda basically saying TMO and IB were suspended because they should know better and VD is the baby
but whatever, turkey day gotta get out of bed.
Yeah way after my time. The raid suspensions i remember most where the DA cleric in lower guk using MQ somehow equalling a wild lengthy raid suspension for DA, the usual IB Bard hijinx mini-bans in Plane of Fear.. and of course D-Day when a disturbingly high percentage of the server pop logged in to being level 54.
It wasn't after your time. VD was guilty they were actively participating and expecting to benefit from IB's actions.
We have still yet to see a rotation that started pre-luclin.
Agree with this, too -- gentleman's agreements werent that uncommon, but not a lot of servers could field even 3 raiding guilds until at least well into Veilous.
quido
11-22-2012, 04:04 PM
I could code FTE shouts in under 30 minutes I bet you.
Reptak
11-22-2012, 05:06 PM
A lot of poor attitudes on this thread.
To OP. When TMO found out that Innu was up, we did mobilize for it. When we found out Taken engaged, and in fact, killed it, the only thing I heard in vent were comments along the lines of "good for them" and "that's great." When we learned what the loot was, it was more like "that's awesome!"
I am not saying this would have been the same if FE got the kill, but in general, I think TMO members are very pleased when other guilds get to step up and enjoy the higher end content too.
quido
11-22-2012, 05:32 PM
as long as they're not twats!
arsenalpow
11-22-2012, 07:39 PM
A lot of poor attitudes on this thread.
To OP. When TMO found out that Innu was up, we did mobilize for it. When we found out Taken engaged, and in fact, killed it, the only thing I heard in vent were comments along the lines of "good for them" and "that's great." When we learned what the loot was, it was more like "that's awesome!"
I am not saying this would have been the same if FE got the kill, but in general, I think TMO members are very pleased when other guilds get to step up and enjoy the higher end content too.
yes, good job on Taken doing a Hate clear with Inny in window with 60+ hours to go, no other guild has ever had that strategy - they definitely are "stepping up"
but god forbid inny is short in window, then everyone will just sit on the spawn point just like any other highly coveted raid target
dragonfists
11-22-2012, 07:42 PM
I could code FTE shouts in under 30 minutes I bet you.
Exactly, had a bit of sarcasm in my post.. but yes please do this already
Alarti0001
11-22-2012, 08:22 PM
yes, good job on Taken doing a Hate clear with Inny in window with 60+ hours to go, no other guild has ever had that strategy - they definitely are "stepping up"
but god forbid inny is short in window, then everyone will just sit on the spawn point just like any other highly coveted raid target
I never see you?
Jarnauga
11-22-2012, 08:47 PM
Im personnally in favor of a split rotation/"competition" system.
Half the pops rotated. No alt guilds or switching guilds as needed. You have to do the tracking on your own and kill the target in the hour after it pops. I'd like some kind of "progression" system too, like, you can't be on a rotation for VS or Trak if you can't kill Gorenaire on your own, or can't be on rotation for the kunark dragons if you can't kill Innoruuk.. stuff like that.
There's still a way for TMO to wave their dicks at everyone showing us all the phat loots they got on a 12 year old game..
Also, come on. Stop calling whatever is happening right now on this server is classic. I come from Karana server, with a gentleman agreement to rotate stuff.
LOL, competition: https://www.youtube.com/watch?v=VYQdmLgc71Q
Alarti0001
11-22-2012, 10:09 PM
Im personnally in favor of a split rotation/"competition" system.
Half the pops rotated. No alt guilds or switching guilds as needed. You have to do the tracking on your own and kill the target in the hour after it pops. I'd like some kind of "progression" system too, like, you can't be on a rotation for VS or Trak if you can't kill Gorenaire on your own, or can't be on rotation for the kunark dragons if you can't kill Innoruuk.. stuff like that.
There's still a way for TMO to wave their dicks at everyone showing us all the phat loots they got on a 12 year old game..
Also, come on. Stop calling whatever is happening right now on this server is classic. I come from Karana server, with a gentleman agreement to rotate stuff.
LOL, competition: https://www.youtube.com/watch?v=VYQdmLgc71Q
Post velious ~
Splorf22
11-22-2012, 10:26 PM
What would be awesome IMO is if we had a rotation on 'ordinary' targets but competition on the simultaneous repops (assuming rogean implements them).
What's really crazy imo is how many guilds would have a legitimate claim to a slot in the rotation. For Innoruuk for example I would guess aside from the usual suspects TMO/BDA/FE we'd have Taken/Divinity who can clearly handle it and probably the newer guilds FV/Asgard/FC as well could manage it if they weren't racing TMO. Maybe Europa as well although I don't have a lot of experience. With a little time to prepare I'm even guessing my humble A-team could take down Innoruuk with 10.
For Trakanon/Gorenaire things get harder; I'm guessing Taken/Divinity could still manage it (I heard taken took down isle 6 in sky recently?) but probably not the others, but that's still 5 guilds so 1 trak / 15 days.
TL;DR: we all need to send Nilbog so much booze he hits the 'Ballmer point' and gives us Velious!
Splorf22
11-22-2012, 10:32 PM
Also great video Jarnauga.
