Ezrick
02-05-2019, 05:39 PM
Other than the obvious greed involved, the guilds and their members so opposed to this rotation idea have a problem.
It's not that hard. They'd like you to think that ToV is this mystical place that only the "best" players can go and kill the content. They are, of course, a pack of liars.
It's the raid scene itself that makes killing in ToV hard. First is the ridiculous idea that only a few players are skilled enough, their own players mind you, to go inside North ToV. Apparently their own people suck so bad they have to sit them at the zone line and spoon-feed them dragons.
It's not entirely true, of course. FTE rules require them to have massive guilds so that at any given time they can muster enough zergs to win the race. I have no doubt that, Aftermath, for instance, given the lack of urgency of an FTE race could crawl ToV and do it quite flawlessly, but the rules say that's impossible.
To put it in a bit of perspective, raiding guilds during this time frame on live had 5K tanks. That is, a tank with 5000 hps was considered one of the best on the server. 5000 is the really low-end for doing any serious Velious content today. I hear numbers exceeding 1400 AC as well with the best geared on P99 where hitting 1200 was crazy good on live. I know several people in my guild who wouldn't start a new twink with less than a full set of Kael armor. It is kind of ridiculous. Put another way, my level 54 cleric easily has as much mana, and far more AC and hit points than my level 60 cleric did on live at this point, or at least when Velious was released.
All this is to say that there are at least 10 guilds on this server that, given a chance, can kill most, if not all, of the content in ToV. Yes, they do have to learn how to do it. And yes, if you are now raiding with these guilds and your character isn't level 60 you should, and probably will, get left out in the cold.
The problem these people have, and hey, they may not even realize it, though I think they do, is that it's not that hard. These days every strat for every dragon has long been established. If it was done 20 years ago with 30-40 level 60s geared as they were it can easily be done today. Crawling ToV is a bit of a lost art I suppose and some guilds will just continue to pull to the zone line and not teach their members the classic skills.
For those in guilds that are so maniacally opposed to it, try this. When your turn comes, take 5-7 groups of your level 60 players, open the door, and head into North ToV. You'll find something there that you've never found on P99.
You have fun in ToV for the first time.
It's not that hard. They'd like you to think that ToV is this mystical place that only the "best" players can go and kill the content. They are, of course, a pack of liars.
It's the raid scene itself that makes killing in ToV hard. First is the ridiculous idea that only a few players are skilled enough, their own players mind you, to go inside North ToV. Apparently their own people suck so bad they have to sit them at the zone line and spoon-feed them dragons.
It's not entirely true, of course. FTE rules require them to have massive guilds so that at any given time they can muster enough zergs to win the race. I have no doubt that, Aftermath, for instance, given the lack of urgency of an FTE race could crawl ToV and do it quite flawlessly, but the rules say that's impossible.
To put it in a bit of perspective, raiding guilds during this time frame on live had 5K tanks. That is, a tank with 5000 hps was considered one of the best on the server. 5000 is the really low-end for doing any serious Velious content today. I hear numbers exceeding 1400 AC as well with the best geared on P99 where hitting 1200 was crazy good on live. I know several people in my guild who wouldn't start a new twink with less than a full set of Kael armor. It is kind of ridiculous. Put another way, my level 54 cleric easily has as much mana, and far more AC and hit points than my level 60 cleric did on live at this point, or at least when Velious was released.
All this is to say that there are at least 10 guilds on this server that, given a chance, can kill most, if not all, of the content in ToV. Yes, they do have to learn how to do it. And yes, if you are now raiding with these guilds and your character isn't level 60 you should, and probably will, get left out in the cold.
The problem these people have, and hey, they may not even realize it, though I think they do, is that it's not that hard. These days every strat for every dragon has long been established. If it was done 20 years ago with 30-40 level 60s geared as they were it can easily be done today. Crawling ToV is a bit of a lost art I suppose and some guilds will just continue to pull to the zone line and not teach their members the classic skills.
For those in guilds that are so maniacally opposed to it, try this. When your turn comes, take 5-7 groups of your level 60 players, open the door, and head into North ToV. You'll find something there that you've never found on P99.
You have fun in ToV for the first time.