Metallikus
11-22-2012, 11:02 PM
What would be awesome IMO is if we had a rotation on 'ordinary' targets but competition on the simultaneous repops (assuming rogean implements them).
What's really crazy imo is how many guilds would have a legitimate claim to a slot in the rotation. For Innoruuk for example I would guess aside from the usual suspects TMO/BDA/FE we'd have Taken/Divinity who can clearly handle it and probably the newer guilds FV/Asgard/FC as well could manage it if they weren't racing TMO. Maybe Europa as well although I don't have a lot of experience. With a little time to prepare I'm even guessing my humble A-team could take down Innoruuk with 10.
For Trakanon/Gorenaire things get harder; I'm guessing Taken/Divinity could still manage it (I heard taken took down isle 6 in sky recently?) but probably not the others, but that's still 5 guilds so 1 trak / 15 days.
TL;DR: we all need to send Nilbog so much booze he hits the 'Ballmer point' and gives us Velious!
When TMO was on one of their suspensions for being (the perpetual god guys of the server), other guilds were given the opportunity to kill these dragons / gods.
I don't think Divinity or Taken or FV or Asguard or FC can kill gorenaire on their own. FE could maybe.
Trakanon, I think Divinity tried it and wiped but I think they could probly get it with practice. I don't know the raid capabilities of the other guilds because they do not show up to raid targets under the current structure where TMO kills the mobs with characters parked all over Norrath within 10 min of spawning.
quido
11-22-2012, 11:06 PM
Rotations are dumb - I even thought so when I was in Transcendence and the only reason we got a single raid mob was because of a forced rotation.
Volibear
11-22-2012, 11:10 PM
I am going to use a poker analogy here:
Right now TMO has 90% of the chips and wins almost every hand. The other guilds "short stacks" are asking for us to chop the winnings. Now why would TMO split the winnings evenly when they have such a chip advantage? Sorry for the new people to the server but when your the big stack you don't chop the winnings. Now taken has the right idea here. Push all in in small pots when you got the right cards(clearing hate with Inny having a big window). The wrong idea is what BDA/FE are doing. They are going for big pots when they are holding mediocre cards(Severilious).
Tanthallas
11-23-2012, 03:34 AM
I am going to use a poker analogy here:
Right now TMO has 90% of the chips and wins almost every hand. The other guilds "short stacks" are asking for us to chop the winnings. Now why would TMO split the winnings evenly when they have such a chip advantage? Sorry for the new people to the server but when your the big stack you don't chop the winnings. Now taken has the right idea here. Push all in in small pots when you got the right cards(clearing hate with Inny having a big window). The wrong idea is what BDA/FE are doing. They are going for big pots when they are holding mediocre cards(Severilious).
Why the fuck is half this server so retarded?
FE shows up for the same mobs at TMO at any time. FE tracks the mobs 24/7. FE does not have over 30 people in most cases to throw at these mobs, nor do most the members have the experience. If there is ever a time that FE has the numbers TMO does, or even proximate, shit will die just as easily. There is literally nothing difficult about raiding on this server but having people who can put in the time in appropriate numbers. There is zero skill in killing the mobs available at the moment with 30 people or more. Period.
Does this help?
Autotune
11-23-2012, 03:45 AM
Why the fuck is half this server so retarded?
Poopsocking roll offs is making me laugh my ass off lol.
"poopsocking is our best chance at getting raid mobs"
"We should do a roll off on poopsocking so we don't have to invest any time"
I mean, forcing poopsocks to try and force a roll off. Like, best suggestion I've ever heard.
LOL, Pulling Sev compared to a FTE snipe on CT... really.... REALLY.....bwaha. (Why wasn't it considered a pull? Because you can't pull CT to the other side of the zone in 3 seconds, the time in which you said you got DT'd lol)
So, to answer your question... idk, but these people are hilarious.
Volibear
11-23-2012, 03:50 AM
FE does not have over 30 people in most cases to throw at these mobs, nor do most the members have the experience.
Thank you for proving my point. Your mediocre cards are lack of players and experience. You didn't understand the analogy or reading comprehension is too tough for ya.
Clark
11-23-2012, 03:56 AM
lol
baramur
11-23-2012, 04:00 AM
How about a 3rd option? I understand that TMO is a raiding guild, and it raids to equip its new members and alt after alt, but what about an option that involves both racing and rotation. You always says you are about competition, unless it involves vp, which means your really not about competition just the perception of it. You say the only mob you intentionally cock block is VS and Trak, yet you steam roll every other mob at any chance given. You want competition but not against equally geared player, just those with sub-par gear, which is im fine with, you want to stay number 1 i get it. But what about letting others occasionally enjoy the kill. What i propose is a system that does both. Trak spawns atleast an average of 2 times per week. Why not have 2 spawns be race and 1 on rotation. Example spawn 1 race, spawn 2 race, spawn 3 tmo, spawn 4 race spawn 5 race, spawn 6 bda, etc. On older world mobs move it 1 race, 1 rotation since there will be more guild competeing. This system would mostly shut everyone up and still provide you with you competition meanwhile not freely giving out loot. You make a rule, guild has 1 hour to engage and kill mob during their rotation or they forfeit. Lets be 100 percent honest, no guild can compete with TMO numbers, but if tmo wants a challenge in every zone, including vp, if they really want competition then why not let see if any other guilds can show the skill to get there. Its not the skill most guilds are lacking to kill mobs, its the time to properly prepare, because in order to race TMO, they often engage early. You cant scream competition if there is no way for it to exist. You say competition is classic, but batphoning on spawns and having 100 plus raid gear alts is not. Having full sets of alts parked at every raid spawn is not. 1 guild dominating the whole server is not. Im not asking for free hand outs, im asking for a chance to prove other guilds can kill raid targets. Im not asking for a straight up rotation, or for TMO to give up all their raid targets. Im asking for TMO to let other guilds atleast have minimal raiding fun, and engage mobs while prepared. I don't feel letting 1 of 3 spawns go to rotation or in traks case letting a Guild have 1 trak a month free to engage is asking to much. Like i said this would satisfy your urge to race for raid targets, yet would also satisfy those other guilds urge to relive old raids. We are all here because we loved eq in its originality, letting others enjoy slightly and gear up some will onlly result in better competition for you, and isn't that what you want? What good is it to be the Best of the Best if you never play the game with any competition. NBA team would not have fun playing a high school team over and over.
Autotune
11-23-2012, 04:13 AM
How about a 3rd option? I understand that TMO is a raiding guild, and it raids to equip its new members and alt after alt, but what about an option that involves both racing and rotation. You always says you are about competition, unless it involves vp, which means your really not about competition just the perception of it. Competition is competition. TMO is cockblocking Trak to limit people in VP, it's basic strategy. What I remember reading and hearing from people that were in kunark lots of guilds cockblocked VP by blocking Trak.
You say the only mob you intentionally cock block is VS and Trak, Trak for obvious reasons, VS for less obvious reasons
yet you steam roll every other mob at any chance given. You want competition but not against equally geared player, just those with sub-par gear, which is im fine with, you want to stay number 1 i get it. Most of the other targets don't take much gear to kill. It doesn't take VP gear to kill Sev, tal, fay, gore, inny, ct, vs, draco.
But what about letting others occasionally enjoy the kill. What i propose is a system that does both. Trak spawns atleast an average of 2 times per week. Why not have 2 spawns be race and 1 on rotation. So you want to take a strategic move away from a guild who earned it and give it freely to others.
Example spawn 1 race, spawn 2 race, spawn 3 tmo, spawn 4 race spawn 5 race, spawn 6 bda, etc. On older world mobs move it 1 race, 1 rotation since there will be more guild competeing. This system would mostly shut everyone up and still provide you with you competition meanwhile not freely giving out loot. You make a rule, guild has 1 hour to engage and kill mob during their rotation or they forfeit. Lets be 100 percent honest, no guild can compete with TMO numbers, but if tmo wants a challenge in every zone, including vp, if they really want competition then why not let see if any other guilds can show the skill to get there. Its not the skill most guilds are lacking to kill mobs, its the time to properly prepare, because in order to race TMO, they often engage early. You cant scream competition if there is no way for it to exist. You say competition is classic, but batphoning on spawns and having 100 plus raid gear alts is not. Having full sets of alts parked at every raid spawn is not. 1 guild dominating the whole server is not. This system would basically just have TMO killing mobs solo with maybe FE joining them, then having every other guild that can field 25+ people putting months between guilds getting consecutive kills on the same raid target.
Im not asking for free hand outs, im asking for a chance to prove other guilds can kill raid targets.
Yes you are.
Im not asking for a straight up rotation, or for TMO to give up all their raid targets. No, you just want free mobs.
Im asking for TMO to let other guilds atleast have minimal raiding fun, and engage mobs while prepared. I don't feel letting 1 of 3 spawns go to rotation or in traks case letting a Guild have 1 trak a month free to engage is asking to much. Like i said this would satisfy your urge to race for raid targets, yet would also satisfy those other guilds urge to relive old raids. We are all here because we loved eq in its originality, letting others enjoy slightly and gear up some will onlly result in better competition for you, and isn't that what you want? What good is it to be the Best of the Best if you never play the game with any competition. NBA team would not have fun playing a high school team over and over.
TMO wants other guilds to do what they had to do, fight hard for what they get.
Chedduh
11-23-2012, 04:44 AM
What was funny is when TMO said to the rest of the server "don't worry we'll get rid of IB so we can make the server a better place for everyone" just to do what everyone thought and turn into a far worse version of them instead.
Autotune
11-23-2012, 04:59 AM
What was funny is when TMO said to the rest of the server "don't worry we'll get rid of IB so we can make the server a better place for everyone" just to do what everyone thought and turn into a far worse version of them instead.
hardly worse, it's just there is no guild to fill TMOs old spot lol.
baramur
11-23-2012, 05:00 AM
First off Autotune go fuck off you dont play it doesnt concern you.
2nd off TMO HAD ROTATION.
Lastly im asking for a little respect for other players to enjoy some of the raiding aspect of the game and remove some of the wasted time. It would benefit TMO also to know once every 2 weeks for a spawn they didnt have to sit on their ass waiting for bat phone. If you honestly don't believe the raid scene is hurting the server, then try logging the fuck on, instead of trolling the boards and talking with people. Yes TMO can continually kill about every damn raid mob on the server, yes sometimes, they will lose fte, or a race, rarely, but in the end they will destroy any competition they so desperately say they want. Either TMO just admits they want to control every mob and fuck everyone else outa a chance to raid, or they shut the hell up about competition. You dont have it both ways. Personally you need to have someone kick the tmo dick out of your mouth, and then spit out their balls your constantly sucking on.
Autotune
11-23-2012, 05:20 AM
First off Autotune go fuck off you dont play it doesnt concern you. Concerns me more than you.
2nd off TMO HAD ROTATION. Yet you know very little about how that came about obviously.
Lastly im asking for a little respect for other players to enjoy some of the raiding aspect of the game and remove some of the wasted time. It would benefit TMO also to know once every 2 weeks for a spawn they didnt have to sit on their ass waiting for bat phone. If you honestly don't believe the raid scene is hurting the server, then try logging the fuck on, instead of trolling the boards and talking with people. Yes TMO can continually kill about every damn raid mob on the server, yes sometimes, they will lose fte, or a race, rarely, but in the end they will destroy any competition they so desperately say they want. Either TMO just admits they want to control every mob and fuck everyone else outa a chance to raid, or they shut the hell up about competition. You dont have it both ways. Personally you need to have someone kick the tmo dick out of your mouth, and then spit out their balls your constantly sucking on.
TMO is asking for respect as well, they worked to get where they are. I also never said the raid scene wasn't hurting, unfortunately you're too retarded to understand.
Also, why does it matter what TMO says they want. If TMO changes and says they don't want any competition, will you stfu with your retarded suggestions?
Personally, you're an idiot who has horrible suggestions. You could put any guild where TMO is and what I said would hold true for them as well. You seem to be the one who has TMO cock-in-mouth syndrome.
baramur
11-23-2012, 05:38 AM
I am sorry autotune i forgot you were the only one with the great suggestions and are the smartest person alive and everyone else is just retards. Your knowledge of the situation is so vast and mine dwarfs in comparison. All should just shut up and listen to your amazing intellect on the situations at hand. On second thought, nah fuck off works better. I never said TMO didn't work hard to get to where they are, but the situation now is different then the situation before. TMO competition was already starting to fail when they came into their own, then on top of that they absorbed alot of the top players from those guilds. There is no chance anyone can compete with TMO and their numbers and system. You equate letting guilds have a chance at targest every once in awhile with free loot, yet the raid target still has to be killed. It can continue the way it is and yes TMO will stay on top either way, but at what cost. Competing is what makes the end game fun, but what competition is there at the current raid scene. If you give people a taste, maybe that will drive more spark to try to compete, or atleast draw more people to join other guilds to compete. Monopoly raiding isn't competition. You seem to be able to disregard everyone's suggestions as retarded, and unwilling to consider new options that may greatly improve the server raid scene, your only response is ya i agree its fucked up, but lets not change anything. You sling the word retarded around like you know everything, but refuse to consider the possibility that the only way the raid scene will improve is to make changes. I never said a rotation when new content is available was even remotely what i wanted, but on 1 year old content, what does it hurt to allow some other guilds opportunities and what does it help. These factors should be weighed against each other. It should not be you that is even making negative comments, it should be the core of TMO, and i was trying to be civil and suggest a system that would have both race/rotation and help the server raid scene. I do believe TMO wants some balance, and i honestly believe they want more competition, but sometimes in order to have both you have to give a little, or one day you may log on and see only TMO people running around, and then where would any competition be? I don't have to read about how kunark was on live, i was there, i played it, and was in the number 1 guild on server. And yes, we rotated with other guilds, not because we had to, but because it gave us drive to improve ourselves, something i doubt you understand.
Nimamok < Eastern Keep>
Baramur < Avatars of Discord>
Honch < Echoes in Eternity>
Autotune
11-23-2012, 05:46 AM
I am sorry autotune i forgot you were the only one with the great suggestions and are the smartest person alive and everyone else is just retards. Your knowledge of the situation is so vast and mine dwarfs in comparison. All should just shut up and listen to your amazing intellect on the situations at hand. On second thought, nah fuck off works better. I never said TMO didn't work hard to get to where they are, but the situation now is different then the situation before. TMO competition was already starting to fail when they came into their own, then on top of that they absorbed alot of the top players from those guilds. There is no chance anyone can compete with TMO and their numbers and system. You equate letting guilds have a chance at targest every once in awhile with free loot, yet the raid target still has to be killed. It can continue the way it is and yes TMO will stay on top either way, but at what cost. Competing is what makes the end game fun, but what competition is there at the current raid scene. If you give people a taste, maybe that will drive more spark to try to compete, or atleast draw more people to join other guilds to compete. Monopoly raiding isn't competition. You seem to be able to disregard everyone's suggestions as retarded, and unwilling to consider new options that may greatly improve the server raid scene, your only response is ya i agree its fucked up, but lets not change anything. You sling the word retarded around like you know everything, but refuse to consider the possibility that the only way the raid scene will improve is to make changes. I never said a rotation when new content is available was even remotely what i wanted, but on 1 year old content, what does it hurt to allow some other guilds opportunities and what does it help. These factors should be weighed against each other. It should not be you that is even making negative comments, it should be the core of TMO, and i was trying to be civil and suggest a system that would have both race/rotation and help the server raid scene. I do believe TMO wants some balance, and i honestly believe they want more competition, but sometimes in order to have both you have to give a little, or one day you may log on and see only TMO people running around, and then where would any competition be? I don't have to read about how kunark was on live, i was there, i played it, and was in the number 1 guild on server. And yes, we rotated with other guilds, not because we had to, but because it gave us drive to improve ourselves, something i doubt you understand.
I can tell you right now, that the amount of guilds getting raid targets now is far greater than the amount of guilds getting raid targets last year this time. Also, you started with the name calling, don't start crying when someone returns the favor on you.
So when these guilds come on here and talk about how TMO is ruining the raid scene, it makes me laugh. The chances for them to engage raid targets is vastly higher now than a year ago or any time before.
And you're right, I don't understand rotating. I never raided on EQ, I only have what I've seen and read from people that did play on live servers. I don't agree with pseudo-instancing EQ raid targets, it defeats the purpose of there not being instances.
Llodd
11-23-2012, 06:01 AM
Post velious ~
Why is this so important in how you make your mind up?
kotton05
11-23-2012, 06:07 AM
Velious has more mobs. Thins out kunark. Hope it helps. Don't think it's a fix all tho. But it could set a diff dynamic into motion:)
quido
11-23-2012, 06:15 AM
This shit is cutthroat and that isn't going to change. If you want easy uncontested kills, go play PEQ or WoW or something.
Ravager
11-23-2012, 09:26 AM
at that point, its time to play on red, where you can literally destroy the opposing raid force, and corpse camp them until their corpses rot
Why would I want to corpse camp someone's corpse when I could play the game instead? Seems like a petty waste of time.
Ravager
11-23-2012, 09:37 AM
I am going to use a poker analogy here:
Right now TMO has 90% of the chips and wins almost every hand. The other guilds "short stacks" are asking for us to chop the winnings. Now why would TMO split the winnings evenly when they have such a chip advantage? Sorry for the new people to the server but when your the big stack you don't chop the winnings. Now taken has the right idea here. Push all in in small pots when you got the right cards(clearing hate with Inny having a big window). The wrong idea is what BDA/FE are doing. They are going for big pots when they are holding mediocre cards(Severilious).
Your analogy doesn't fit, because in poker you can't just join the big stack for a piece of the loot.
Alarti0001
11-23-2012, 10:45 AM
And training + KSing Tranix from a soloer with a 30 man raidforce, who's on the way to RF, is defended how?
If it happened its defended with ..... OOOOPS
Alarti0001
11-23-2012, 10:46 AM
Why is this so important in how you make your mind up?
The amount of available raid targets in luclin+velious+kunark+old world makes rotating those old targets viable.
Autotune
11-23-2012, 02:00 PM
I'm talking about the guild, TMO. Did you ever see me mention individuals ? Only once!
Read properly before you start posting shit you don't know about.
If only 5% of the guild act like this guy who sent me a tell, it basically means the public(server) looks at the whole guild as a piece of shit guild. (Not talking individuals STILL)
TMO has a shit reputation, because of a few or, several members.
If you wanna fix it, you know what to do.... if you care
You and your fellow butt buddies are not the server.
You make up less of the server % than TMO does.
Therefore, the "public" looks at the whole guild (TMO) as a non-piece of shit guild. A few butthurt individuals of the "publick" looks at the whole of TMO as a piece of shit guild.
Also, for every butthurt poster there are three random non-butthurt posters who say TMO is a normal top guild.
Continue crying, people love to laugh at drama queens.
rekreant
11-23-2012, 02:14 PM
want rotations? Go play WOW... or any instanciated game.
want to play EQ? Then play EQ.
Grats Taken for your Inny kill! Impressive.
Klubba : just petition... they probably didn't train you on purpose. Stop thinking every TMO is an asshole
EQ is an instanced game FYI.
Nneave
11-23-2012, 02:15 PM
1st - I would again like to say thank you to those of you who replied in a civil manner and with information that was pertinent to the topic.
I am not going to continue to feed this post anymore since people have taken this thread and ran with it to the negative. I apologize to TMO, that was not my intention but I have no control over others.
I think TMO gets the point and they will either see the greater good or not.
TMO has valid points, whether people like it or not.
TMO has earned their way to where they are, no doubt and kudo's.
With that being said, competition means just that.. an actual worry that you may die to an encounter or lose. I highly doubt TMO has felt that thrill in quite some time.
Zerging requires 0 skill and offers 0 competition, its a tale as old as time... I have never found zerge guilds appealing no matter how much they flash their e-peens.
For the rest of you.... Do something about it.
India
11-23-2012, 02:20 PM
I think TMO gets the point and they will either see the greater good or not.
the greater good is always dependent on who you ask
Your (no offense meant) idea of the greater good is very likely different than another's (say someone in TMO for example)
arsenalpow
11-23-2012, 02:23 PM
And training + KSing Tranix from a soloer with a 30 man raidforce, who's on the way to RF, is defended how?
TMO lawyers, wru???
I'm sure it was accidental.
http://youtu.be/vr7MZr9bnuk
Fazlazen accidentally trained us too!
Autotune
11-23-2012, 02:28 PM
Why are you referring to me as multiple persons? I was alone when I got trained.
Are you saying TMO are over 50% of the server? I would actually believe that it was closer to 30%.
Anyhow, when are you gonna do everyone a favor; get the fuck out of this forum, eat a cyanide pill, go play in traffic. You don't even play here anymore and you have no idea about the situations that happens on p99.
Do your guild the favor at least, stop making their reputation dissolve into oblivion.
I'm sorry, I should have never responded to you, I forgot you can't read.
Nneave
11-23-2012, 02:39 PM
You should shut the fuck up and stop open your shit filled cock-hole until you finally know what's going on.
I have nothing to do with TMO raiding, and what they raid. Myself, I do not raid.
But when I get trained when trying to engage and solo a group-able/solo-able mob such as king Tranix, and then take him and KS it "cause they we're only after RF and doesn't bother with tranix at all" (yet not even going through tranix's throne-room at all). Why then train me, or even PULL it all? And then send me a tell saying "Gratz on 59" right after I died to the train?
Claiming "oh i didn't know u were there even"
Not one apology was given. Only being harassed and told "there's the exit, we have an RF to kill"
I left with a 4% exp loss. Thanks to the kind cleric in TMO who rezzed me tho!
I am in dept.
I do not even know who you are or what you are talking about...
If I ever resort to childish rants and name calling, I consider the other side has won and move on.
Autotune
11-23-2012, 02:46 PM
I do not even know who you are or what you are talking about...
If I ever resort to childish rants and name calling, I consider the other side has won and move on.
you really should ignore him, I forgot to. I'm pretty sure he's highly unstable.
To any and all interested (http://www.project1999.org/forums/profile.php?do=addlist&userlist=ignore&u=10289)
Now that I think about it, he kinda reminds me of that guy that who was leading Taken. The super paranoid guy who always thought people in other guilds were out to get him. Can't believe I don't remember his name :(
EDIT2: Sharee lol
Slave
11-23-2012, 03:53 PM
1st - I would again like to say thank you to those of you who replied in a civil manner and with information that was pertinent to the topic.
I am not going to continue to feed this post anymore since people have taken this thread and ran with it to the negative. I apologize to TMO, that was not my intention but I have no control over others.
I think TMO gets the point and they will either see the greater good or not.
TMO has valid points, whether people like it or not.
TMO has earned their way to where they are, no doubt and kudo's.
With that being said, competition means just that.. an actual worry that you may die to an encounter or lose. I highly doubt TMO has felt that thrill in quite some time.
Zerging requires 0 skill and offers 0 competition, its a tale as old as time... I have never found zerge guilds appealing no matter how much they flash their e-peens.
For the rest of you.... Do something about it.
The major issue that nobody in this thread has mentioned (and you will never see TMO debate this honestly for obvious reasons) is that TMO is where they are because of a non-Classic raidmob mechanic that was forced on the server by the developers. This major variance on spawn time has proven to always favor the largest guilds with the most amount of people who spend countless hours tracking for those bosses, leading to an uneven distribution of loot as compared to Classic mechanics.
People tend to resent TMO because they never own this fact, instead preferring to troll and/or focus attention on their organized ground game which is in fact better than anyone else's on the server. So the reality is that TMO did not earn their spot at the top, they were the beneficiary of an arbitrary nonClassic jury-rig to win more loot than would normally be awarded to such tactics.
Rogean, the lead developer, has proposed halving the current raidmob variance, and adding simulated patch days during which most raidmobs will respawn (along with FTE shout, an unmitigated positive). The problem with this is that the solution does not seriously address the root of the problem, the variance itself. The variance is what causes the largest, most active guild to obtain a dramatically increased percentage of loot, dwarfing even their (server-largest) efforts. And the greatly increased amount of drops could easily have unforeseen negative consequences.
So basically we're left waiting on that patch right now, which as per these calculations will likely not have a major impact on the loot distribution of the server but may cause other chaos. Another 6 months down the road and there is another clamor for change, and the variance may be removed. But the development team has showed marked decrease in activity over the last year, a trend that may prove disastrous if continued.
Nneave
11-23-2012, 04:29 PM
The major issue that nobody in this thread has mentioned (and you will never see TMO debate this honestly for obvious reasons) is that TMO is where they are because of a non-Classic raidmob mechanic that was forced on the server by the developers. This major variance on spawn time has proven to always favor the largest guilds with the most amount of people who spend countless hours tracking for those bosses, leading to an uneven distribution of loot as compared to Classic mechanics.
People tend to resent TMO because they never own this fact, instead preferring to troll and/or focus attention on their organized ground game which is in fact better than anyone else's on the server. So the reality is that TMO did not earn their spot at the top, they were the beneficiary of an arbitrary nonClassic jury-rig to win more loot than would normally be awarded to such tactics.
Rogean, the lead developer, has proposed halving the current raidmob variance, and adding simulated patch days during which most raidmobs will respawn (along with FTE shout, an unmitigated positive). The problem with this is that the solution does not seriously address the root of the problem, the variance itself. The variance is what causes the largest, most active guild to obtain a dramatically increased percentage of loot, dwarfing even their (server-largest) efforts. And the greatly increased amount of drops could easily have unforeseen negative consequences.
So basically we're left waiting on that patch right now, which as per these calculations will likely not have a major impact on the loot distribution of the server but may cause other chaos. Another 6 months down the road and there is another clamor for change, and the variance may be removed. But the development team has showed marked decrease in activity over the last year, a trend that may prove disastrous if continued.
They do run this for donation, perhaps if we all started to chip in more they will be better motivated?
Slave
11-23-2012, 04:32 PM
They do run this for donation, perhaps if we all started to chip in more they will be better motivated?
That probably goes without saying, but your enthusiasm has been noted and filed for future reference. :D
Nneave
11-23-2012, 04:33 PM
That probably goes without saying, but your enthusiasm has been noted and filed for future reference. :D
<3
Autotune
11-23-2012, 05:23 PM
The major issue that nobody in this thread has mentioned (and you will never see TMO debate this honestly for obvious reasons) is that TMO is where they are because of a non-Classic raidmob mechanic that was forced on the server by the developers. This major variance on spawn time has proven to always favor the largest guilds with the most amount of people who spend countless hours tracking for those bosses, leading to an uneven distribution of loot as compared to Classic mechanics. The system was in place long before TMO showed up and started progressing.
People tend to resent TMO because they never own this fact, instead preferring to troll and/or focus attention on their organized ground game which is in fact better than anyone else's on the server. So the reality is that TMO did not earn their spot at the top, they were the beneficiary of an arbitrary nonClassic jury-rig to win more loot than would normally be awarded to such tactics. TMO has earned their spot by "taking out" the guild that was winning the system before them. TMO hasn't been #1 since variance was implemented. Your version of reality is vastly skewed. Also, TMO has spoken up repeatedly in an attempt to reduce the variance (They haven't tried to get it removed since Rogean stated it would never be removed).
Rogean, the lead developer, has proposed halving the current raidmob variance, and adding simulated patch days during which most raidmobs will respawn (along with FTE shout, an unmitigated positive). The problem with this is that the solution does not seriously address the root of the problem, the variance itself. The variance is what causes the largest, most active guild to obtain a dramatically increased percentage of loot, dwarfing even their (server-largest) efforts. And the greatly increased amount of drops could easily have unforeseen negative consequences.
Rogean, again, has stated that variance will never be removed from p99. This means variance can no longer be looked at as a problem, however the length of the variance can be seen as a problem. Every raiding guild wants variance reduced and they want simulated patches because it decreases time spent and increases chances to engage raid mobs for everyone.
Every step towards a more classic everquest project is a step in the right direction, regardless of what guild gets what loot.
So basically we're left waiting on that patch right now, which as per these calculations will likely not have a major impact on the loot distribution of the server but may cause other chaos. Another 6 months down the road and there is another clamor for change, and the variance may be removed. But the development team has showed marked decrease in activity over the last year, a trend that may prove disastrous if continued.
Your calculations are very similar to your version of reality.
Metallikus
11-23-2012, 06:10 PM
TMO has earned their spot by "taking out" the guild that was winning the system before them. TMO hasn't been #1 since variance was implemented. Your version of reality is vastly skewed.
TMO's matra to competition:
Train, grief, harrass, troll, insert moles, cheat, buy marshmellows / sex up / facebook friends the GMs for favortism, push the envelope on suspensions and bans until the competition leaves the server or is assimilated into their guild.
Crazyeye
11-23-2012, 06:29 PM
TMO's matra to competition:
Train, grief, harrass, troll, insert moles, cheat, buy marshmellows / sex up / facebook friends the GMs for favortism, push the envelope on suspensions and bans until the competition leaves the server or is assimilated into their guild.
Cant believe this guy still plays here with all his posts containing such rage. Must be the obsession he has for TMO that keeps him going, goodjob guys.
Really though take a chill pill, its just a game. :rolleyes:
Autotune
11-23-2012, 06:53 PM
TMO's matra to competition:
Train, grief, harrass, troll, insert moles, cheat, buy marshmellows / sex up / facebook friends the GMs for favortism, push the envelope on suspensions and bans until the competition leaves the server or is assimilated into their guild.
All those things are the exact same things VD and IB were both doing at the time.
As a matter of fact, your members and IB members both bragged about RMTing out and paying Amelinda (the marshmellow GM) to keep quiet.
Your QQ posts are lame and paint you as some type of victim. However, everyone that was involved in that section of P99's history knows you're sore your guild failed after everything was over.
HeallunRumblebelly
11-23-2012, 07:02 PM
All those things are the exact same things VD and IB were both doing at the time.
As a matter of fact, your members and IB members both bragged about RMTing out and paying Amelinda (the marshmellow GM) to keep quiet.
Your QQ posts are lame and paint you as some type of victim. However, everyone that was involved in that section of P99's history knows you're sore your guild failed after everything was over.
Half-truth on that one. IB RMT'd quite a bit but I've not heard of any ties to Amelinda or any other GM. Xz being a dev was perhaps a conflict of interest, however.
Metallikus
11-23-2012, 08:09 PM
rather than deny TMO did these things, u point the finger and say IB / VD did them instead? The people that TMO griefed off the server were the one griefing people off the server? Who did they grief off the server?
Metallikus
11-23-2012, 08:13 PM
TMO is the guild that moled their way into VD private forums and posted real life pictures of the females that were in the guild into the RNF forums going a bit too far by any measurement of vileness.
Autotune
11-23-2012, 08:13 PM
Half-truth on that one. IB RMT'd quite a bit but I've not heard of any ties to Amelinda or any other GM. Xz being a dev was perhaps a conflict of interest, however.
I never stated the bit about RMTing and paying Amelinda as fact, just that it was bragged about by members in both of those guilds (who were known to actually RMT off).
Xz stuff was just blown up and mostly used for interesting trolling wars in RnF.
rather than deny TMO did these things, u point the finger and say IB / VD did them instead? The people that TMO griefed off the server were the one griefing people off the server? Who did they grief off the server?
TMO is the guild that moled their way into VD private forums and posted real life pictures of the females that were in the guild into the RNF forums going a bit too far by any measurement of vileness.
Please take a moment and read.
I said "All those things are the exact same things VD and IB were both doing at the time." Not that TMO wasn't doing them, I didn't deny any of what you said. I corrected it. It's well known that TMO wasn't the only one doing that stuff.
As far as TMO as a guild sending in a mole to do what you said about the picture, it's hardly even close to the truth. Most didn't know about it before it happened and nearly everyone in TMO didn't like it. So again you're stretching your truth to paint a victim. All the guilds planted moles, it was nothing new and has been around long before I even started raiding. The situation continually escalated until that incident happened, then people from all sides agreed that it was going too far and it leveled out to the usually mole/spy game. So, please stop acting like some saint when you speak of moles and spies. VD had them, IB had them and TMO had them (guilds still have them).
Metallikus
11-23-2012, 08:31 PM
well i appreciate your acknowledgement of certain truths rather than the usual rage/crazy accusations. It's those things that need to be cleaned up from the raiding scene still. I must be the only one who ever wanted to compete honorably without all the hooplah shady tactics involved in removing an entity of players from the server. Why can't people play with respect, tell the truth, and generally be non-douchebags? Obviously too many different people for that to happen, but at the very least the leadership could be friendly and cordial and interact in a sane and rational manner?
Loly Taa
11-23-2012, 10:00 PM
well i appreciate your acknowledgement of certain truths rather than the usual rage/crazy accusations. It's those things that need to be cleaned up from the raiding scene still. I must be the only one who ever wanted to compete honorably without all the hooplah shady tactics involved in removing an entity of players from the server. Why can't people play with respect, tell the truth, and generally be non-douchebags? Obviously too many different people for that to happen, but at the very least the leadership could be friendly and cordial and interact in a sane and rational manner?
We all want to compete honorably- Lets say FTE shouts were put in; All of us on Trak spawn, Trak spawns- aggros BDA first, shouts the name of whom he aggroed first. TMO (and assumably FE if they're smart) would simply run out of the room and relog as quickly as they could.
Or on Faydedar, there would be no question who pulled him once the shout goes off- once it goes off once via this code it does not go off again until it de-aggros, so if you tag something and it doesn't say your name- it's already aggroed.
If anyone really wants to help the raid scene, get Rogean or nilbog to implement this code (or something similar) as part of the quest scripts for each raid mob.
sub EVENT_AGGRO { # Triggered when a player aggros a mob
if(!$thisFirstAggro) { # Checks if this person is the first person to aggro this mob
quest::shout(“$name was the first to engage me.”); # Shout name of first person to activate this event
$thisFirstAggro++; # Increment this variable so we don't do multiple shouts.
}
}
sub EVENT_COMBAT { # Triggered when a mob enters or exits combat
if(!$combat_state) { # If we are leaving combat (state 0)
$thisFirstAggro = 0; We reset $thisFirstAggro as the NPC leaves aggroed state so it can shout again.
quest::shout(“My attackers have failed!”); # No more, "can we tag it yet!?" questions.
}
}
Wow, no more tears- no more question on who was first to engage, no need to take logs, screenshots, etc. Mob doesn't shout at you = it belongs to someone else when you tag it, so you leave it alone until it de-aggros or resets. Hell I even tossed in a shout when it decides to reset the first to engage flag so there couldn't possibly be any question when the mob is ready to be engaged by another guild.
Keep in mind though, instances of kiting should still be handled by the GMs, as to code a kiting fix for each mob would be a ton of work and very mob specific.
Alarti0001
11-23-2012, 10:39 PM
I assume you ment that comment for Autotune, and not the other guy who rarely ever posts?
218 posts since 2010...
You do realize that post count doesn't include RnF posts right?
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